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#16 |
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Banned
Join Date: Dec 2011
Reputation: 1198
Posts: 6,541
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And thus Mercs vs. TOBOR mode was born.
(Works similar to PvZ.) |
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#17 |
![]() Join Date: May 2011
Reputation: 25
Posts: 420
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#18 |
![]() Join Date: Aug 2011
Reputation: 315
Posts: 2,089
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Okay. Hope my ideas helped. If you do start taking these concepts into a serious testing phase, I'll offer my input.
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#19 |
![]() Join Date: Apr 2012
Reputation: 30
Posts: 29
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Spy: Portable Baccarat Detector
Never miss another hand of the world's classiest card game! If there is a game of baccarat within two hundred miles of you, you will know. This EASY-TO-CONCEAL device is no larger or heavier than a standard car engine, and will detect any type of baccarat, from BACCARAT CHEMIN DE FER to BACCARAT BANQUE. (Please note: The baccarat detector DOES NOT recognize punto banco as a form of baccarat. We're sure we do not have to tell you that Baccarat is to punto banco what a fine wine is to a toilet full of spoiled meat.) |
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#20 |
![]() Join Date: Oct 2008
Reputation: 810
Posts: 5,179
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Mini-flame sentry for pyro, slightly buffed health, low range.
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#21 | ||
![]() Join Date: Dec 2008
Reputation: 668
Posts: 4,663
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"We" as in "Engineer sub forum". And Demoman sub forum, I think. I've been here since the subforums were created, and he's right, in that landmines have been discussed, and dismissed.
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#22 |
![]() Join Date: Dec 2008
Reputation: 668
Posts: 4,663
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The Battery
It's, like, a battery. It generates power for buildings. |
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#23 |
![]() Join Date: Jun 2011
Reputation: 1742
Posts: 10,934
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#24 |
![]() Join Date: May 2009
Reputation: 44
Posts: 741
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Scout- Tachyon Manipulator: Every teammate within a certain distance of the building would get a temporary speed boost, as if struck by the DA.
Soldier- SAM Site: A missile turret, ordinarily sluggish and unimpressive, but airborne targets will be struck by fast and powerful homing missiles. Don't jump! Pyro- Microwave Projector: Works similar to typical sentries, but fires a stream of scorching hot energy. Damage starts low, but increases as the weapon is fired continuously. Cools down when not actively firing. Demoman- Minelayer: Doesn't actively fire at enemies, but when left on its own it scatters land mines that detonate when stepped on. It plants these randomly on walkable surfaces within a radius of itself. Heavy- MG Nest: A mounted machine gun that fires powerful but inaccurate rounds that slow down the enemy upon successful hits. Medic- Stimulant Injector: Teammates who stop for a moment at this device are given benefits like slow health regeneration and a small addition to max HP. These benefits last until said player dies and respawns. Sniper- Targeting Computer: Actively searches for enemies within line of sight and highlights them with a bright laser. Highlighted enemies are very visible. Teammates who fire on highlighted targets will get a crit rate buff. Spy- EMP Generator: Periodically disables all enemy buildings for a few moments within a respectable radius. Aggressive engineers will plant this near enemy lines, and hope their team has good timing. |
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#25 |
![]() Join Date: Mar 2009
Reputation: 53
Posts: 598
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I think it would be cool if every class could build a utilty building.
Scout: Brain Scrambler Slows enemies down. Soldier: Launch pad Jumping here causes you to leap into the air Pyro: Mmmmphmmph Causes Items such as jarate to regenerate faster and items such as the buff banner to slowly regenerate over time. Demoman: de-ammo-eye-nator Causes the enemies reserve ammo to slowly deplete over time Heavy: Shield thingy Allies inside of the shield may not be affected by crits or mini crits. Thrown objects such as jarate bounce off. Engineer Uhhmmm... Medic: Woc-p (With our combined power) For every team mate with full or overhealed health the team recieves 1% speed boost Sniper: L-K 8000 (lettem Know 8000) After every kill the sniper makes every units position is revealed (except for cloaked and disguised spies) Just like the pay load care Spy: Who-What-Huh? Spawns a random class hologram every 30 seconds with 40 health to wander around the map and attract attention. |
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#26 | ||
![]() Join Date: Dec 2008
Reputation: 668
Posts: 4,663
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This is more what I'm looking for
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#27 |
![]() Join Date: Mar 2009
Reputation: 53
Posts: 598
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Bump for this threads awesomeness potential.
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