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Old 02-29-2012, 04:42 AM   #1
Apulaite
 
 
 
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Minor buff to the Loch-n-Load

Critical projectiles bounce off surfaces
Critical projectiles deal normal damage if bounces off a surface

Aye or nay?

Last edited by Apulaite: 02-29-2012 at 05:58 AM.
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Old 02-29-2012, 05:32 AM   #2
iTay
 
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I always though that normal projectiles should explode upon hitting a surface, but maybe with less damage? I dunno. As it stands, Loch n Load isn't good enough.
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Old 02-29-2012, 05:46 AM   #3
Maffis91
 
 
 
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Pointless buff IMO. Would only make it slightly better with a kritzkrieg medic since it has to be balanced for no-crit servers too.

I'd rather see a removal in the extra damage, except for 5%, done and self-damage, but adding 'reloads entire clip' at once.

So:
+25% projectile speed
Reloads 2 grenades at once
+5% extra damage (helps with soldiers)

Grenades shatter on impact on surfaces
-50% clip size

Last edited by Maffis91: 02-29-2012 at 05:50 AM.
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Old 02-29-2012, 05:55 AM   #4
Apulaite
 
 
 
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I improved the wording a bit if you didn't understand.

Maffis91, I think Loch-n-Load is almost balanced, but it needs this.
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Old 02-29-2012, 09:22 AM   #5
srsrs123
 
 
 
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If it reloads entire clip, it should still do the same damage, because the ability to oneshot scouts/light classes is one of its main +'s, so maybe only +10% speed then.
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Old 02-29-2012, 05:28 PM   #6
CloudCover
 
 
 
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Quote:
Originally Posted by srsrs123 View Post
If it reloads entire clip, it should still do the same damage, because the ability to oneshot scouts/light classes is one of its main +'s, so maybe only +10% speed then.
But it can't consistantly one-shot light classes, so I think an extra 5% buff would be needed...maybe with slower projectile speed to balance the difficult dodging that scouts would have to do?
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Old 02-29-2012, 05:52 PM   #7
Stryant
 
 
 
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Quote:
Originally Posted by Maffis91 View Post
Pointless buff IMO. Would only make it slightly better with a kritzkrieg medic since it has to be balanced for no-crit servers too.

I'd rather see a removal in the extra damage, except for 5%, done and self-damage, but adding 'reloads entire clip' at once.

So:
+25% projectile speed
Reloads 2 grenades at once
+5% extra damage (helps with soldiers)

Grenades shatter on impact on surfaces
-50% clip size
actually the FaN style is all that's needed

who doesn't secretly like crippling/oneshotting scouts?
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Old 02-29-2012, 08:05 PM   #8
Frankiller
 
 
 
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The reload animation has always been ed up so yea... it would be the best thing to work on.
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Old 02-29-2012, 09:09 PM   #9
gh0stf00t
 
 
 
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LnL is fine. Better than the regular stock imo.

Nothing is needed for that weapon.
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Old 03-01-2012, 12:42 AM   #10
Morax
 
 
 
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I think lnl is in that sweet state of limbo where the community hasnt really agreed whether its up or op, i think its a fine sidegrade as it is.
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Old 03-01-2012, 06:21 AM   #11
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I personally think the LnL is... Like an anticrutch. Instead of being good aganist fail players and bad aganist bad players it's pretty well balanced with both. I just think it needs the "reloads 2 grenades at once" buff, as the way it currently is is just too punishing for missing.
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Old 03-01-2012, 08:28 PM   #12
Waaper
 
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Make a setting in the item inventory whether you want to have the grenade explode on impact or just chill around on the ground untill detonation, Do it valve That is all.


Edit: Yeah and the reload animation, seriously lol we get laugh taunts and sh*t, But no professionalism when it comes to 'weapon animations' shame on that item creator.

Last edited by Waaper: 03-01-2012 at 08:30 PM.
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Old 03-02-2012, 02:36 PM   #13
Apulaite
 
 
 
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My suggestion?
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Old 03-02-2012, 07:49 PM   #14
MeMyselfandI
 
 
 
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Quote:
Originally Posted by gh0stf00t View Post
LnL is fine. Better than the regular stock imo.

Nothing is needed for that weapon.

Agreed.
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