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Old 03-07-2012, 01:14 PM   #1
blindfollower
 
Join Date: Mar 2012
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Unhappy The stars are left crash at start

Hi, I cant't play the stars are left because it crashes to desktop without any error message after the selection of the player.

Can you help me solving this problem?

(Sorry for my english, I'm italian)

This is the link to my dxdiag
http://pastebin.com/embed_js.php?i=Gn0HxZu6

And this is my error report:

Version: 1.4.6.3 Thread: LogicThread


System.IndexOutOfRangeException: The specified wave index is invalid.
in Microsoft.Xna.Framework.Audio.SoundBank.GetCue(Str ing name)
in Magicka.Audio.AudioManager.GetCue(Banks iBank, Int32 iSoundIndex)
in Magicka.GameLogic.GameStates.Menu.Main.SubMenuCuts cene.OnEnter()
in Magicka.GameLogic.UI.Tome.PushMenu(SubMenu iMenu, Int32 iRiffles)
in Magicka.GameLogic.GameStates.Menu.Main.SubMenuChar acterSelect.StartLevel()
in Magicka.GameLogic.GameStates.Menu.Main.SubMenuChar acterSelect.ControllerMouseAction(Controller iSender, Point iScreenSize, MouseState iState, MouseState iOldState)
in Magicka.GameLogic.UI.Tome.ControllerMouseAction(Ke yboardMouseController keyboardMouseController, Point screenSize, MouseState newMouseState, MouseState mOldMouseState)
in Magicka.GameLogic.Controls.KeyboardMouseController .Update(DataChannel iDataChannel, Single iDeltaTime)
in Magicka.GameLogic.Controls.ControlManager.HandleIn put(DataChannel iDataChannel, Single iDeltaTime)
in Magicka.GameLogic.GameStates.GameState.Update(Data Channel iDataChannel, Single iDeltaTime)
in Magicka.GameLogic.GameStates.MenuState.Update(Data Channel iDataChannel, Single iDeltaTime)
in Magicka.GameLogic.GameStates.GameStateManager.Upda te(DataChannel iDataChannel, Single iDeltaTime)
in Magicka.Game.Update(Single iDeltaTime)
in Magicka.Game.ThreadedUpdate()
in System.Threading.ThreadHelper.ThreadStart_Context( Object state)
in System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
in System.Threading.ThreadHelper.ThreadStart()


0x005e Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Audio.SoundBank.GetCue
0x0019 Magicka.exe->Magicka.Audio.AudioManager.GetCue
0x007b Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCut scene.OnEnter
0x0050 Magicka.exe->Magicka.GameLogic.UI.Tome.PushMenu
0x027d Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCha racterSelect.StartLevel
0x1095 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCha racterSelect.ControllerMouseAction
0x00f8 Magicka.exe->Magicka.GameLogic.UI.Tome.ControllerMouseAction
0x062a Magicka.exe->Magicka.GameLogic.Controls.KeyboardMouseControlle r.Update
0x006d Magicka.exe->Magicka.GameLogic.Controls.ControlManager.HandleI nput
0x0018 Magicka.exe->Magicka.GameLogic.GameStates.GameState.Update
0x0008 Magicka.exe->Magicka.GameLogic.GameStates.MenuState.Update
0x0036 Magicka.exe->Magicka.GameLogic.GameStates.GameStateManager.Upd ate
0x0030 Magicka.exe->Magicka.Game.Update
0x009b Magicka.exe->Magicka.Game.ThreadedUpdate
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Conte xt
0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
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Old 03-08-2012, 12:19 PM   #2
PS_
 
Join Date: Jan 2011
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It looks like this is related to your sound/audio.

Your default sound is set to the "Altoparlanti (2- Corsair CA-HS1 USB Headset)". Is the headset plugged in? If not, try plugging it in. If it is, try unplugging.

This might also be related to the same problem that SoundBlaster systems have had. Se if you can relate to the SB problem "enhanced sound". Read more about that here.

If nothing helps. Try setting your default sound to the Realtek sound I believe you have on board. (Maybe I'm wrong, but there should be if this is your motherboard )
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Old 03-08-2012, 02:00 PM   #3
blindfollower
 
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My Usb Headset is always plugged in; I tryed unplugging it so I use my on-board soundcard (realtek), but it crashes in the same way.
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Old 03-08-2012, 02:11 PM   #4
blindfollower
 
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I think I have found the reason and a workaround to my crashing problem.

Looking for audio setting in Magicka I found few options, but checking game settings, the language setting remembers me of a problem I had with Magic the gathering Tactics where I can't complete registration if I used Italian as language instead of english.
I'm Italian and so I set language to Italian also in Magicka (I read it was added with a patch some time ago). So I decided to try setting language to English and... Ta-Daaaaa it works without crashing.

So, I can finally play The stars are left, even if I have to use english language (I hope this will be fixed in future patches).
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Old 03-09-2012, 09:02 AM   #5
PS_
 
Join Date: Jan 2011
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Glad you found a way, and great of you to report back.

I'm not sure but this might be something specific to your hardware. I can't recall ever coming across this "Italian problem" before. You could try an verify integrity for magicka, and then se if it's possible to use Italian.

That's right click Magicka in steam game library, select properties and you'll find a button for verifying.
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