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#31 |
![]() Join Date: Aug 2011
Reputation: 2297
Posts: 12,874
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#32 |
![]() Join Date: Jul 2011
Reputation: 1474
Posts: 2,794
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#33 |
![]() Join Date: Aug 2011
Reputation: 2297
Posts: 12,874
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#34 |
![]() Join Date: Dec 2009
Reputation: 7
Posts: 252
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I'm pretty sure this has been suggested before but...
I would like to see a Grenade Launcher equivalent to the Direct Hit. a GL that has a fast projectiles,a small blast radius, deals mini crits on airborne targets. |
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#35 |
![]() Join Date: Dec 2010
Reputation: 621
Posts: 3,937
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huehue
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#36 |
![]() Join Date: Aug 2011
Reputation: 2297
Posts: 12,874
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#37 |
![]() Join Date: Oct 2011
Reputation: 26
Posts: 372
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hmmm, I had once an idea for a sticky launcher.
It would fire stickies which would be connected by tripwires. you would shoot a sticky and every sticky after that would connect by tripwire to the previous one. Alt-fire wouldn't detonate them but instead be used to cut the wire. Thus enemies and the demomen laying the stickies would have to run in the tripwires to activate them and deal massive damage. The idea was it being more effective at area denial then the current sticky. the damage output would prolly need to be raised, but maybe not if players can be skillful enough to use the wires mid-battle and not preventively. also the wires stickies might home in on the one tripping them, but I am unsure about that. ^this is just a crude concept, so criticze it all you want. |
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