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Old 12-11-2010, 01:14 AM   #31
thepassengersep
 
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Hello SnowBrigade. Just need to clarify; there should be four wallpapers, no? Well, there are only three in the download. Just a heads up. Thanks, and did I mention, this game rocks!!!
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Old 12-11-2010, 09:21 AM   #32
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Quote:
Originally Posted by thepassengersep View Post
Hello SnowBrigade. Just need to clarify; there should be four wallpapers, no? Well, there are only three in the download. Just a heads up. Thanks, and did I mention, this game rocks!!!
Hello thepassengersep,

You're right there should be 4 different wallpapers, not 3.

I have just uploaded the new pack. Thanks for the heads-up!
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Old 10-10-2011, 10:21 PM   #33
Gniedler
 
 
 
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could you guys maybe update the manual with the current damage numbers, powerups and perks?
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Old 10-11-2011, 09:28 AM   #34
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Quote:
Originally Posted by Gniedler View Post
could you guys maybe update the manual with the current damage numbers, powerups and perks?
Hello Gniedler,

Good idea. I have just updated the English manual linked here; I will try to get the other languages updated over the next day or so as well.
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Old 11-02-2011, 08:05 PM   #35
Doomfree
 
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Can you add the reload time and clip size of the weapons to the manual? thx!

Is that everything not melee count as projectile for purpose of perks? I'm looking at steam hammer...

Also, is Teleport/Mantle of Cover removed?...

Bomb threat/Shrapnel: does it help grenade launchers?
Does grenade launchers count as projectile weapons?

I think I remember a perk that increase sentry drop rate,
but I can't find it in manual..

Last edited by Doomfree: 11-02-2011 at 08:57 PM.
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Old 11-05-2011, 08:42 AM   #36
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Quote:
Originally Posted by Doomfree View Post
Can you add the reload time and clip size of the weapons to the manual? thx!
Hello Doomfree,

I've updated the manual with the reload times. I'll need to re-arrange it a bit to make room for the clip size as well.

Quote:
Is that everything not melee count as projectile for purpose of perks? I'm looking at steam hammer...
Yes, all non-melee weapons count. The Steam Hammer is counted as 10 projectiles per shot.

Quote:
Also, is Teleport/Mantle of Cover removed?...
Yes these two perks have been replaced by newer ones such as Spark. I've updated the manual with these as well

Quote:
Bomb threat/Shrapnel: does it help grenade launchers?
Yes they do but only the M79 produces shrapnel, so the perk won't affect the MGL.

The amount of shrapnel is less for the M79 weapon than regular explosions. So Shrapnel will increase it by 1 or 2 extra shards, instead of the usual 6+ extra shards.

Quote:
Does grenade launchers count as projectile weapons?
Yes for the purpose of perks and achievements, but of course they count for only 1 projectile per shot.

Quote:
I think I remember a perk that increase sentry drop rate,
but I can't find it in manual..
It's 'Turret Defense'. I've added it to the manual - +Rep, good find!
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Old 11-06-2011, 08:37 AM   #37
Gniedler
 
 
 
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Hi there. Very nice of you to answer these questions! I also got a few:

- „The Gunner deals 25% more damage with all explosives.“
What’s classified as explosive in the game? Only grenades and dynamite? Also m79 and MGL? What about explosive perks like hand of god, seekers or upgraded venom (payload)?
- „Friendly Fire: Explosions created by zombies will hurt themselves as well.“
What does this mean exactly? It seems like other zombies are hurt from the zombie bomber’s explosions without the perk as well.
- ReflexBoost
Does this only upgrade movement speed or also reloading?
- Why did you remove the Bullet Time and Turbine PowerUp for barricade co-op?

Things missing/wrong in the manual:

- „Replenish: Receive an instant 30% health boost.“
Just the wrong description in the manual. In-game description is 100%
- Heavy Ammo:
50% more ammo according to manual. Should be 25%.
- CounterBlow: „Whenever an enemy attacks, you will push them back and hurt them. Hard.“
missing in the manual. (also I assume this doesn’t count for minigun and machinegun zombies, does it?)

Thanks in advance for answering!
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Old 11-12-2011, 08:11 AM   #38
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Quote:
Originally Posted by Gniedler View Post
Hi there. Very nice of you to answer these questions! I also got a few:

- „The Gunner deals 25% more damage with all explosives.“
What’s classified as explosive in the game? Only grenades and dynamite? Also m79 and MGL? What about explosive perks like hand of god, seekers or upgraded venom (payload)?
Hello Gniedler,

It is classified as anything causing an explosion, so your list is pretty accurate: Grenades, Dynamite, grenade launchers (weapons), seekers, mines, etc.

Quote:
- „Friendly Fire: Explosions created by zombies will hurt themselves as well.“
What does this mean exactly? It seems like other zombies are hurt from the zombie bomber’s explosions without the perk as well.
Friendly Fire causes Zombie Bombers and grenades thrown by the Grenade Boss to hurt or kill nearby zombies as well. Without Friendly Fire, they don't get hurt.

You can see this by for example starting a Free Play game, don't pick any perks. When a Grenade boss appears, notice that the grenades don't damage zombies. But after picking Friendly Fire, they will.

It's a very useful perk; some players leave the Grenade Boss alive so that he helps kill the regular zombies.

Quote:
- ReflexBoost
Does this only upgrade movement speed or also reloading?
It increases movement speed. Meaning walking/running and jumping.

Quote:
- Why did you remove the Bullet Time and Turbine PowerUp for barricade co-op?
The Turbine isn't in barricades because it 'pushes' zombies away or 'pulls them in'. It simply doesn't work that well in barricade because zombies will get pulled in through the barricades. It wouldn't be that effective or realistic, really.

Bullet Time would affect all players; it's possible to put that in coop games, but you'd suddenly see the game slow down whenever someone picks it up. It could become annoying or confusing if that happens all the time.

By the way, the manual has been mostly updated now, only one or two details to go
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Old 01-14-2012, 09:30 AM   #39
NicoRey27
 
 
 
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I can't download the wallpapers! Apparently the website doesn't even work! (gives me a "no data received" error)
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Old 01-14-2012, 09:37 AM   #40
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hello NicoRey27,

The provider is probably just down for maintenance; I am also getting a 502 error today.

Always worked fine so it should probably come back on-line later on
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Old 01-15-2012, 04:50 AM   #41
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Quote:
Originally Posted by SnowBrigade View Post
hello NicoRey27,

The provider is probably just down for maintenance; I am also getting a 502 error today.

Always worked fine so it should probably come back on-line later on
Yeah, I was able to download it now. Thanks!
Gorgeous wallpapers, btw.
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Old 05-19-2012, 07:22 AM   #42
Talian80
 
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Manuals update.

Hi all.

Can Diezelpower update the manuals according game updates?

(When updated, i can translate it to Spanish if Diezelpower agree)

Ty.
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