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#1 |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 11
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Because I'm pretty sure it has to do with programming, I want to make a gcf file for my mod, and put files inside of that, and the mod will use it. How do I do this?
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#2 |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 11
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Help please!!!
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#3 |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 11
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....
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#4 |
![]() Join Date: Dec 2007
Reputation: 139
Posts: 1,453
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C'mon dude, wait a little longer than 10 minutes.
![]() You don't need to make a GCF file. You should just put the content in the correct folders in your mod directory. |
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#5 |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 11
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But I want my folders to be nice and tidy.
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#6 |
![]() Join Date: Jun 2011
Reputation: 8
Posts: 73
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#7 |
![]() Join Date: Jul 2010
Reputation: 230
Posts: 1,334
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If you're modding with the Portal 2 or L4D2 versions of Source, you can compress your files into .vpk format...
But iirc there's no way of making a .gcf file. |
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#8 |
![]() Join Date: Aug 2010
Reputation: 35
Posts: 220
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actually if your mod's good enough you can contact valve and make a deal with them about ur mod being on steam for download
Like theres smashball and other mods |
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