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#1 |
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Join Date: Jul 2010
Reputation: 4
Posts: 6
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Black Sqaures when lights are on map?
Yeah idk wtf this is but anyway. If there are ANY lights on the map these black sqaures appear on these textures.
With Lights Without Lights ![]() If you need the map let me know idk wtf is happening but any help to fix the problem would be great
Last edited by Ge_Freak: 05-15-2012 at 04:02 PM. |
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#2 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 31
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Hey man I'm running into similar issues. Is your light on a switch? If so, try removing the i/o to the light and see if the shadows go away. Also, your top screenshot looks a little dark, try doubling the brightness of that light and see if it shows.
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#3 |
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Join Date: Jul 2010
Reputation: 4
Posts: 6
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#4 |
![]() Join Date: Apr 2010
Reputation: 2
Posts: 93
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Are there any abnormalities about the faces in hammer? I'm no expert on how the engine works, but it looks as if something along the line of inverted face normals working their evil magic. Try recreating the structure (NOT copy and paste, as this may reproduce the image). Also, make sure you didn't accidentally duplicate it and there are two brushes inside of each other.
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#5 |
![]() Join Date: May 2009
Reputation: 0
Posts: 16
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It seems like there is a hole in the map and it can't compile the lighting correctly. In hammer go to Map>Load point file, if a window opens up asking you to open a file that that isn't the problem. But if a red line is created in the map follow it to find the hole in the map and close it off. If there is more than one i think you would have to build your map each time to find them all.
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