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Old 07-09-2012, 10:54 PM   #1
User_1
 
 
 
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Probable hacking warning

Hello,

I am reporting the bug where after a match the battle data is corrupt therefore cancelling a battle.

I have noticed that among certain players it happens very often that a battle end up send corrupt data therefore cancelling the win.

This could be done of many simple ways at different levels of the networking protocols.

I am not accusing anyone but it happens pretty often when winning against certain players.

I would like to ask the community to ask to World of Battle Morningstar to verify the reasons behind those corrupt data and use of statistical means to verify if it happens more with some players and if possible if it was to their advantage.
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Old 07-09-2012, 11:23 PM   #2
tommy_beast
 
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Greetings!

It happens when one of the players you played with gets disconnected (or disconnects) after the battle is over. As a result the data from his client cannot be sent and validated.

If you suspect a player in exploiting this, please report to our support.
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Old 07-09-2012, 11:40 PM   #3
User_1
 
 
 
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More precisely, the player get bugged out of the game strangely just before the end when we win against particular players.

Well if you get bug reports or an history of all match with desync battle reports you could use a stat to create an internal "Reliability" for each players.

But yeah I suspect some guys with who it happens more frequently if I can win.


Also I would like you to fix the vertex at line 160 bug. That bug is unrelated.
Well sending error message to crash.

Last edited by User_1: 07-09-2012 at 11:51 PM.
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