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Old 08-14-2012, 12:03 PM   #76
Rynjin
 
 
 
Join Date: Aug 2011
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Quote:
Originally Posted by Konork View Post
All the multiplayer DLC has been free to download, but that doesn't give you immediate access to the classes and weapons in them. You have to buy booster packs, essentially, that either cost in-game credits or real money. And that second one is where the "cost" is, technically. And there's still From Ashes and the Firepower Pack for single-player, which do cost money
1.) The in-game credits are actually really easy to get and the packs all have a good chance of giving decent stuff. I thought it was utter bull the first time I heard about their "free" DLC too, up until I actually played it. I got it after the first two DLC were released, and was able to get all of the new weapons and all but 2 of the new characters in about a week.

2.) You DO have a point there though about the SP DLC.
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Old 08-14-2012, 12:06 PM   #77
Darkmoone1
 
 
 
Join Date: Jul 2011
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I thought people explained this years ago.

I'm suprised people still care for this version.
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Old 08-14-2012, 01:09 PM   #78
Mincegamer
 
 
 
Join Date: Mar 2011
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The mods over in the TF2 forum really don't like the word "Xbox" or "360" appearing in any thread title. Even if the person who posts it is a PC player . One with lots of rep and thousands of posts at that.

I dunno, I guess I could go through and respond to every one of these posts. But most of what I would say has already been said. You just can't get some people to realize it. And most of these people probably wouldn't see the thread again.

Last edited by Mincegamer: 08-14-2012 at 01:31 PM.
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Old 08-14-2012, 07:17 PM   #79
DavyinaToga
 
Join Date: Dec 2009
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I like how everyone assumes Xbox 360 players want all the hats and weapons and abilities and maps and all that excessive crap that makes the game too big to fit on a disk.

Really, I'd be happy with a permanent fix that prevents Engies from skywalking on almost every map. A way to keep demomen, soldiers, and snipers from shooting through certain gates in Dustbowl. Locking class limits until new rounds so hosts can't toggle them on a whim whenever they wanna counterpick classes and refuse the other team from doing so. You know, the game-breaking, unfun stuff that Valve had fixed in the PC version long before the final 360 patch in 2009. I don't mind never getting a health kit outside of the enemy's intel room on 2fort. I don't care if there's no garage ledge in Granary. I certainly don't mind lack of airblast and level 3 dispensers if it means spies still can't telefrag or refill their cloak with ammo packs. I'm ok if Soldiers and Demoman can still carry a buttload of ammo. All that matters is getting rid of the broken glitches and exploits.
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Old 08-14-2012, 09:53 PM   #80
Chill Dude
 
 
 
Join Date: Jun 2011
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Quote:
Originally Posted by Justin_an_hero View Post
the xbox version has like 20 people online
Coming from someone who obviously does not play the game. Over 12000 people have joined in the last 5 or 6 days and more than 30000 people have played in the last few months not counting the new people joining. Not fantastic numbers compared to the pc version , but this game is not free so we don't get giant influxes of people every day.
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