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#16 | |
![]() Join Date: Jun 2010
Reputation: 58
Posts: 679
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Quote:
Mention BIOS, and other settings so they can evaluate your issues. Clickity-clack, Peter |
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#17 | |
![]() Join Date: Aug 2009
Reputation: 620
Posts: 6,438
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Quote:
RW also has an issue dating back to RW1 where it does not utilize RAM or even the video card properly. There used to be a third party patch out there for RW to use up to 4Gb of RAM but it got pulled. It made a big difference in RW2, but after RW3, it wasn't any effect at all. |
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#18 |
![]() Join Date: Jun 2009
Reputation: 10
Posts: 247
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So then after all this about system specs. What is the best modern computer or laptop to have for RW3 bearing in mind price etc?
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#19 | |
![]() Join Date: Nov 2009
Reputation: 64
Posts: 1,047
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Quote:
https://picasaweb.google.com/1165150...54419785604882 My personal conclusion: RW is using the Ram, the OS is taking care of that, but unfortunately on my system it's also using to much the paging file or virtual memory (to slow for loading objects during game play). The question is, is it justified that the standby memory grows and grows, or is there maybe another reason? Last edited by zm4r: 05-01-2012 at 09:31 AM. |
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#20 |
![]() Join Date: Dec 2011
Reputation: 16
Posts: 479
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#21 |
![]() Join Date: Feb 2012
Reputation: 32
Posts: 89
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For what it's worth the RailWorksProc2.exe executable (main game) is already enabled to use 2>GB address space. It has been this way since I first purchased TS2012 back in November.
(I've checked with CFF_Explorer) |
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#22 |
![]() Join Date: Mar 2009
Reputation: 253
Posts: 2,630
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#23 | |
![]() Join Date: Mar 2012
Reputation: 42
Posts: 495
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Quote:
The RAM was a matched set. Different brand but same timing, Mhz, etc. At worst unmatched RAM causes the system to default to the slowest stick on the mother board, but the mother board, sim and other programs and hardware can still use it. |
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#24 | |
![]() Join Date: Nov 2009
Reputation: 64
Posts: 1,047
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Quote:
Erik |
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#25 |
![]() Join Date: Nov 2009
Reputation: 64
Posts: 1,047
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Additional related info, 'Analyze Wait Chain'. This showed the message 'One or more threads of RailworksProc.exe are waiting to finish network I/O.
https://picasaweb.google.com/1165150...66091893304978 http://social.technet.microsoft.com/...1-7a983c8bbb66 Disabling core parking didn't help, but enabling gamer modus (AV) certainly did. Erik Last edited by zm4r: 05-05-2012 at 01:25 PM. |
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#26 |
![]() Join Date: Nov 2009
Reputation: 64
Posts: 1,047
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So sorry about this, but it looks like the gamer modus didn't help after all.
![]() https://picasaweb.google.com/1165150...82870447078482 Grtz Erik |
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