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#46 |
![]() Join Date: Sep 2011
Reputation: 214
Posts: 926
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#47 |
![]() Join Date: Apr 2012
Reputation: 14
Posts: 23
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Convoy/Turbine
No Snipers No facestabs No crits End of round immunity to all No donator crap Kids with mics instamuted No dominations (well I wasn't dominated for more than 5 months, because I'm careful to not get dominated) |
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#48 | |
![]() Join Date: Jul 2011
Reputation: 39
Posts: 399
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Quote:
As is the guy a couple pages back wanting to kick Snipers with 1+ bodyshot/minute. |
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#49 |
![]() Join Date: Jul 2010
Reputation: 75
Posts: 501
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A server with a kind and strong community.
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#50 |
![]() Join Date: Jan 2010
Reputation: 133
Posts: 837
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One with no scouts and soldiers.
OR One where you can only play heavy with melee but otherwise is normal. |
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#51 |
![]() Join Date: Dec 2009
Reputation: 59
Posts: 300
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24 players
map rotation of: cp_5gorge cp_coldfront pl_badwater arena_nucleus arena_badlands arena_lumberyard all talk enabled during arena maps max of 3 of each class during payload/capture point |
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#52 |
![]() Join Date: Jan 2012
Reputation: 0
Posts: 73
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o Random crits ON
o No damage spread o Payload maps only o Vote scramble and kick o Without any donation options o 24 players o No class limits |
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#53 |
![]() Join Date: Dec 2008
Reputation: 3881
Posts: 7,884
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A server with a bunch of cool, experimental payload maps, like dogbread and that one in the water.
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#54 |
![]() Join Date: Jan 2011
Reputation: 457
Posts: 2,503
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Any server with no-crits/spread and deathmatch at the end gets my vote. Every ♥♥♥♥ing map uses basic stalemate endings now it seems, no fun at all. 5CP Maps.
(Also 24 players, no horrible weapons from Uber Update/Grodbort aside from Market Gardener and Med-Unlocks) |
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#55 |
![]() Join Date: Oct 2010
Reputation: 479
Posts: 2,301
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My clan used to have DM maps where random spawn and friendly fire was enabled.
Good times. |
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#56 |
![]() Join Date: Dec 2011
Reputation: 28
Posts: 256
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18 players maximum
class limits as follows: scout: 1 soldier: 2 pyro: 3 demoman: 1 engineer: 0 heavy: 2 medic: 1 sniper: 0 spy: 1 ctf, tc and 5cp only ctf_convoy tc_meridian ctf_haarp Medics what heal and players who know what they are doing |
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#57 |
![]() Join Date: Jul 2011
Reputation: 39
Posts: 399
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#58 |
![]() Join Date: Nov 2011
Reputation: 469
Posts: 1,472
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A server where both teams are equally as good playing the game.
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#59 |
![]() Join Date: Apr 2011
Reputation: 87
Posts: 671
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-no crits
-nodmgspread -5cp maps + badwater + gravelpit -max players 18 -limited to 1 spy/sniper/engie because they're usually annoying to play with/against 2 for medics because I dont want to dissaude people from playing medic too much! |
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#60 |
![]() Join Date: Sep 2010
Reputation: 497
Posts: 2,594
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Features of my dream server would include:
24/7 Mario_Kart 2012 B Random Crits Enabled Damage Spread Enabled Autobalance Disabled Teamlimits Disabled RTD with 30 second cooldown that can be toggled on and off by admins That one gift mod (Lucky Sandwich, Dance Fever, Ink Pot, etc.), also able to be toggled And I guess if I can go beyond things like that, things like "I'm an admin" and "No lag" would be nice, too. |
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