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#16 |
![]() Join Date: Jul 2011
Reputation: 86
Posts: 265
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Did their latest patch help fix any of these network errors at all?
http://joostdevblog.blogspot.com/201...s-network.html (Update: It looks like it hasn't been pushed to steam, but you can hopefully be expecting a fix for these network glitches and start enjoying the game again )
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#17 |
![]() Join Date: Nov 2010
Reputation: 0
Posts: 37
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The patch is already applied to Steam (two weeks ago I think).
But the patch didn't fix the "disconnect to avoid a loss" problem or fixed the ranking system. |
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#18 |
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Ronimo Games
Join Date: Dec 2010
Reputation: 22
Posts: 217
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We fixed the network errors, not the lamers.
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#19 |
![]() Join Date: Nov 2010
Reputation: 0
Posts: 37
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Is there a possibility that the problem is going to be fixed?
It is really annoying that in every second game the opponent is going to disconnect shorty before he loses. Actually the current "Top 1" Player (Realphoenix) is someone of those quitters and he is abusing this "bug" always. |
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#20 |
![]() Join Date: Apr 2010
Reputation: 12
Posts: 208
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because of the currently little amount of online players, there is a high chance to play against this person you just mentoined and this really sucks
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#21 |
![]() Join Date: Nov 2009
Reputation: 162
Posts: 335
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Yeah so annoying - I just had a punk called "Pork" pull this crap. Network error as I got the upper-hand and his base capture was imminent.
I'd never ever pull this kind of stunt. |
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