|
|
#91 |
|
Join Date: Feb 2012
Reputation: 2
Posts: 7
|
|
|
|
|
|
|
#92 |
![]() Join Date: Dec 2006
Reputation: 93
Posts: 1,194
|
|
|
|
|
|
|
#93 |
![]() Join Date: Dec 2010
Reputation: 30
Posts: 286
|
Are you predicting that the percentage of people who buy RRU and want a refund is going to be similar to the percentage of people who bought FO3 and want a refund?
|
|
|
|
|
|
#94 |
![]() Join Date: Aug 2008
Reputation: 28
Posts: 99
|
Just let them rename it to Flatout 3, then at least we have a decent game
And let's give them this game, then compare the complaints ![]() But it is predictable Bugbear will get some heat for their game and even logical but don't you dare try to compare these two games, we only wish FO3 was even close to Ridge Racer Unbound quality. It's one thing to take a game into another direction and a risk. It's a totally different thing what has been done to Flatout, that's just plain incompetence. |
|
|
|
|
|
#95 | |
|
Team 6 Studios
Join Date: Dec 2011
Reputation: 24
Posts: 304
|
Quote:
Our client has decided that this week's demo is good enough to go public, finally. So i've got good hopes they will finally release it now and look forward to some positive responses once released
|
|
|
|
|
|
|
#96 | |
|
Team 6 Studios
Join Date: Dec 2011
Reputation: 24
Posts: 304
|
Quote:
But yes, next time it's wiser for me to actually wait when the patch is being distributed. When our self-published titles are finished (end of April), i can announce right away again
|
|
|
|
|
|
|
#97 |
|
Team 6 Studios
Join Date: Dec 2011
Reputation: 24
Posts: 304
|
Update7 - Now estimated for 27-29 february.
- Made cars and general gameplay feel 'heavier'. - Improved A.i. behaviour in 'race' mode. - New free DLC, "bad boy" vehicle, custom-made for Leon Furst for his ubercool and fun review which gave us a good laugh at Team6. - Added "Heddly's SkinPack" for everyone. Finally it's there Heddly! ![]() - Increased field of view for F3 camera (forgot the name of the guy requesting it, but i know it was more than one..) - Challenge / race mode: Don't have to be first anymore to proceed to next challenge. - Added more end-of-race cameras. Someone at the forum can make really cool screens now, just like the ones on our website! ![]() - Reduced intensity of rear- and brake light for all vehicles. (credits go to Heddly again) - Enabled framerate display in the video menu. This means you can now see what settings affects the game performance how much, so you can try to keep it at a nice and steady 60fps. - Tweaked various visual effects (sparks, tiresmoke on different materials, looks all less 'overdone' now). - Some minor improvements on performance / rendering system. - Reconfigured video-presets and video-customization menu. - Fixed Area-P's impossible-challenge jump and lighting. - 'Harbor' map has less sharp / tight corners / so many obstacles now. - Fixed cars colliding without character eject in the 1st stuntmap, Windmill |
|
|
|
|
|
#98 |
![]() Join Date: Dec 2011
Reputation: 21
Posts: 141
|
Already read it on the site and it sounds good, especially the first 2 points
![]() Hope it won't have any delay this time. Last edited by Daniel199516: 02-25-2012 at 12:44 PM. |
|
|
|
|
|
#99 | |
|
Join Date: Jan 2012
Reputation: 0
Posts: 7
|
Quote:
Besides... These days most new steering wheels (if not all) have 3 axis... Shouldn't the games support those? Last edited by SnowmanTSS: 02-26-2012 at 02:55 PM. |
|
|
|
|
|
|
#100 |
![]() Join Date: Dec 2006
Reputation: 93
Posts: 1,194
|
|
|
|
|
|
|
#101 | |
![]() Join Date: Dec 2011
Reputation: 2
Posts: 86
|
Quote:
|
|
|
|
|
|
|
#102 |
|
Join Date: Jan 2012
Reputation: 0
Posts: 7
|
FIXED my problems!!!
Before contacting support I decided to poke around some more. It seems like FlatOut 3 don't like it when I have my joystick plugged into a usb port. Most games don't care as they just detect both and then I can choose what I want to use. FlatOut 3 decided that my 'hat' button and all pedals including the steering wheel it self, should have no effect at all when my joystick is plugged in. But after I went into my hardware and disabled the joystick, then the game detects everything. I can even run the game with 3-axis active. But it IS annoying that I have to remember to deactivate my joystick. I HAVE my G25 set as the preferred unit, but the game don't realize that. Seems to me, that would be a nice detail to fix in an upcoming update
|
|
|
|
|
|
#103 |
![]() Join Date: Feb 2009
Reputation: 247
Posts: 2,149
|
And, I still cant get into the advanced video options, because of the stupid windows experience bug.
|
|
|
|
|
|
#104 |
![]() Join Date: Dec 2011
Reputation: 2
Posts: 86
|
Have you looked at your Windows Experience Index to see what may be causing a low score? Just a thought.
|
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|