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#1 |
![]() Join Date: Dec 2010
Reputation: 0
Posts: 57
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Patch?
869.9 MB patch just arrived... Any changelog?
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#2 | |
![]() Join Date: Nov 2010
Reputation: 678
Posts: 3,951
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Quote:
http://forums.nexuiz.com/index.php?/...s-may-17-2012/ |
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#3 |
![]() Join Date: Jun 2009
Reputation: 36
Posts: 347
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So basically it's a few bytes of code fixes that result in a 870MB download.
You could also be expecting 10 new maps within this size. Just sayin |
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#4 |
![]() Join Date: Jul 2010
Reputation: 0
Posts: 18
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That's the change log from the patch that dropped 3 days ago.
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#5 |
![]() Join Date: Jan 2009
Reputation: 24
Posts: 336
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No more crashes.
Features: - Community Designed Level Blue Rooms are now available to play on. (Custom Matches and Bots Only) - Notifying clients when they can't join a team because it is full. - Widened the message log by 100 px and made them stay up a little longer. Makes it a little easier to notice and read chat messages. Fixes: - Fixed the player physics bug where when you jump from or walk off of a steep slope you completely lose air control. The slope was still affecting velocity when you are in the air. - Fixed the "Reference counted object deleted twice" crash mid-game and when you exit the game. - Decreased the title server UDP packet re-send delay by half. Will improve response times when there's packet loss. - Fixed a crash in the stats system during bots games. - Fixed an improper shutdown order potentially crashing the game on exit. |
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#6 |
![]() Join Date: Jan 2011
Reputation: 17
Posts: 230
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Just played for half an hour or so and happy to say no crashes.
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#7 |
![]() Join Date: Apr 2012
Reputation: 1
Posts: 43
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ping times on dedicated servers are back to retardville 400ms+ few days ago it was only around 40-60
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#8 |
![]() Join Date: Apr 2012
Reputation: 1
Posts: 43
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disregard last comment i think it might have been something wonky on my end sorry
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#9 |
![]() Join Date: Jun 2009
Reputation: 0
Posts: 44
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800 MB patch for some coding related fixes?
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#10 |
![]() Join Date: Mar 2008
Reputation: 0
Posts: 10
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to be fair, if it wasn't mentioned here, I for instance wouldn't have known that the patch was so big, because it downloaded quickly for me
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#11 |
![]() Join Date: Jun 2009
Reputation: 36
Posts: 347
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There's also 3 new maps now (community made - alpha stage maps) but I can't say if the last update added them.
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#12 | |
![]() Join Date: Jan 2011
Reputation: 17
Posts: 230
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Quote:
For those wanting to play them: Turn ALL lighting and fancy effects off if you want to test the new maps. |
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