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Old 05-05-2012, 08:52 PM   #1
kiradex
 
 
 
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I suck at this >_> Tips please?

Hey all,

I've recently watched TB's WTF is.. and it got my interested in this game. I played it for awhile and found it to be civilization V. Which honestly, I'm quite interested in. But I always sucked at it. Everyone would declare war on me and before I knew it, I was getting killed left and right. :\.

I tried the demo and so far, nobody wants to have a non-aggression pact with me :\. I also get obliterated whenever I try to fight am elemental.

Do you guys have any tips for me? I'm looking to buy this game. But if it's gonna be another failest for me >_>.. well.. Let's just say.. my money is better spent elsewhere ._. Game is fun though. Maybe I'll just buy it regardless >_>
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Old 05-05-2012, 09:28 PM   #2
Chubz123
 
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When you say elemental, are you referring to those big rock creatures that come out of the portal? If so, I had trouble with it too. I actually had to send 4 or 5 separate units after it and whenever it would kill or badly injure a unit or two up front, I'd retreat and try to attack it with fresh ones in the back. Most of the time I'd send badly injured units behind my city's boundaries to heal up or cast a healing spell directly on them and send them right back into battle. That was my toughest battle in the demo by far, and it was made tougher by a vampire that was slightly behind it but close enough so that it could cast spells, too, and hurt my units even more.

Group up a bunch of units as an "attack force" and try to move them in together. Do what I said and either cast a healing spell on injured units or send them back to a safe area (preferably behind your city boundary) to heal up. Also, try to use a nice mixture of melee and ranged units. One preferable strategy is to attack an enemy first with as many ranged units as you can (as many are in range, in other words), THEN attack with your melee units when it's weakened! Don't do it the other way around because you're missing an opportunity to preserve the health of your melee units and get free hits in with your ranged ones. Finally, there are two other things I can think of off the top of my head: (1.) When your units rank up from combat, consider choosing a perk that gives them Elemental damage resistance. (2.) Consider purchasing better armor for veteran units. You can do this by first clicking and selecting the unit, then clicking the yellow arrow pointing upwards just above their unit portrait to see the list of available armor upgrades. Good luck!
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Old 05-05-2012, 09:36 PM   #3
soth007
 
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Start as ratmen. With your first city build only the buildings needed to get noble werewolves. Build a unit of noble werewolves, and cast any 'regen health' abilities on it. Also build a ratman city on a pumpkin patch to get the +3 regen perk. You have now won the game, congrats.
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Old 05-05-2012, 09:59 PM   #4
Chubz123
 
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Quote:
Originally Posted by soth007 View Post
Start as ratmen.
You can't do that in the demo, can you?
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Old 05-05-2012, 10:42 PM   #5
kiradex
 
 
 
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Quote:
Originally Posted by Chubz123 View Post
When you say elemental, are you referring to those big rock creatures that come out of the portal? If so, I had trouble with it too. I actually had to send 4 or 5 separate units after it and whenever it would kill or badly injure a unit or two up front, I'd retreat and try to attack it with fresh ones in the back. Most of the time I'd send badly injured units behind my city's boundaries to heal up or cast a healing spell directly on them and send them right back into battle. That was my toughest battle in the demo by far, and it was made tougher by a vampire that was slightly behind it but close enough so that it could cast spells, too, and hurt my units even more.

Group up a bunch of units as an "attack force" and try to move them in together. Do what I said and either cast a healing spell on injured units or send them back to a safe area (preferably behind your city boundary) to heal up. Also, try to use a nice mixture of melee and ranged units. One preferable strategy is to attack an enemy first with as many ranged units as you can (as many are in range, in other words), THEN attack with your melee units when it's weakened! Don't do it the other way around because you're missing an opportunity to preserve the health of your melee units and get free hits in with your ranged ones. Finally, there are two other things I can think of off the top of my head: (1.) When your units rank up from combat, consider choosing a perk that gives them Elemental damage resistance. (2.) Consider purchasing better armor for veteran units. You can do this by first clicking and selecting the unit, then clicking the yellow arrow pointing upwards just above their unit portrait to see the list of available armor upgrades. Good luck!
Hey chubz, thanks for the response .

Yeah! those things which guard portals. My god are they tough. I thought I almost took one down. Only to have it kill like 4-5 groups of my units. Man :\. I did move into a portal once though. Lol. Which I was promptly slaughter in response :P. Oh and don't get me started on those vampires. How are you even supposed to kill things like that :\

Thank you for the tips! I tend to gravitate towards the more melee units. I remember I had like 4 warriors and 3 rouges and 3 golbin spearmen running around. But I only had like 4 groups of rangers. :\.

Do you advice settling many cities? Or one or two is enough? hmm.

