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Old 07-28-2012, 09:31 AM   #1
Systemrage
 
 
 
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Texturing

If I give the floor a texture it's starting to ping on and off
Flickering

Anyone solutions for this?


Greetz,


Systemrage
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Old 07-28-2012, 12:17 PM   #2
Dilbot
 
 
 
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Might be overlapping brushes.

What you describe sounds like two brushe surfaces overlapping. If any parts of the surface of two brushes lie in the same plane, the source engine will try to render both, and this results in a "flickering" or "strobing" of the surface. Check for other nearby brushes that might be overlapping with the floor brush.
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Old 07-29-2012, 04:36 AM   #3
Systemrage
 
 
 
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Any tips, tutorials or easy fix?

Greetz,


Systemrage
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Old 07-29-2012, 04:37 AM   #4
Systemrage
 
 
 
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I'm new to mapping btw
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Old 07-29-2012, 02:09 PM   #5
Systemrage
 
 
 
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How can you see the two brushes?
Do I also have to create a skybox?

Help would be appreciated

send an email to wim.gheuens@gmail.com


Really need help!
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Old 07-30-2012, 12:25 AM   #6
BSVino
 
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He means you have two brushes that occupy the same space, one of them has a texture and the other doesn't. Just delete one of them.
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Old 07-30-2012, 02:00 AM   #7
Systemrage
 
 
 
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How do you select brushes?
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Old 07-30-2012, 03:45 AM   #8
Systemrage
 
 
 
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How do I select the texture that's too much on the map?


If you can help me, add me on msn

Thx
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Old 08-03-2012, 04:17 PM   #9
stevethepocket
 
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Quote:
Originally Posted by Systemrage View Post
How do you select brushes?
By ... clicking on them. Is this a trick question or something?
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