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#1 |
![]() Join Date: Jan 2012
Reputation: 314
Posts: 1,145
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How do I set up a SRCDS TF2 MvM Server?
I know making a listen server is easy, but how would I configure a source dedicated server for it? (not the Steam Tool but the command line one)
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#2 |
![]() Join Date: Aug 2004
Reputation: 62
Posts: 691
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Download and install hldsupdatetool. http://storefront.steampowered.com/d...updatetool.exe
Then install your server with a batch file having something like this inside (assuming you installed hldsupdatetool to C:\SRCDS): Code:
@echo off cd c:\SRCDS hldsupdatetool -command update -game tf -dir . pause Start your server with a batch file like this: Code:
start /abovenormal C:\SRCDS\orangebox\srcds -console -game tf +maxplayers 32 +map mvm_mannworks |
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#3 |
![]() Join Date: Jan 2009
Reputation: 0
Posts: 16
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well since i have a question:
i Finally made my server run MvM with 24 slots now i have few questions. if i want to keep my server running only MvM maps i can add those maps on the mapcycle and server will swicht it automatically like it does with normal maps?. or i need a script?. because i dont remember where i read that if set MvM maps in Map Cycle will make server crash. because i really want to leave my server with MvM for players who want to play but also to give server a bit break when it need to reboot around 4 am. there also a way to limit spectators?. or how many spectators MvM accept? |
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#4 |
![]() Join Date: Jun 2006
Reputation: 0
Posts: 49
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There is never a good server instruction here.
checkout: Surprising the third party website is way better. https://forums.alliedmods.net http://www.srcds.com |
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#5 | |
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Banned
Join Date: Sep 2011
Reputation: 0
Posts: 46
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Quote:
add before + maxplayers -hostport 27015 |
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#6 |
![]() Join Date: Aug 2004
Reputation: 62
Posts: 691
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Not needed as it's the default port.
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#7 |
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Join Date: Jun 2011
Reputation: 0
Posts: 6
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I've written up a mini-guide how to run MvM and enable Match-Making/QuickPlay:
http://linge-ma.ws/2012/08/how-to-ru...ith-quickplay/ Currently running 4 servers. Trying to set up a 5th but I can't get a new identity. |
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#8 | |
![]() Join Date: Jul 2009
Reputation: 0
Posts: 46
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Quote:
So far, I found that servers accept max 6 players vs bots with a total of max 32 slots (6players+26bots) -> maxplayers 32 -> sv_visiblemaxplayers 8 (so you can have 2 in spec to fill in when 5th or 6th slot is freed) -> tf_mm_servermode 0 // 2 for match making...etc Still digging up specific commands around! mapscycle.txt ,maplist.txt shouldn't really matter if you disable map vote. Since MvM is a progressing mod. Going out now, will get into it later! |
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#9 |
![]() Join Date: Oct 2011
Reputation: 7
Posts: 148
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For some reason my server crashes every time someone shoots. Any idea of what can cause this or how to solve it?
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#10 |
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Join Date: Dec 2011
Reputation: 0
Posts: 1
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How do you set up more than one quickplay server?
I only have one server.cfg file, so I don't understand how to activate multiple servers. |
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#11 | |
![]() Join Date: Jul 2009
Reputation: 0
Posts: 46
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Quote:
then add to the run command the following: +servercfgfile server2.cfg change the port for the server2 in the run command too, ==> -ip xxx.xxx.xxx.xxx -port xxxxx |
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#12 |
![]() Join Date: Jul 2009
Reputation: 0
Posts: 46
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#13 |
![]() Join Date: Oct 2011
Reputation: 7
Posts: 148
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Yeah I thought it might be that and removing them did fix it. Not worth it though since the mode itself is full of bugs. I just wanted my friends to have a server where to play though.
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