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#1 |
![]() Join Date: May 2010
Reputation: 0
Posts: 11
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1. When someone melts my spy-cicle and get killed, at respawn I still have to wait for it to regenerate (killed faster than the 15sec regeneration time, with fast or zero respawn time), even when refilling at supply closets
2. The phlogistinator’s ‘Mmmph’ cannot be activated to refill health and crit when you’ve used all your ammo (unless its supposed to work like that) 3. Attached strange parts, won’t show at trading window Sorry if those have been reposted, feel free to suggest any other improvements Last edited by Ωmega: 05-14-2012 at 05:28 PM. |
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#2 | |
![]() Join Date: May 2012
Reputation: 20
Posts: 277
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Quote:
When you die, everything is reset. You are given a fresh start. Otherwise, you'll get Demomen who keep their head kills and the same for Snipers. 2: That already happens. If my ammo supply drops below, I think, 50, then the MMMPH won't activate. You need to have the minimum ammo to active the ability. 3: Don't knwo about strange parts enough to comment on this. |
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#3 | |
![]() Join Date: Oct 2011
Reputation: 405
Posts: 3,189
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Quote:
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#4 |
![]() Join Date: May 2012
Reputation: 20
Posts: 277
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#5 |
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Banned
Join Date: Dec 2011
Reputation: 73
Posts: 1,075
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I find strange parts one of the most unneeded item in the game.
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#6 |
![]() Join Date: Oct 2011
Reputation: 405
Posts: 3,189
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#7 |
![]() Join Date: Jul 2011
Reputation: 39
Posts: 399
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1) Don't use the Spycicle
2) Don't use the Phlogistinator 3) Should be fixed. |
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#8 |
![]() Join Date: May 2010
Reputation: 0
Posts: 11
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#9 |
![]() Join Date: Apr 2004
Reputation: 40
Posts: 348
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#1 is clearly a bug, it should be reset on spawn like all other weapons. But it's a minor bug, since it will have regenerated by the time the spy has disguised and located an enemy to target.
#2 is probably expected behaviour. If the weapon is out of ammo, why should it work at all? #3 is a bug of medium to high severity IMHO because it would seem that scammers can take advantage of it to rip people off. Hopefully Valve will fix this one soon. |
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