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#1 |
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Join Date: Nov 2010
Reputation: 0
Posts: 8
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Primary
The Eliminator Level 3 Shotgun a great way to show the other team your gun love. +20% speed on player Deploys combat-Sentry -25% clip size Secondary Amarillo Ammo Pack Level 4 Dispenser "Texas Ingenuity meets German Engineering" Give selected player +5% ammo every 2 seconds Does not use any metal Cannot build dispenser Cannot use on any player being healed by a medic -50 Health on Player Melee Rio Grande Mudslinger Level 3 Glove "not since the elections in 1952 has their been so much mudslinging." Alt Fire: throw a ball of mud at you opponent that blinds them for 3 seconds Okay so here's a pack that hopefully gives the Engineer more firepower on offense. The Eliminator gives the Engie a speed boost so that he has the speed of a pyro. (The name is a Reference to a ZZTop album and the Description is also a reference to a ZZTop song.) The Amarillo Ammo-pack works more or less like a medi-gun but with Ammo instead of health. Because the gun does not use any metal, I figured making the Engie loose some health would counter that The Rio Grande Muddslinger basically works like a mix between the Gunslinger and Sandman, and looks like the Engies normal glove, but with brown stains. As an opposing player, the blinding aspect should be similar to what happens when you get covered in boomer bile in L4D2. Combat Sentry. A combat sentry is a Sentry similar to the mini-sentry, But it can be repaired,. Because it can be repaired it only has 80 health but only takes 80 metal to build. |
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#2 |
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Banned
Join Date: Sep 2011
Reputation: 38
Posts: 507
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You do know pyros have the same speed as engineers right?
Ammarillo is UP. The melee is justt.... |
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#3 | ||
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Join Date: Nov 2010
Reputation: 0
Posts: 8
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Quote:
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#4 |
![]() Join Date: Oct 2011
Reputation: 78
Posts: 1,074
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#5 |
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Join Date: Nov 2010
Reputation: 0
Posts: 8
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bump, kinda wanna see what more people think about this.
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#6 | ||
![]() Join Date: Apr 2010
Reputation: 286
Posts: 2,789
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Seems alright. I assume the "glove" is basically the default wrench with the added alt-fire of throwing a blinding projectile? Do you have infinite projectiles or is there a recharge time between each throw? Last edited by TwisterLemon: 03-14-2012 at 02:40 AM. |
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#7 |
![]() Join Date: Jun 2011
Reputation: 1742
Posts: 10,935
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That Shotgun is far too good.
But it looks so damn fun. Secondary is useless and terrible. Blinding is a bad concept. |
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