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#1 |
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Join Date: May 2012
Reputation: 3
Posts: 5
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Nexus 2 to Hit Kickstarter in a Few Weeks
Last year Most Wanted Entertainment put up Nexus 2 up for crowd sourcing to fund the sequel to Nexus: The Jupiter Incident on Games Plant. The problem was I never heard about it, because nobody covered the story. As a result of myself and many others not hearing about it (As it was not covered by any of the major game news sites...), myself and many others never got the opportunity to contribute and the game didn't get the funding it needed to get off the floor. When I was trying to get information of whether or not it reached it's goal, I contacted Most Wanted Entertainment to get information of whether it was in development, if I could contribute and if they ever planned to go onto kickstarter. Here's the email response I received from Most Wanted Entertainment today.
"Hi Nick, Apologies for my late reply and thanks a lot for your support of Nexus 2. Yes, unfortunately Games Plant was a failure and it buried Nexus 2 as well. BUT... , we are currently preparing a new campaign on Kickstarter, which should start in a few weeks' time.We all hope we can bring our favorite game back to life with the help of the fans like you this time. Best, Zsolt Zsolt Tatrai Studio Director Most Wanted Entertainment www.mwent.hu Address: 110 Váci út 1133 Budapest, Hungary Tel/Fax: +36 1 783 7125" As you can tell, I am stoked about this. But I don't want what happened last time to happen again. I don't want this game to fail because it wasn't covered by any game news sites and people not finding out as a result. I really want to see this sequel get made. That's why I'm posting this here. I don't know how many of you played the original, but if you did, and loved it as much as I did, please help spread the word and contribute if you want to see this game get made. Here's also a link to the tech demo from I believe 2004/05 showing what the game was supposed to be like when it was originally in development back then. Based on what I've read, they won't be using that engine (Black Sun 2) anymore as it's out of date by today's standards, but it does give a good representation of what we could expect from the sequel. According sources I've found, they will instead be using the Havoc Engine. http://www.youtube.com/watch?v=vmpkJNi0uwM Nexus was and still is a very unique, excellent and fun strategy game. It's more of a real time tactical game than a real time strategy game. But it is still easily one of my favorite games. Spread the word guys and keep an eye out for when it hit's Kickstarter in a few weeks. Last edited by bignick277: 05-11-2012 at 12:25 PM. |
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#2 |
![]() Join Date: Oct 2010
Reputation: 29
Posts: 151
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Great news
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#3 |
![]() Join Date: Sep 2009
Reputation: 121
Posts: 703
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nice, i just hope they improve the movement mechanics, something more like Home world (use mouse and shift+mouse) to indicate where you want to go instead of having to click a predefined object or ship and tell the ship "get closer to that"
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#4 | |
![]() Join Date: May 2012
Reputation: 5
Posts: 52
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Quote:
EDIT: Oh yeah, fantabulous news. I only heard about the game recently, and I missed the gamesplanet fundraiser. Kickstarter has gotten a lot of games going, and it should help get this one going too, as it's a game that definitely deserves a sequel. Last edited by trekintosh: 05-15-2012 at 09:44 PM. |
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#5 |
![]() Join Date: Aug 2008
Reputation: 395
Posts: 964
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omg
thats gonna be the first kickstarter i'll actually contribute to. |
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#6 |
![]() Join Date: Jun 2006
Reputation: 3
Posts: 58
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Too bad you played the game without realizing you could manually move! Yeah, the movement system is nowhere near as precise as Homeworld's, but it is there. Only thing I'd add to Trekintosh's post is that you hold both mouse buttons while holding shift to change the 'depth' (not Z-coord since movement is relative to camera angle in Nexus, unlike Homeworld) and release shift to execute.
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#7 |
![]() Join Date: Sep 2009
Reputation: 121
Posts: 703
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too bad? you guys just gave me the perfect reason to replay the whole game and advice my friends to buy it!
(seriously this movement thing was the only thing stopping me form recommending the game) |
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#8 |
![]() Join Date: Jun 2006
Reputation: 3
Posts: 58
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Great, just be patient when issuing movement orders, these ships take their sweet time coming about.
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#9 |
![]() Join Date: Aug 2008
Reputation: 9
Posts: 66
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“Shut up and take my money!”
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#10 |
![]() Join Date: Nov 2008
Reputation: 13
Posts: 217
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Just browsed a number of kickstarters on spacesimcentral.com do you suppose it would take much for them to get a mention on that site?
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#11 |
![]() Join Date: Mar 2010
Reputation: 18
Posts: 186
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Still have the original game (bought it first on CD and then on Steam).
I did support this project when it was lauched on Games Plant. I will be supporting this project when it lauches on KickStarter
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#12 |
![]() Join Date: Feb 2012
Reputation: 4
Posts: 137
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*bump and subscribe*
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#13 |
![]() Join Date: Mar 2010
Reputation: 0
Posts: 16
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finally got news from the devs!
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#14 |
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Join Date: Nov 2010
Reputation: 0
Posts: 1
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OMG!!!! Is this true then I am definitely contributing for this project. Lets hope we get some cool stuff for contributing..That's a really awesome news..
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#15 |
![]() Join Date: Nov 2008
Reputation: 252
Posts: 1,606
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I keep looking for this. Anyone have any recent news.
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