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Old 04-30-2012, 09:50 AM   #31
Selbi
 
 
 
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Originally Posted by Crayv View Post
The bubble will burst the day the trailer for TF3 is released.

Though if they say your stuff from TF2 will be imported into the TF3 somehow.... expect things to skyrocket.
Except this will never happen. Robin himself said that there isn't going to be a TF3.

For obvious reasons, if you ask me. I mean, the way TF2 runs is currently a plain money machine for Valve, due to the high success with the Mann Co. Store and F2P update. They wouldn't risk bursting that bubble by making a third installment of the Team Fortress series.
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Old 05-11-2012, 04:13 PM   #32
senseless
 
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Originally Posted by Parralelex View Post
Buds have no real life value, so they're riskier, so there's much more potential for profit from buying them.
Buds have value as long as people are willing to pay for them. The longer time goes on, the price of them will increase as there is no additional supply of buds to the market. As the market grows, or user's accounts get hacked, or user's quit playing, the amount of buds in the market will decrease further increasing the value of the item.

At some point, there simply won't be enough buds in the market to use them for any practical trading purpose (due to their huge valuation) and they will become a collector's item. The same will be true for almost every item that is taken out of the game. Crate 30's, genuines, festive's, etc.

What makes a Van Gogh more valuable than my kid's finger paintings? Aside from skill, Van Gogh's can no longer be created. Does it have any real value? Not really. But they do sell for millions+.
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Old 05-11-2012, 04:52 PM   #33
Tito Shivan
 
 
 
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Originally Posted by senseless View Post
Buds have value as long as people are willing to pay for them. The longer time goes on, the price of them will increase as there is no additional supply of buds to the market. As the market grows, or user's accounts get hacked, or user's quit playing, the amount of buds in the market will decrease further increasing the value of the item.

At some point, there simply won't be enough buds in the market to use them for any practical trading purpose (due to their huge valuation) and they will become a collector's item. The same will be true for almost every item that is taken out of the game. Crate 30's, genuines, festive's, etc.
The funny part about buds/bills/etc is that while 'normal players' consider them as hats, for most of the trading community they are considered more as 'coinage', specially for high end trades.
They share with coinage the fact that they are a limited resource (You cannot 'print' more money by yourself)thus making it a 'stable' value for trading.

Of course, the moment Valve decides to put a bills into a crate everything blows hard. but i don't see Valve doing that move (it would be like spitting against the wind)

The sad part is that, the moment TF2 trading goes banana, the ones who really do money from it will be long gone. Only the ones who got late to the party will be left as the ultimate TF2 scam victims.

Quote:
Originally Posted by senseless View Post
What makes a Van Gogh more valuable than my kid's finger paintings? Aside from skill, Van Gogh's can no longer be created. Does it have any real value? Not really. But they do sell for millions+.
It wouldn't be the first case of someone who got their kid's finger paintings as some modern hipster author work of art. And majes a laugh of the 'Art critics' after the paintings are valued for millions.
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