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#1 |
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Join Date: Mar 2012
Reputation: 0
Posts: 6
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how do I beat TFC?
for backlog purposes of course
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#2 | |
![]() Join Date: Jun 2009
Reputation: 38
Posts: 499
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TFC is multi-player PvP game. Theres no single player aspect where you play one time through and you finished it. Its unbeatable because theres no end to its game play.
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#3 |
![]() Join Date: Apr 2012
Reputation: 8
Posts: 137
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You beat tfc when you get a quadruple detpack kill whilst crowbarring a feigned spy
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#4 |
![]() Join Date: Jan 2003
Reputation: 802
Posts: 4,401
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To add to this, TFC does have some other types of gameplay, too, e.g. skill maps (bunny hop / jump, strafe, conc/rocket/pipe jump) and fun maps (climb, hide & seek, escape (more recently movie themed maps), obstacle course controlled by a team, maze, golf course). A few servers offer bots vs humans (PvE).
Also there's a difference between clan and pub style of play in PvP. There are pickups for clan style play and currently there's a league running in Europe (WPTFCL) - maybe the last one? Other things you can try: - Visit http://secrets.tfccentral.org/ to find out map secrets. Last edited by pizzahut: 05-31-2012 at 03:42 AM. Reason: Removed freefall4. |
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#5 |
![]() Join Date: Jun 2007
Reputation: 22
Posts: 207
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#6 |
![]() Join Date: Jun 2009
Reputation: 38
Posts: 499
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Oh come on dude. Don't encourage the use of game bug exploits. That one especially is worse than the nail grenade exploit. Encouraging use of dirty/cheap playing methods wrecks the spirit of the game. Its practically a form of cheating.
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#7 | |
![]() Join Date: Dec 2009
Reputation: 7
Posts: 85
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If you're an anti-exploit guy, you may as well go back to the stone ages of TFC (which I think you already do?). Walking and turning is fundamentally an exploit. |
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#8 |
![]() Join Date: Jun 2009
Reputation: 38
Posts: 499
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Damn straight I am. You imply that as if its a bad thing. I rather be in the stone age of TFC than to condone new age style of playing where anything goes. Which is why servers like Evil and AI Masters I refuse to associate with. My TFC experience started on a server that heavily enforced fair/clean play and it will end on some server that does the same. I'm one of the last of a dying breed who refuses to accept a game of TFC any other way. I'm a fair play die hard.
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#9 | |
![]() Join Date: Jun 2007
Reputation: 22
Posts: 207
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YES! Features in the map are game exploits! How much bull♥♥♥♥ can you fabricate in one day, urban360? |
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#10 |
![]() Join Date: Jun 2009
Reputation: 38
Posts: 499
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You say its BS but you dont explain how that is. I cant see anything anyone elses way without vivid explanation. Im not talking about use of exploits just in that map. I'm talking about exploit usage in anything. My anti-exploit statement has nothing to do with any specific map. Im not BSing in any way. What I said is true. It seems like amount people who frown on use of exploits and ofther forms of cheep playing styles has been on a continuous decline while the amount of people accepting playing cheep is on the continuous rise. This is based through personal observation of the kind of players now vs years ago. And my TFC experiences that started on a server that strictly enforces clean/fair play is no lie either. I've gotten kicked for accidentally throwing a mirv grenade at a spawn door one time when it bounced too far. Server rules were in fact enforced heavily with no exceptions. It was my favorite server of all time but they packed up and moved to TF2 3 years ago as a server that loops over the same map 24/7. I visited the TF2 server and I was very disappointed.
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#11 |
![]() Join Date: Apr 2012
Reputation: 8
Posts: 137
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It is BS because your original complaint to pizzahut was him telling people about a map feature. The rest of your post about exploits and heavily enforced servers is irrelevant and therefore BS.
BS! BS! |
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#12 |
![]() Join Date: Jan 2003
Reputation: 802
Posts: 4,401
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urban360 is right in that it is an exploit, however it wasn't my intention to encourage people to abuse it.
When performing a certain task, the map gives you invisibility and quad damage at the same time as reward. But the combination of these effects only makes you translucent, not invisible. Due to a bug in TFC it is possible to extend the invisibility effect until death, and thus you will become invisible as soon as the quad damage wears off. Last edited by pizzahut: 05-30-2012 at 05:08 PM. |
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#13 | ||
![]() Join Date: Jun 2009
Reputation: 38
Posts: 499
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@orangensaft
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#14 | |||
![]() Join Date: Dec 2009
Reputation: 7
Posts: 85
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Calling 'exploits' unfair or cheating because you can't or refuse to use them is just silly. |
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#15 | |||
![]() Join Date: Jun 2009
Reputation: 38
Posts: 499
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