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Old 03-22-2011, 05:14 PM   #16
CtrlAltDestroy
 
 
 
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If you have a multi-core system, restricting the game's processor affinity to run on only one or two cores will reduce the stutter greatly (though sometimes it is replaced with slowdown, which is much more bearable given the type of game this is)
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Old 03-24-2011, 12:34 PM   #17
Kage_No_Shi
 
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I've gotten this issue a ton of times too. Ticks me off. A restart might fix it for me, but it'll be a while before I do that.

Currently working on 3-11 (I was able to get maybe halfway so far, the part where the shot you have to block when you jump appears).

Took me a crap-ton of tries to beat the level before, I think it was (the one where the sets of 3 'square balls' runs that you have to alternate between jumping over and ducking, after a section that repeats itself, where you have to duck after a short jump, down some stairs).
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Old 03-30-2011, 02:24 AM   #18
Trialhero
 
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Quote:
Originally Posted by CtrlAltDestroy View Post
If you have a multi-core system, restricting the game's processor affinity to run on only one or two cores will reduce the stutter greatly (though sometimes it is replaced with slowdown, which is much more bearable given the type of game this is)
How do you do this exactly?
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Old 03-30-2011, 11:18 PM   #19
CtrlAltDestroy
 
 
 
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Quote:
Originally Posted by Trialhero View Post
How do you do this exactly?
Play Runner.

Press Ctrl+Alt+Delete, bring up Task Manager.

Switch to Processes tab.

Right-click RUNNER.EXE

Click "Set Affinity..."

Uncheck all but one processor.
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Old 04-23-2011, 09:59 AM   #20
Trialhero
 
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I think this has helped. I get the occasional stutter, but yeah, thanks a bunch.
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Old 04-25-2011, 01:29 PM   #21
CtrlAltDestroy
 
 
 
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I found another fix to the problem, one I can't believe I overlooked:

Close memory-hogging programs.

Yep. Runner will stutter if other programs are hogging too much RAM, especially things like background virus scanners.

After making sure too many programs aren't running, Runner runs perfectly fine for me.
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Old 06-30-2011, 11:44 AM   #22
fjawodfc
 
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I get stutter only in windowed mode, though FRAPS says the frame rate never drops below 60. It stutters a few times in Zone 1-1 and gets much worse in the first retro challenge. It's perfectly smooth full-screen 1680x1050 59 Hz. Still no fix?
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Old 07-05-2011, 07:27 PM   #23
Deusfaux
 
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I think the issue I made a thread on is possibly the same as this?

I realized the obstacles and land look blurry because they are constantly microstuttering as they move across the screen?

Is that the same thing you guys are experiencing?

everything that's moving looks blurry compared to Wii version?
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Old 07-06-2011, 09:39 AM   #24
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Quote:
Originally Posted by Deusfaux View Post
I think the issue I made a thread on is possibly the same as this?

I realized the obstacles and land look blurry because they are constantly microstuttering as they move across the screen?
I can't speak for others, but I don't think that's the same as my problem. My stuttering is more random and not constant, and it's only in windowed mode.
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Old 12-19-2011, 12:35 AM   #25
Meat_PoPsiclez
 
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Quote:
Originally Posted by Deusfaux View Post
I think the issue I made a thread on is possibly the same as this?

I realized the obstacles and land look blurry because they are constantly microstuttering as they move across the screen?

Is that the same thing you guys are experiencing?

everything that's moving looks blurry compared to Wii version?
I'm getting moments of stutter just like this, but only for a split second and then it's smooth again. It's the middle of the night and I'm going on 20 hours wakefulness on a few hours sleep, so at first I thought the split seconds of complete screen blur was me! Will try setting affinity and windowed vs fullscreen and report back in the morning.

Just wondering, what kind of hardware is everyone running?
i5-2500k 16gb ddr3 (ram hog causing it? I seriously doubt that, 8.5GB available), on chip intel hd 3000 graphics (with a steep overclock, my proper gpu is out on rma)
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Old 12-20-2011, 03:45 AM   #26
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Fullscreen, windowed, lowered resolution (originally 1920x1200@60, tried 1280x720@60), setting Windows to 'performance' power management, still stutters.
Setting cpu affinity to one core slightly improves things, it still stutters, but the micro-stutter-blur is gone (now it just runs like crap for a few frames at a time, instead of turning into a shaking mess).
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Old 01-15-2012, 01:35 PM   #27
Stevebutabi
 
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Well, I've figured out the cause of the stutter for me (and hopefully for everyone) Turn off fraps/evga precision/whatever you use to show FPS. I just tested this out 10 times to make sure it wasn't a fluke.

EVGA Precision off = no stutter, 100% smooth game all the time.

EVGA Precision on = horrible stutter and 50fps.

Try it.
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Old 01-21-2012, 05:50 PM   #28
Lonegnr
 
 
 
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I also have a "fun" stutter effect in play every half second or so. Meat_Pop's description of "micro-stutter-blur" fits pretty well.
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Old 04-08-2012, 12:33 PM   #29
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I too am experiencing FPS stutter. I have 2 GTX 470s and have tried many things: v-sync on/off, windowed/fullscreen, and disabling SLI. Nothing helps.

The game stutters almost constantly, and I will briefly see moments of when it's smooth, and it looks so much better when this happens. But those moments are few and far between.

Does anyone know how to contact gajin games to get support on this issue? What's the official channel for this?

Edit: I just wanted to say that setting the processor affinity to just one processor core worked beautifully. Now, I'm trying to figure out if there's a way for this to be done by default each time I start BTR.

Last edited by lukeman3000: 04-08-2012 at 12:49 PM.
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Old 06-10-2012, 01:58 PM   #30
Tomenaki
 
 
 
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I've been having the same issue as well even with setting the affinity to one core. I can somewhat handle the tiny stutters, but the longer, more painful, ones are beginning to wear on me. I do have a laptop, but I don't think it's incapable of playing the darn thing smoothly... My info is below, hopefully it helps.

Info:
i7 2630QM 2.0 GHz
GTX 540M
60 Hz
8GB DDR3 1333 (PC3 10600)

Thanks in advance.
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