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#1 |
![]() Join Date: Sep 2009
Reputation: 5
Posts: 74
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Afternoon!
I've heard that this game (Dirt 2) is supposed to automatically have Rapture installed when you download from Steam but I don't have anything at all and my sound option only lists as software only in-game. Any ideas? I have a Creative X-Fi Xtreme Audio Card and would have thought that this wouldn't be a problem. Also I've installed new drivers. Anyone know where I could get a download of Rapture? Cheers
Last edited by TFU: 12-07-2009 at 05:58 AM. Reason: Forgot to say which Dirt game it was related to |
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#2 |
![]() Join Date: Dec 2005
Reputation: 793
Posts: 5,767
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Its in your redist folder in your Dirt 2 directory.
I'm guessing your in USA? |
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#3 | |
![]() Join Date: Sep 2009
Reputation: 5
Posts: 74
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Quote:
Edit - Just tried and its all good now! Nice one. Last edited by TFU: 12-07-2009 at 10:16 AM. Reason: Adding details |
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#4 |
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Guest
Posts: n/a
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Can someone enlighten me on what rapture actually does as to the software option.
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#5 |
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Banned
Join Date: Mar 2009
Reputation: 194
Posts: 1,780
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#6 |
![]() Join Date: Dec 2006
Reputation: 93
Posts: 1,192
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Does anybody know if Rapture is better to use than hardware acceleration for your Creative sound card?
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#7 |
![]() Join Date: Dec 2005
Reputation: 793
Posts: 5,767
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#8 |
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Banned
Join Date: Mar 2009
Reputation: 194
Posts: 1,780
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#9 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 119
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I have a a Creative Xtreme gamer sound card, using Win7, newest driver, 5970ati gfx card and so..
i hade FPS problem while having Rapture3D active. I deleted it and changed to Hardware sound settings, got.. _20_ more fps while in "grapich settings". And I got a game that did run alot smoother. |
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#10 |
![]() Join Date: Oct 2007
Reputation: 32
Posts: 2,004
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Hardware sound distorted on me, Rapture did not. I am using Rapture on my X-Fi E-Gamer.
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#11 | |
![]() Join Date: Sep 2008
Reputation: 8
Posts: 133
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From the readme file:
Quote:
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#12 | |
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Join Date: Mar 2009
Reputation: 2
Posts: 8
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Quote:
Using Win7 x64, X-Fi Fatal1ty PCI-model. I tested different decoders in Rapture 3D and the hardware mode, to find the differences. Decoders can have better/worse results depending people, headphones etc. So I won't touch that area more, Green worked fine for me. Firstly something about W7. OpenAL is the only proper way to get hardware acceleration on sound, with W7. Then there are different solutions like Creative's ALchemy (and I believe Realtek has some beta drivers also), that interprets the "old" Directsound3D to OpenAL, which results in returning the hardware sounds on Directsound3d-titles. Rapture3D is a software OpenAL solution/driver. Now, regarding this game (Dirt 2). I tested sounds on Morocco's Brembo Rally-stage. Mainly, because of my findings. The stage has part, where you drive through narrow "city" streets (and a couple of mountains on the either side of the road etc.) When driving with Rapture3D, all settings Ultra, using green HTRF-decoder and headphone compatibility mode, Windows playback speaker settings on stereo and Creative's settings on Headphones, BUT WITH CMSS-3D OBVIOUSLY disabled (you would not want add HTRF-treatment a second time, now would you?), the game sounds absolutely great. 3D-effect works fine, you drive closer to a cliff wall and there comes that different reflected sound and also, as you drive on "city" streets, you can clearly hear the sound change as you pass the houses close to your car. So, that is all fine. Now, changing to Hardware sounds (Windows playback speaker settings to 5.1, Creative on headphones and enabling the CMSS-3D) and driving the same stage. 3D-sound is still there, all the effects of those cliff walls and houses are gone. So, it's quite clear, that this game was made with Rapture3D and it does NOT use the effects (EAX) on X-Fi (or anything else, for that matter). It probably uses just a basic OpenAL 3D-sounds, without effects. So, it should be very clear, what sound solution you should use with this particular game. |
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#13 |
![]() Join Date: Aug 2010
Reputation: 281
Posts: 809
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Thanks MSuomi. I changed my settings to Rapture (from hardware) and I noticed the improvement. Also, it seemed to fix a problem I was having where the gates stopped making a smashing noise after a minute or so on gatecrasher mode.
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#14 |
![]() Join Date: Mar 2007
Reputation: 5
Posts: 118
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Sorry to be bumping such an old thread, but would the Rapture utility included with Dirt 2 only work with that game, or could I use it with my system generally? Buying it from Blueripple would cost GBP 30 and they don't have a trial version, so I don't know if it would even work at all.
Alternately, do any sound cards include Rapture 3D as a pack-in? Because it might make more sense to spend GBP 30 on a sound card, rather than an entire software suite. Would be nice to have OpenAL support including EAX 5.0. The OpenAL/EAX 2.0 support on my onboard Realtek sound chip does not satisfy. |
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#15 |
![]() Join Date: Jul 2010
Reputation: 30
Posts: 514
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I just noticed that after I uninstalled the horrible demo for Showdown it left behind this idiotic Rapture crap, which is not cool.
Why is Codies the only company out there that has to install a 3rd party audio program for their games? Nobody else is doing that. I'm not gonna call it malware but leaving it behind after uninstall isn't cool. |
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