Yes. I do upgrade my units by buying equipment for them. Had one of them attack a city for like 18 critical damage. What a lovely sight :P.. Though.. They were slaughtered promptly by vampires :\.

Thanks for the advice for the range units. I didn't really think of that. Need to play more of such games.

Thanks again!

Quote:
Originally Posted by soth007 View Post
Start as ratmen. With your first city build only the buildings needed to get noble werewolves. Build a unit of noble werewolves, and cast any 'regen health' abilities on it. Also build a ratman city on a pumpkin patch to get the +3 regen perk. You have now won the game, congrats.
o_O where did this knowledge come from?

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Originally Posted by Chubz123 View Post
You can't do that in the demo, can you?
Nope. You can't. Humans only
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Old 05-06-2012, 01:04 AM   #6
berggren75
 
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Quote:
Originally Posted by kiradex View Post

o_O where did this knowledge come from?
Yeah, where, I wonder.
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Old 05-06-2012, 01:34 AM   #7
midbuff
 
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An elemental can be beaten with just one warrior unit and one hunter unit, aslong as you can keep the hunter out of reach.
Demo is a perfect example. To the NE of the captial is a camp with free gold and little further a portal with an elemental.
Move the warrior to the camp and the hunters between the water and the warrior. The elemenatal will not completely go around the warrios to reach the hunter, so it will attack the warriors instead.

This tactic is all based around archers suffering no retaliation, so DO NOT attack with the warriors, just keep them rooted to the spot. The hunters will do all the work. The wariors are there to stall the elemental and limiting the damage it may do.
You may have to heal(cheapest spell) the warriors a little. Extras like buying upgrades after you built the silverworks(NOT a mine) and smithy also helps (both are a priority).
The elemental will retreat after it drops below 50% health.

The demo should be easy. Beateable well under 50 turns, though you prolly cannot take all the lich king's cities, just the lich king capital and 2 or 3 others. War declarations are your friend.

Simple guidelines. Start with buying a warrior. Once he's finished he should be able to take the goblin town north on his first turn, because you killed the two defenders and softened up the city with your rogues, archer and and imp summons.
Spam three settlers and maybe 2 warriors, followed by maybe another settler. If you're decent you can learn to clear everything around your capital with the warrior, the rogue, the imp and the hunter. Be sparing with healing, but rest often.
That means you can settle towns beyond the pumpkin patch and next to the gold mine and beyond the second silver mine, early. Maybe settle next to the halderdier tent too, or conquer if already taken.
Capital continues to train enhanced warriors. Goblin town is meant to spam goblin archers. Builings are also roads. That's the basics.

Last edited by midbuff: 05-06-2012 at 01:38 AM.
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Old 05-06-2012, 02:48 AM   #8
Chubz123
 
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Tremendous post, midbuff! Even taught me a few things I didn't know.
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Old 05-06-2012, 03:17 AM   #9
targetbsp
 
 
 
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Quote:
Originally Posted by berggren75 View Post
Yeah, where, I wonder.
ign prime gave away the beta
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Old 05-06-2012, 03:52 AM   #10
berggren75
 
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ign prime gave away the beta
Thanks for the info. Time to read up on things
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Old 05-06-2012, 07:37 PM   #11
Squid3d
 
 
 
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Quote:
Originally Posted by soth007 View Post
Start as ratmen. With your first city build only the buildings needed to get noble werewolves. Build a unit of noble werewolves, and cast any 'regen health' abilities on it. Also build a ratman city on a pumpkin patch to get the +3 regen perk. You have now won the game, congrats.
slightly misleading :P

regen spells are quite a way down the research tree, getting noble werewolves isn't a quick process either.

the pumpkin patch advice is still good but, on any other difficulty than easy/normal you'll get destroyed using this strat

recent changes in AI aggressiveness also makes this a dodgy strat at best

in my current game - turn 26 Maribus demanded a huge chunk of my gold or go to war. you just can't turtle effectively anymore it seems

Last edited by Squid3d: 05-06-2012 at 07:40 PM.
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Old 05-07-2012, 12:52 AM   #12
PrawnWonton
 
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A few tibits to keep in mind:

Never suicide troops. Keep them alive. Retreat and heal as much as you need. Your units retain their levels and perks when you upgrade them to the next tier units, so keep them alive.

Even tier 1 troops w/ silver weapons + fine armor + masterwork armor are more than sufficient to clear out any neutral mobs and defend towns.

As you get more upgrades, remember to purchase them on existing troops, which can be done anywhere anytime. They do not need to go back to town to refit or upgrade. And don't be skimpy on the spells. Healing is spiffy and all, but do not underestimate the +resist enchants, and the regen enchants. Pre-buff your front line, and instead of frantically dropping heals every turn, you can do other more useful things.
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