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#76 |
![]() Join Date: Mar 2012
Reputation: 938
Posts: 2,149
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#77 | |
![]() Join Date: Jul 2008
Reputation: 6
Posts: 92
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edit: also curious if its possible to work for Steam/valve as a subcontractor that reverse engineers all the VIP/unknown to public/paid cheats so it actually makes valve easier to catch, identify and form anti-cheat more often and more broad. Last edited by Slytor.slinal: 05-29-2012 at 10:43 AM. |
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#78 |
![]() Join Date: Mar 2008
Reputation: 2386
Posts: 15,159
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Yes, since that does not necessarily break laws. Keep in mind that an EULA is not a law.
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#79 |
![]() Join Date: Jul 2008
Reputation: 6
Posts: 92
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Yes but it's an agreement and if you break the agreement (disagree) you are vulnerable, and in a position to be sued if i'm correct
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#80 | |
![]() Join Date: Apr 2011
Reputation: 2169
Posts: 1,234
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Valve have their own anti-cheat department. I doubt they subcontract out any of it. |
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#81 |
![]() Join Date: Jul 2008
Reputation: 6
Posts: 92
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yeah i know, just curious though worth asking while at it. Maybe not a subcontractor, could be via job employment,but could they pick up a highly sophisticated skilled people over the air, but may not have graduated in the required criteria however have equivalence prerequisites, which have advanced skill and knowledge.
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#82 | |
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Banned
Join Date: Sep 2010
Reputation: 2669
Posts: 9,527
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And that account WOULD be legally binding, because you agreed to the terms. It would be a ridiculous waste to subcontract as you say. For the outlay, the success rate would be prohibitive (too much outlay in staff, resources, and money for little result). Some have tried similar things in the computer industry before. I remember a number of situations like this in my computer department days around 25 years ago. Of course, there is the other major problem that when you sub-contract, you defeat the object a little bit, as you're loosening your security a little in doing so. It's rather like policing. There are a number of people I've met through my time in (local) politics that would always go on about "pro-active" policing - going after criminals by trying to PREVENT crime before it happened. It might come as a surprise to you that the costs involved (as some forces have tried in, here in England over the years) are HUGE, and the results? There has never been any evidence a single crime was prevented, although it's hard to prove some of that point in entirety. But, the fact is, a massive pro-active action costs a huge amount, and yet in all cases, crime figures altered not in the slightest. Sorry if that's a poor analogy by the way, but I guess you'll get the gist. |
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#83 |
![]() Join Date: Jul 2008
Reputation: 6
Posts: 92
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I wouldn't even mind volunteering.
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#84 |
![]() Join Date: Feb 2008
Reputation: 11
Posts: 256
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If you are responsible, you won't get your account "hacked". Only the foolish and irresponsible get their accounts stolen.
Put Steam Guard on, and relax. Don't give out your username/password, dont log-into phishing sites, dont get keyloggers and the like on your PC. Better yet, don't use the PC you game on for internet browsing... use some other PC for that. |
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#85 | |||
![]() Join Date: Jan 2007
Reputation: 204
Posts: 830
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"Innocent" people are at least guilty of not aqcepting ful;l responsibility and acting accordingly, since the only way for anyoone to access anyone else's account is if the account holder has been careless with their login credentials or email privacy. It may be unfortunate and certainly a shame, but the terms and conditions and notice of respponibility is laid out clearly for all Steam subscribers. The best case is that such "victims" will be hopefully a little more savvy with their account details in future. Quote:
What more should they do? There's no way at all it could ever be reasonable to consider Valve have any claim or responsibility over your own actions and your own account security practices. How are they to stop you from handing over your password to the next person that asks for it? The main point here is the word "responsibility". In the SSA it very clearly states that "You are responsible for your own account activbity" - If you do not accept that responsibility, you should never click the "Accept" button. It's a bit late in the day trying to complain about something that you had already agreed that you had no objection to. Quote:
If you clicked the "Agree" button, you have accepted the contract and are bound by it - if you wish to terminate the agreement, you are entitiled to do so by closing the account and informing Steam Support This is your right. If you "disagree" with the contract, then, obviously, you should not have clicked the "agree" button, since, quite logically "agree" means "agree" not the antonym, "disagree". There is NO WAY you can be sued for not-clicking the "Agree" button, or for clicking the "Agree" button. Breaking the agreement is a breach of contract, this could result in legal action, but Valve at their discretion can simply disable the account or whatever they deem reasonable according to the nature of the breach. More detils are outlined in the SSA notes. If you did not "Agree", (by clicking the "Agree" button) you have not accepted the contract, and are not bound by it. You cannot be sued for this in any way, by anyone. |
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#86 |
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Banned
Join Date: Sep 2010
Reputation: 2669
Posts: 9,527
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Well pointed out there, Budweiser.
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#87 | |
![]() Join Date: Mar 2012
Reputation: 487
Posts: 691
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Answer: you cheated. period. And well, about suing cheat makers, developing and selling cheats is legal in many countries. Plus, in those which is illegal they could just sell "pens" and give away the cheats "for free" with the pens, which is legal. And the sole act of developing them is not illegal. And no, breaking the SSA is not illegal. If you develop cheats they could just terminate the contract, nothing else. Last edited by DocHouse: 05-30-2012 at 08:29 AM. |
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#88 |
![]() Join Date: Nov 2010
Reputation: 9
Posts: 270
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1: Use different password on steam and email.
2: Enable Steam guard. 3: Don't be a fool (aka "OLOLOLZ free gamez, entre yar pazz pl0x" kind of sites) 4: ??? 5: PROFIT!!! |
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#89 | ||||||||||
![]() Join Date: Jul 2009
Reputation: 0
Posts: 58
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Sorry for a long post, too much time waiting for account activation. One more reason to hate steam. Anyway I remembered that I have an old one, so here I am.
I see you all are so smart... and your advices are so good. Thanks I laughed a lot. Just read it. Advice of the week: Quote:
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And about me, I was banned, I was complaining, I was ignored, I bought a new game and have no problems for 2 years. So how I got banned? I can't be sure because nobody says(Why do they still have that "I was banned" point in the steam support if they even don't want to provide you an informations why you was banned???). But I think I was banned for using program called "cheat'o'matic"(go google it to see what it is before starting to blame me...) on my own server that was created on my own pc... pathetic... I could just disable VAC before starting the server but I couldn't imagine it can cause ban because I used that program only to be 100% sure that it will not work because it is off-line cheat and of course it didn't work... VAC was created to help people to have more fun but then they imagined that they are gods and know everything and they are not. Still limited human beings. Or maybe they just don't want to spend money for bigger support team... So can the use of harmless software be proven? Yes it can. Can the situation of playing in my private server on my own pc and not in public be proven? Yes it can. Do anybody cares? No! Point. |
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#90 | |||||
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Banned
Join Date: Sep 2010
Reputation: 2669
Posts: 9,527
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That was offered as advice as the OP seemed to be under the impression that a VAC ban equated to something like total account disablement. I was clarifying, nothing more. Quote:
That is absolutely binding, and quite fair and reasonable. It's also no different to many other service agreements in other markets, not just gaming, or even entertainment. Quote:
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Do note they are not Gods. They do however, own the product so THEY state the rules you play by. Again, no different from other IP. And I can assure that is absolutely and utterly binding. If you didn't agree to it, you shouldn't have accepted it. Simple as that. I'm sorry if this all sounds harsh, but the overriding fact here is that what Valve are doing is perfectly acceptable, perfectly legal and binding, and NOT unusual in any way. Last edited by crunchyfrog555: 05-30-2012 at 11:30 AM. |
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