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#1 |
![]() Join Date: Sep 2007
Reputation: 19
Posts: 558
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UFO:AL unoficial patch 1.7 available
Released today. It works on all versions of the game including Steam. You will have to disable Steam auto-update for this game to remain with this patch (1.7). Steam will probably never update to this patch or version 1.6 as they are unofficial patches. Steam´s version is 1.5
http://www.ufo-afterlight.com/others..._patch_1_7.zip Release notes: UFO: Afterlight - patch - v1.7 © ALTAR games, 2009 This patch upgrades any previous version of UFO: Afterlight to version 1.7. Thanks to Ufo forum community and especially PetteriB, who has biggest merit in this patch. NOTES ----- * This patch supports following language versions: English, French, German, Russian, Spanish, Hungarian, Czech, Polish, Italian, Chinese * This patch adds an application called Localization Pack Manager which can be used for changing game's language * It is recommended to start a new game when upgrading from v1.5 or earlier version of UFO:AL CHANGES IN VERSION 1.7 ---------------------- Fixed: * Add-on duplication bug * Expedition Commander and Expedition Soldier mix up in research item names * Drones no longer get paralyzed by Beastman paralyzing ammunition * It is no longer possible to get additional characters to join your team by letting a drone get killed during a mission * It is now possible to fix the "corrupted ground textures" problem by disabling bump mapping for ground models in the "Graphics" option menu (thanks to Stucuk and Lord Storm) New/changed features: * Removed some shader restrictions to allow the game to run on wider variety of graphics cards * The game now displays a dialog box when enemy attacks your home base * It is now possible to change the item mode for all selected units at once * Enemies use different fire modes based on the distance to their targets * The game will now use different quick save files for tactical and strategic modes * The game no longer generates capture missions on enemy main bases Modding related changes: * Third armor add-on slot is now visible when using mods that enable it Special thanks to these forum users for helping us with translating the new text strings in patch 1.7: hot22shot, Eriss (French) Hyggelik (German) bambr (Russian) fedenet89 (Spanish) ketek (Polish) Malakie (Hungarian) Gzj126, solcarlo (Italian) catso (Chinese) Rumun (Czech) VERSION HISTORY --------------- VERSION 1.6 Fixed: * Clicking on empty space when all vehicles were at the home base caused the game to lock up * Completing a capture mission sometimes yielded a different interrogation research than expected or none at all * Capture missions for Reticulan factions didn't appear again if you failed to complete those missions or if they timed out * Matriarch Interrogation research item didn't show up in the research list until you researched Matriarch Autopsy first * Beastman Anatomy training for Reticulans displayed a wrong icon * Fixed a peacetime trade contract with Reticulans where they should have offered crystals for items, but only requested items without offering the crystals New/changed features: * DVD check removed (no need to insert the DVD every time you play the game) VERSION 1.5 Fixed: * After long period of playing, mission loading time was increasing; memory manager could cause crash-downs. * Skybox was seen in other visual modes. * Destroying the target in an expedition mission didn't result in a win. * Replacing suit add-on didn't replace its bonus. * Deleting squads caused missing characters in the Equipment screen. * Interrupted level-up caused a loss of remaining level-up points. * Automatic re-equip created missing ammo. * "Unload all" affected parameters of other equipped weapons. * "Unload all" didn't refresh list of composed items in the Storage screen. * Beastmen weren't able to re-equip after they had been mind-controlled and disarmed. * Signs of some different mines on the globe were the same. New/changed features: * The game runs under Windows Vista. * Appropriate handling of OpenAL libraries (sound issues). * Repeated stun-attack on unconscious unit doesn't add more experience. * Over-damage doesn't add more experience. * Info about selected character in the Base screen is displayed. * Changing a speed of the tactical game is possible with shortcuts; the same ones as in the strategy game. * Center on vehicles is obtained by clicking to open space in the Globe screen. * Clicking a portrait of a boss in any Management screen turns off his speech until next visit to the screen. * Labels of corpses in the tactical game are displayed only after the mouse focusing. Last edited by gamer_x: 01-27-2009 at 03:52 AM. |
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#2 |
![]() Join Date: Dec 2004
Reputation: 12
Posts: 306
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awesome! thank-you for pointing the patch out. I've been playing a hell of a lot of this lately.
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#3 |
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Banned
Join Date: Sep 2009
Reputation: 0
Posts: 1
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It's a good game!
Last edited by *VeLeRoN*: 09-23-2009 at 06:38 AM. Reason: spam |
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#4 |
![]() Join Date: Sep 2007
Reputation: 19
Posts: 558
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#5 |
![]() Join Date: Sep 2007
Reputation: 19
Posts: 558
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Ufo was updated on Steam to the 1.7 version for those who don't know yet
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#6 |
![]() Join Date: Aug 2008
Reputation: 2
Posts: 265
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#7 |
![]() Join Date: Sep 2007
Reputation: 19
Posts: 558
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good point !
no unoficial patch needed anymore
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#8 |
![]() Join Date: Sep 2008
Reputation: 3
Posts: 733
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how can i check if my STEAM version is 1.7 or not..i just want to be sure..thanx.
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#9 |
![]() Join Date: Sep 2007
Reputation: 19
Posts: 558
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The game version appears at the bottom of the loading screen. I think at the left.
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#10 |
![]() Join Date: Sep 2008
Reputation: 3
Posts: 733
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thank u man..and yes its 1.7 so we dont need these? cool!
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#11 |
![]() Join Date: Aug 2004
Reputation: 9
Posts: 146
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good post, bump for the new owners with daily deal
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#12 |
![]() Join Date: Jan 2011
Reputation: 767
Posts: 2,255
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