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Old 04-28-2012, 09:31 AM   #1
Linko
 
Join Date: Apr 2009
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Sentry Gun level 3 bis (mobile crab concept)

« You can't escape, i am following you... »

Contribution : http://steamcommunity.com/sharedfile...s/?id=27566434
Screen : http://cloud.steampowered.com/ugc/59...215FC522E9C5D/

How to use?
1- Set the sentry crab in the PDA slot
2- use the wrangler :
__ left click to fire
__ right click on the ground to move (no pathfinding, can fall, no jump)
__ right click on the sentry to stop moving
__ double right click to set patrol area

This lvl 3 sentry gun is inspired by the droidekas of Star Wars.
This is an alternative version of the fixe lvl 3 sentry gun. The sentry is built to attack, it can be hard to defend because he haven't rocket launcher, so much less DPS. The sentry have the same health point of the regular lvl 3.

The sentry have head (can be headshoted, doing mini crit to the sentry), and leg powered when the shield is disabled.

When you don't use the wrangler, the sentry have the same fire power of the lvl 2 sentry but with HP of the lvl 3. This sentru can walk, aim and fire in same time, but the sentry can't auto aim while moving, must use the wrangler. Each time the sentry moved, the shield is disabled and the precision is decreased.
You can select where the sentry must go like a strategy game, but caution. The sentry haven't an AI, a pathfinding (she can only talk?). You must indicate where the sentry must move step by step with the right click.
Caution also, the sentry can't jump, but can climp stairs. A fall deal critical damage on you sentry. If you fall on a guy this kill him.
The move ability allow to take or retake quickly a position (become very slow underwater). You can hide the sentry from ubercharge, move the sentry after killing a spy.
Move on an other capture point. Better than to see (very) defensive engineer who only build in the last control point to defend, or defend the respawn...

You can set a patrol path by double clicking, but the sentry will can't auto fire.
You can set where the sentry must go with the wrangler, but the sentry can continue to go/patrol even if you switch of weapon. If you haven't the wrangler when the sentry stop moving (arrived at destination point), it reboot 3 seconds and become a regular sentry gun (like shift + shortcut in strategy games, move there on do that after).

So the sentry is overpowered ? Not really, adapted for attack in middle range (range of demoman).
Here Pros and cons of this sentry :

Pros :
Mobile sentry (with the design of the regular lvl 3 sentry gun)
HP of the lvl 3 sentry
Can be moved, take cover, hided (spy must search the new location)
Can be moved and become a regular lvl 2 sentry gun, quickly take position after 3 seconds of reboot time
The engineer can be on top of the sentry and fire
Can escape from uberchage (need anticipation)
The engineer become much more fun to play, you can help you team in CtF to capture intelligence
Double fire rate with wrangler
Can be repair and fill ammo
You can define a patrol path by double clicking, but the sentry will not auto aim while moving)
You can escape the battle, move your sentry backward and repair and fill ammo (not auto aim while moving), caution if there is a spy. You can after go harass again

Cons :
Move speed of the heavy
Can't auto aim while moving (must used wrangler)
DOS if the lvl 2 sentry gun, no splash damage
No shield when moving (energy transfer to the leg)
Precision decrease while moving
A sapped sentry move slowly and randomly
If the sentry is sapped and not cover, the sentry is highly exoposed of soldiers and demomans
Can't grab the sentry in lvl 3
The sentry can't take teleporter
Easly reperable with the laser and mecanical moving sound
The sentry take mini crit with headshot
The sentry can't jump
A fall deal critical damage to your sentry (not if you fall in an ennemy, kill him)
Move slow underwater
No rocket launcher
Damage of a level 2 sentry gun when not moving (not the best to defend)
Follow and kill the guy who have take intelligences

If you die, while the sentry is undercontrol by the wrangler, it stop moving, idle for 3 seconds and after become a regular lvl 2 sentry (but have cost 120 + 200 + 200 metal). If their is demoman or soldier close, the sentry is dead...

Can be fun : the sentry talk like GlaDos from Portal. "I see you". Or sound like Colossus in StarCraft 2. Or bips like Clank (from ratchet and clank game when clank take control of mini bots).

In a lot of TF2 games, i see (very) defensive engineer, defending the respawn far away from the battle. This update will allow to do offensive tactic. But caution if a spy sap or if the sentry is headshoted.

Tips :
The level 3 mobile sentry gun can't be grab and use teleporter. To quickly go in the battle, make a lvl 2 sentry gun with 175 upgrade metal, grab the sentry, take teleporter, and do one hit on the sentry to become to attack.

Sentry fix :
Close range : heavy > sentry crab
Middle range : heavy < sentry crab
Long range : heavy < sentry crab

Close range : heavy + medic > sentry crab
Middle range : heavy + medic = sentry crab
Long range : heavy + medic < sentry crab

Sentry moving :

Close range : heavy > sentry crab
Middle range : heavy = sentry crab
Long range : heavy < sentry crab

Close range : heavy + medic > sentry crab
Middle range : heavy + medic > sentry crab
Long range : heavy + medic = sentry crab

Inspiration : bulletstorm guided T Rex : http://www.youtube.com/watch?v=YrK5VtDInsg
Star Wars Droidekas
GlasDos head

Hope you enjoy my concept. Tell me what Pros and Cons you want.

Last edited by Linko: 04-28-2012 at 09:38 AM.
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Old 05-03-2012, 02:56 AM   #2
seba5609
 
 
 
Join Date: Aug 2011
Reputation: 20
Posts: 125
gimme i want a remote controlled heavy
but what if i am not using the wrangler whit it
and will the gunslinger make it into a mini crab?
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