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Old 05-28-2012, 09:40 AM   #1
DPrassel
 
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May 2012 - Full Changelog

Quote:
  1. Weapon Dropping (‘L’ Key)
  2. Credit Dropping (‘K’ Key)
  3. Xbox 360 Controller Support
  4. Dedicated Server File Support (via Steam Tools)
  5. Fixed bug that resulted in players getting stuck on a mysterious ‘Wave 21’.
  6. Fixed scope staying visible through death.
  7. Fixed hacking audio not stopping.
  8. Added Ability - Weapon Drops (Manual = keybound / Auto = on death).
  9. Added Ability - Credit Drops.
  10. Added Xbox 360 Controller Pad Support.
  11. Added ‘Game Options’.
  12. Added Arrow / Enter and 360 Controller Support to In-Game Menus (not Main Menu yet).
  13. Fixed bug where damage indicators were not displaying.
  14. Hoverbike no longer can push heavier vehicles (vehicle weight hierarchy).
  15. Fixed bug where the ‘Hummer’ Ability Upgrade wasn’t working.
  16. Fixed bug where the Rham would twitch while flying.
  17. Fixed texture issue with Character Class Models and 3rd Person Weapon Models swapping upon switch.
  18. Added a delay between radio commands (fire in the hole!).
  19. Reduced Raptor bite damage and made it more consistent.
  20. Reduced amount of air control while jumping to reduce speed.
  21. Reduced Gladiator Buggy muzzle flash.
  22. Added teammate indicators for Mechs and VTOLs.
  23. Tweaked player exiting Gladiator Buggy locations.
  24. Fixed bug with ‘Tight Pennies’ Achievement not working properly.
  25. Fixed bug with ‘The Wanderer’ Achievement not being given correctly.
  26. HUD Icons and HUD Awareness now available to Spectators.
  27. Added ‘Ammo Remaining’ number to HUD.
  28. Added ‘Connect to IP feature to Server Browser.
  29. Tweaked Rham & T-Rex Collision values.
  30. Fixed issue with the Raptor trying to run through mountains to get to the generators.
  31. Fixed bug with some animations not being replicated to clients.
  32. Fixed bug that resulted players in creating games with port 0 and having no one able to join.
  33. Changed ‘Exit and Save’ and ‘Exit and Continue’ functionality to avoid a crash when changing windows.
  34. Fixed bug with the health number showing an incorrect value when getting into a vehicle.
  35. Fixed Mech Stomp kills not being counted towards the Achievement.
  36. Fixed bug where the Server Browser was displaying the incorrect number of in-game players.
  37. Fixed issue with the audio not being set to the right levels on game start-up.
  38. Made all UI single-click (instead of double-click).
  39. Tweaked Raptor Swarm.
  40. Added Device: OSOR Teleporter. Used for Stuck Prevention.
  41. Added Filtering / Sorting to the Server Browser.
  42. Added potential quick-fix for joining games as a spectator (bug)
  43. Added potential quick-fix for Wave getting stuck and not progressing.
  44. Improved Rham grab by making them drop you less frequently under the world.
  45. Reduced the numbers of Dinosaurs in a wave (slightly - scaled by difficulty & player count).
  46. Mechs can now be healed.
  47. Fixed achievements that were not being triggered properly.
  48. Hitting raptors in a vehicle slows you down slightly.
  49. Increased Hoverbike turbo speed by 2X.
  50. Fixed issues where some keys were not being bound in the Options.
  51. Vehicle mini gun audio now replicated properly.
  52. Disabled logging to increase performance.
  53. Fixed hitbox - T-Rex.
  54. Fixed hitbox - Rham.
  55. Changed HUD. Wave Dino Icons (red) now in HUD Awareness (F Key).
  56. Restructured Dinosaur Waves completely
  57. Fixed Dino World Spawners (Orange Triangles)
  58. Add the ability to purchase a respawn (2500CR on Easy, 5000CR on any other difficulty)
  59. Fixed Gladiator Buggy handling & suspension
  60. Fixed Gladiator Bug where you couldn’t aim down
  61. Added Server Browser Filters (Full, Empty, Passworded) (More to come)
  62. Added Server Browser Sorting
  63. Reduced T-Rex health by 25%
  64. Reduced Rham health by 25%
  65. Modified Difficulty Levels
  66. Easy mode now gives double credits earned
  67. Hard mode spawns more dinos and dinos have 2X Health
  68. Increased Melee Damage
  69. Added New Achievement Icons
  70. Fixed Crash: Server Browser bug on hitting refresh, stop and connect buttons.
  71. Added pop-up window when you cannot connect (with proper reason)
  72. Fixed Phantom Player bug causing servers to show up as full when they’re not
  73. Raptors now attack buggies properly
  74. Fixed T-Rex spawn bug that was causing WAY too many of them
  75. Changed death noise for each Dinosaur
  76. Changed Hit Impact audio for successful hit
  77. Fixed replication bug that was making generators appear smaller than they should
  78. Touched up lighting on Generators
  79. Decreased credit earning for killing a Rham to 400
  80. Made kill assist points based on dino credit score instead of 100
  81. Relocated Wave Incoming UI to use the TIP Tool Bar (Top-Left)
  82. Increased time between waves from 10 seconds to 30 seconds
  83. Fixed FOV bug when a player tries to set a custom value
  84. Fixed mouse sensitivity slider.
  85. Fixed volume sliders.
  86. Fixed other general menu UI bugs.
  87. Added a Video Option for increasing the draw distance on grass & foliage
  88. NumPad keys can now be bound with NumLock on.
  89. Right CTRL and SHIFT are now bind-able.
  90. Fixed an issue with some users experiencing extremely blocky (retro looking) graphics.
  91. First Person Legs now affected by Healing and Cloaking effects.
  92. Altered the way players exit a VTOL. Should greatly reduce instances of players falling through the map.
+ Other small and general fixes and touch ups.

