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#1 |
![]() Join Date: Dec 2011
Reputation: 0
Posts: 15
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Hi there,
i am unable to play this Game - starting the Game using Steam shows me that i am starting v1.2 - but then it crashes with: Code:
Problemereignisname: APPCRASH Anwendungsname: TheBall.exe Anwendungsversion: 1.0.6698.0 Anwendungszeitstempel: 4ddd1f8d Fehlermodulname: KERNELBASE.dll Fehlermodulversion: 6.1.7601.17651 Fehlermodulzeitstempel: 4e211319 Ausnahmecode: 00000001 Ausnahmeoffset: 0000b9bc Betriebsystemversion: 6.1.7601.2.1.0.256.4 Gebietsschema-ID: 1031 Zusatzinformation 1: a60f Zusatzinformation 2: a60fbedf4f8f70fc4ae565cdb9edb165 Zusatzinformation 3: fcf2 Zusatzinformation 4: fcf2fee10f7ba35b5e1fbeb66213ba18 |
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#2 |
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Teotl Studios
Join Date: Aug 2008
Reputation: 160
Posts: 278
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Can you open Launch.log and paste it here, found in Documents\My Games\The Ball\UDKGame\Logs
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#3 |
![]() Join Date: Dec 2011
Reputation: 0
Posts: 15
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Code:
Log: Log file open, 02/20/12 22:54:32 Log: ... running in INSTALLED mode Init: Version: 6699 Init: Epic Internal: 0 Init: Compiled (32-bit): Apr 26 2011 22:35:12 Init: Changelist: 536487 Init: Command line: -DEFENGINEINI=..\..\UDKGame\Config\DefaultEngine.ini Init: Base directory: d:\steam\steamapps\common\the ball\Binaries\Win32\ [0000.07] Init: Computer: bla [0000.07] Init: User: blubb [0000.07] Init: CPU Page size=4096, Processors=4 [0000.07] Init: High frequency timer resolution =3.232177 MHz [0000.07] Init: Memory total: Physical=16.0GB Pagefile=32.0GB Virtual=4.0GB [0000.14] Log: STEAMWORKS initialized 1 [0000.14] Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [0000.16] Init: WinSock: I am bla (192.168.0.2:0) [0000.16] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.17] Init: Object subsystem initialized [0000.24] Init: OS stats: [0000.24] Init: Windows 7 Service Pack 1 [0000.24] Init: RemoteDesktop=0 [0000.24] Init: Memory stats: [0000.24] Init: Physical: 16367MB [0000.24] Init: Virtual: 4095MB [0000.24] Init: PageFile: 32732MB [0000.24] Init: CPU stats: [0000.24] Init: MeasuredPerformanceTime: 96.798 (stored result) [0000.24] Init: Hyperthreaded: 1 [0000.24] Init: NumProcessorsPerCPU: 1 [0000.24] Init: NumLogicalProcessors: 4 [0000.24] Init: NumPhysicalProcessors: 8 [0000.24] Init: MaxSpeed: 3601 [0000.24] Init: CurrentSpeed: 3601 [0000.24] Init: CoresPerProcessor: 8 [0000.24] Init: IsOnBattery: 0 [0000.24] Init: BatteryLevel: -1 [0000.24] Init: Manufacturer: Intel [0000.24] Init: CPUName: INTEL Pentium-III [0000.24] Init: L1CacheSize: -1 [0000.24] Init: L2CacheSize: -1 [0000.24] Init: Architecture: x86 [0000.24] Init: GPU stats: [0000.24] Init: VendorID: 00001002 [0000.24] Init: DeviceID: 00006738 [0000.24] Init: DriverVersion: 8.17.10.1114 [0000.24] Init: DeviceName: AMD Radeon HD 6800 Series [0000.24] Init: DriverName: aticfx32.dll [0000.24] Init: PixelShaderVersion: 3 [0000.24] Init: VertexShaderVersion: 3 [0000.24] Init: VRAMQuantity: 768 [0000.24] Init: DedicatedVRAM: 1000 [0000.24] Init: AdapterCount: 2 [0000.24] Init: SupportsHardwareTnL: 1 [0000.24] Init: GPU DeviceID not found in ini. [0000.24] Init: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4. [0000.24] Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4. [0003.43] Error: Objects Material TB_Interface.ProgressBar_Mat and Font TB_Interface.MediumFontArial have duplicate NetIndex 6 [0003.78] Error: Objects Material TB_Interface.M_FX_HitEffect and Font TB_Interface.LargeFontArial have duplicate NetIndex 5 [0003.81] Init: Finished loading startup packages in 3.44 seconds [0003.81] Log: 98080 objects as part of root set at end of initial load. [0003.81] Log: 0 out of 0 bytes used by permanent object pool. [0003.81] Log: Initializing Engine... [0003.83] Init: UEngine initialized [0003.83] Log: Looking for DLC... [0003.83] Init: XAudio2 using 'Lautsprecher (Sound Blaster X-Fi Xtreme Audio)' : 8 channels at 48 kHz using 16 bits per sample (channel mask 0x63f) [0003.87] Init: XAudio2Device initialized. [0004.37] Init: Client initialized [0005.63] Critical: appError called: Result failed at d:\__installed\theball_exe\Development\Src\D3D9Drv\Src\D3D9Device.cpp:723 with error 80070057 [0005.63] Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0) [0025.46] Log: === Critical error: === Result failed at d:\__installed\theball_exe\Development\Src\D3D9Drv\Src\D3D9Device.cpp:723 with error 80070057 Address = 0x75e9b9bc (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll] Address = 0x47eae1 (filename not found) [in d:\steam\steamapps\common\the ball\Binaries\Win32\TheBall.exe] Address = 0x4b7763 (filename not found) [in d:\steam\steamapps\common\the ball\Binaries\Win32\TheBall.exe] |
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#4 |
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Teotl Studios
Join Date: Aug 2008
Reputation: 160
Posts: 278
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I suspect a driver issue or so, since it dies on D3D before the game has really done something yet.
-Try different video card drivers. -There was a DirectX installer that came bundled with the game and that popped up during installation. Make sure this one runs even if you are sure you got the latest DirectX. Some versions of DirectX add extra files. -You could try forcing it to run in DirectX10 and although this is not super well implemented, it should run. Go to your Documents\My Games\The Ball\UDKGame\Config folder, open UDKEngine.ini in notepad, and find the line AllowD3D10=False, change it to True. We don't officially support D3D10 so no idea if it'll even work. |
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#5 |
![]() Join Date: Dec 2011
Reputation: 0
Posts: 15
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Well - i am using the latest std-drivers from ati - so . .. .
i'll try the dx10 thing, but it doesnt not sound nice
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