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#16 |
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Join Date: Jun 2012
Reputation: 0
Posts: 1
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+1 from Walrus
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#17 |
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Join Date: Jun 2012
Reputation: 0
Posts: 1
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As an previous owner, I understand how frustrating this can be. For current owners now, it is a bigger problem. This can all be fixed by one simple thing. +1 for supporting this idea. FIX IT! This needs more attention! +1 from Titz-N-Beer
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#18 |
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Join Date: Jun 2012
Reputation: 0
Posts: 1
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I agree that this feature should be implemented.
As a former community "owner" and server manager I know the troubles of getting your players back after upgrading to a new service. This would make it much easier for server owners to keep their community together. |
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#19 |
![]() Join Date: Jun 2010
Reputation: 10
Posts: 350
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agree +1
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#20 |
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Join Date: Jun 2012
Reputation: 0
Posts: 1
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+1
This needs to be put in place! |
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#21 |
![]() Join Date: Jun 2012
Reputation: 0
Posts: 10
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Also wanted to point out, a lot of server owners are replying but this issue affects the players too.
You'll probably find that when servers disappear from your favourites list, it's almost always down to a server IP change. The servers would never disappear from your friends list unless they were actually down if valve support DNS. |
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#22 |
![]() Join Date: May 2010
Reputation: 5
Posts: 741
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+1 do this, don't wait for rayman to do it for you like you did with the MUCH needed bug fixes for l4d2 xD
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#23 |
![]() Join Date: Jun 2012
Reputation: 0
Posts: 10
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*Shrug* I know someone linked this thread on his steam announcements page, so it's possible people are signing up just to reply.
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#24 |
![]() Join Date: Aug 2007
Reputation: 0
Posts: 31
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#25 |
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Join Date: Jun 2012
Reputation: 0
Posts: 8
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I sent out a steam message to the close to 13,000 players in my Steam Group: http://steamcommunity.com/groups/firefriendly
I also offered a small compensation for those who took the time to reply. I don't think there is anything wrong with that as it isn't as easy as just making a account and posting. You have to wait a day for a Mod to approve you, and most people don't have that kind of dedication if you know what I mean. But they all read and understood the content I assure you as I spoke to each of them personally. |
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#26 |
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Join Date: Jun 2012
Reputation: 0
Posts: 8
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Do these threads ever get looked at?
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#27 |
![]() Join Date: Feb 2010
Reputation: 561
Posts: 8,143
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Interesting idea.
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#28 |
![]() Join Date: Oct 2008
Reputation: 37
Posts: 577
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#29 |
![]() Join Date: Jun 2012
Reputation: 0
Posts: 10
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Feeling the need to raise this issue again as I'm now having to purchase additional IP addresses to run more servers, when all I should need is one address and a few SRV records,
![]() Minecraft can even do this, why not valve? |
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#30 |
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Join Date: Jun 2012
Reputation: 0
Posts: 8
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With all the updates with CS:S lately you would think something like this would get looked into.
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