Last edited by DPrassel: 08-30-2012 at 04:15 PM.
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Old 05-28-2012, 09:49 AM   #2
masavtv
 
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hmm looks good, like the game alot :P i think u should add AI team mates that you can controll using F1 F2 F3 F4 and then numbers 1234567890 folowing, for each different comands, check ur email, i have sent more detailed version, email name is |ORIO DINOBEATDOWN AWESOME IDEA!
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Old 05-28-2012, 10:07 AM   #3
raupi
 
 
 
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If anyone wants to get this deciphered, i tried to find out what Patch 1.1d did. Here is the break-down. Older patches are gray, new features from the last patch are white:

Quote:
1 Weapon Dropping (‘L’ Key)
2 Credit Dropping (‘K’ Key)
3 Xbox 360 Controller Support

4 Dedicated Server File Support (via Steam Tools)
5 - 38 Patch 1.1c Notes
39 Tweaked Raptor Swarm.
40 - 52 Patch 1.1b Notes
53 - 55 Patch 1.1a Notes
56 - 92 Patch 1 Notes
Note that 1, 2 and 3 were already included in patch 1.1c and are listed twice (see 8, 9 and 10).
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Old 05-28-2012, 10:10 AM   #4
DPrassel
 
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1.1D was pretty much ONLY a raptor swarm fix and other things you likely won't notice.
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Old 05-28-2012, 11:07 AM   #5
-Dante-
 
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great time for my account to get jacked... FML
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Old 05-29-2012, 08:56 PM   #6
cichon_alan
 
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thanks again for keep us updated!
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Old 05-30-2012, 11:47 PM   #7
DeViLzzz2007
 
 
 
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Question

32 bit fix or not ?

this is what will get me to buy the game ... 2 copies before the week is out

yes or no ?
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Old 06-01-2012, 10:13 AM   #8
Skyhawk02
 
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Quote:
Originally Posted by DeViLzzz2007 View Post
32 bit fix or not ?

this is what will get me to buy the game ... 2 copies before the week is out

yes or no ?
actually this patch made it worse, before the most recent patch I was able to play fine on my 2 windows xp 32 bit machines, now I can't join games with them but still can on my windows 7 64 bit machines.
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Old 08-06-2012, 04:19 AM   #9
somethinghumble
 
 
 
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Quote:
Originally Posted by DPrassel View Post
1.1D was pretty much ONLY a raptor swarm fix and other things you likely won't notice.
So really 1.1c was the last (noticeable) update, and you've left us hanging since then. You 'moved into a studio' which means you would somehow be completely unable to communicate on forums except not completely, and completely unable to continue basic post-release game patching. So how's that big move going anyway?

Also, can somebody please explain to me why this thread is a sticky, and the much more FULL and much more REWARDING and GENIUS changelog slaved over by raupi is not a sticky?
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