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Old 05-02-2012, 06:14 PM   #1
IfIDieIWzAfk
 
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Angry Projectiles turn the ground black.

I made a map with custom textures from Minecraft and when I shoot the ground or other places it turns black and doesn't fix itself unless I reconnect to the server.
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Old 05-02-2012, 06:52 PM   #2
Karlos_Modder
 
 
 
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What shader are you using in teh Vmt. For standard textures it should be LightmappedGeneric.
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Old 05-02-2012, 07:06 PM   #3
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Quote:
Originally Posted by Karlos_Modder View Post
What shader are you using in teh Vmt. For standard textures it should be LightmappedGeneric.
Define "Standard." I am using a Minecraft grass texture that I found on Google and re-sized to 128 x 128. (No I did not click fit if you are wondering)

Also the Wooden Plank texture on my spawn rooms glitches a lot in the hammer editor. (It turns invisible unless I look at it at a certain angle)
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Old 05-02-2012, 07:07 PM   #4
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"LightmappedGeneric"
{
"$basetexture" "Achivement_City/MinecraftGrassTop"
"$translucent" 1
}

"LightmappedGeneric"
{
"$basetexture" "Achivement_City/WoodenPlanks"
"$translucent" 1
}
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Old 05-02-2012, 07:28 PM   #5
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Why have you added "$translucent" 1 to a solid ground texture.
Remove it and see if that fixes your problem
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Old 05-03-2012, 01:27 PM   #6
IfIDieIWzAfk
 
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Quote:
Originally Posted by Karlos_Modder View Post
Why have you added "$translucent" 1 to a solid ground texture.
Remove it and see if that fixes your problem
Oh... Thanks. I feel kind of stupid now XD.
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