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#16 | |
![]() Join Date: Nov 2009
Reputation: 942
Posts: 3,076
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Yes, games get cheaper after some time, so why not just purchase the cheaper game? Why do you insist on wanting to flood the market with second hand copies? You do know each second hand copy takes away a sale from those cheap copies resulting in less money for the game developers. What you don't realise is if you had your way, most of the existing games would not exist because they would never be developed because the game developers would be working at Burger King instead of a job developing games. I want these games to exist while you are fighting to only benefit yourself at the expense of the developers. |
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#17 | |
![]() Join Date: Dec 2003
Reputation: 387
Posts: 3,549
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I might agree with you except there has been used game sells for years and somehow EA and Activision are still here. They want to maximize profits in the easiest way they can. Stopping the sell of used games by DRM methods is something that can only be done with software. Thank god our entire manufacturing system has not found a way to marry their products to one person and one person only and then get the government to back them up through lobbying congress with massive amounts of money and lawsuits backed by well funded groups. |
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#18 |
![]() Join Date: Mar 2011
Reputation: 20
Posts: 188
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#19 |
![]() Join Date: Aug 2010
Reputation: 203
Posts: 1,254
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There are hundreds of other threads on this topic, the OP should search through the forums and try reading a few.
Used software sales have nothing to do with the OP's issue. When you buy a pack and get giftable copies of any game(s) you already own, the publisher knows it could be losing a sale because the person who ends up with that giftable copy didn't buy his own. Some indie publishers are OK with this, because the advertising value of getting a few extra copies of their game in circulation outweighs the few dollars lost in each sale. The AAA publishers operate on a different scale, and they already spend money on advertising, so (usually) they don't get any additional ad value out of gift copies, they would much rather have the money from each sale. The publishers aren't required to offer bundles on Steam, and if they were forced to treat the duplicates created by some bundle purchases as giftable copies, they would either take their bundles off the store, or else they would never be on sale at the ridiculous prices we see. You can't have it both ways. The bundles can be amazing deals for people who are new to gaming, or at least new to Steam, and for others who already own one or two of the games, they can be a small savings over individual game purchases, and the lack of giftable duplicates is a "meh". For anyone who is still bothered by this, you can always take your business to another storefront, such as Gamefly, where they don't have bundles, or gifts, or Steam sales. As for games not in bundles which you have purchased but never installed: Steam doesn't bother to keep track of how many times, if ever, you have downloaded and installed a game you own. Once it's on your account, it's yours forever. You have the option to make ALL your Steam purchases as gifts, and leave them in your inventory until you want to install and play something. For games purchased and attached to your account before the gifting and trading systems were implemented, you're stuck with it. Support has enough of a backlog as it is without having to deal with hundreds of thousands of tickets all claiming "but I never played this game, on my honor! Please let me trade it." Reality check is in order. |
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#20 | |
![]() Join Date: Dec 2010
Reputation: 675
Posts: 4,884
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#21 |
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Join Date: Apr 2012
Reputation: 0
Posts: 1
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#22 |
![]() Join Date: Dec 2010
Reputation: 250
Posts: 851
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Since trading came out I almost exclusively buy into my inventory. I leave purchases in my inventory until I am ready to play them, that way if I decide to never play a certain game I can gift/trade it away.
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#23 |
![]() Join Date: Feb 2008
Reputation: 269
Posts: 3,011
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I was going to suggest the very same thing... I've a few games that are still in my inventory, and if I get the itch to play them I'll redeem them.
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