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Old 08-30-2012, 09:26 AM   #16
ninN
 
 
 
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Quote:
Originally Posted by MNagel View Post
We're working on a fix for this now.
Happy to hear this. It now is allmost impossible to play with AWP or kill an enemy who is strafing alot.
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Old 08-30-2012, 11:02 AM   #17
davefish
 
 
 
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Quote:
Originally Posted by ninN View Post
Happy to hear this. It now is allmost impossible to play with AWP or kill an enemy who is strafing alot.
Glad I found this thread! I'm an awp'er and I've been baffled by some missed shots that I know for sure would have registered on CS:S. I'm not talking about a running no-scope(!), I mean shots where I am in position and wait for the guy to run across my crosshair... Boom.. nothing.. wtf?

I've also made a few kills when on my screen it was a miss. My confidence with aim on GO is about 50% compared to Source. I like the game though, just please give us an even fight with PC guys.

Any news on this fix?
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Old 08-31-2012, 03:38 AM   #18
Phoenix111
 
 
 
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Lerp 100ms is locked in L4D2 too :s
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Old 08-31-2012, 08:13 AM   #19
Bandolero
 
 
 
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Unhappy Still no fix with today's update....

Today CS GO said updating... I hoped that the 100 ms lerp issue would have been adressed but it seems, that it is not very high on the priority list...

can someone from valve please give an outlook of the progress of the fix?

CS GO is fun, but sometimes I am just sick of seeing the opponent only after he killed me...
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Old 09-01-2012, 10:14 PM   #20
eventhorizon9
 
 
 
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Would also like to see a fix to this, makes counter-strike GO difficult but not unplayable. Pretty annoying disadvantage when my Mac is fully capable of more.
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Old 09-02-2012, 01:46 AM   #21
Logsi
 
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Still 100ms lerp from what i can see.
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Old 09-03-2012, 02:49 PM   #22
throttled219
 
 
 
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Please. Fix. Valve.

Show some support for the mac users.
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Old 09-09-2012, 05:49 AM   #23
bobo31790
 
 
 
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Is this ever gonna happen?
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Old 09-13-2012, 09:41 AM   #24
eventhorizon9
 
 
 
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Would really love a fix to this
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Old 09-13-2012, 02:19 PM   #25
ohdoylerules
 
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Thumbs down False Advertisement.

When I see that a game is available for both platforms (mac/pc) i assume things such as this would be worked out... Would really like a fix soon, or i'll be calling customer support for a refund.
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Old 09-20-2012, 04:13 PM   #26
eventhorizon9
 
 
 
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Any hope for a fix in the near future?
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Old 09-22-2012, 03:02 AM   #27
dorsse
 
 
 
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Valve please let us know when this bug is approximately fixed... I was hoping in a few weeks when you told us it would be fixed, but I am not going to wait months for this to happen! Please let us know.
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Old 09-22-2012, 07:21 PM   #28
diosportivo
 
 
 
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Yes please, fix this thing. It's really annoying.
I've been playing cs since 1.5, (skipped css, obviously.. ), and now it's quite impossible to play like this.
Also, I recently got a super fast connection (I have 4-7ms ping in my country, Italy), and I can really tell that with this bug it's like playing with ping 150.
Please let us know when this update is going to be released, or if I can eventually get my money back.
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Old 09-23-2012, 11:31 AM   #29
dorsse
 
 
 
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It's a thing common Mac players don't know about but they will not continue playing because they feel that they are always to late. They abandon the game.. This is ridiculous because we payed the same amount of money as PC gamers ffs and we are getting the same experience I had when I was playing Scandinavians back in the day.. Me 120/150 ping.. Vikings.. 20 ping.. Frustrating to say the least.. Valve talk to us..
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Old 09-23-2012, 01:43 PM   #30
Vitdom
 
 
 
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I use Windows and the Ierp timing is locked here as well, but at a value near the cl_interp_ratio cvar derivation, just that I cannot change it manually, which I can in every other Source & GoldSource based game I own, even TF2 but not CS:GO. The cl_updaterate cvar works as expected though. Please fix the issue.

Last edited by Vitdom: 09-23-2012 at 01:50 PM.
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