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Old 01-03-2013, 07:55 AM   #1
shawnolson
 
 
 
Join Date: Nov 2009
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CSGO WARNING: Reference Count for Material ___error (1) != 0

Starting after an update to CSGO sometime in the last week or two, there is suddenly this warning whenever I compile models (and levels) into CSGO:

WARNING: Reference Count for Material ___error (1) != 0

This, in spite of the fact that the models appear fine on my machine/system.

However, whenever I PAK the models into a map, the client machines do not see the correct texture. Yet when I compile those models into CS:S and copy them into GO, the model's material will appear in clients opening the map with that model PAKed into the map.

Any ideas?

Last edited by shawnolson: 01-03-2013 at 01:44 PM. Reason: made error message bold yellow for fun
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Old 01-20-2013, 06:49 PM   #2
novalin
 
 
 
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I'm getting the same error after doing some more work on my map. I'm also mapping for CS:GO. Not sure why not.
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Old 01-21-2013, 06:28 AM   #3
AtaiLo
 
 
 
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Same error here
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Old 01-21-2013, 07:10 AM   #4
shawnolson
 
 
 
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I have come to think the original post is about two separate problems. After a few days BSPPAK started working again. But the Warning remains. I now believe that I noticed them at the same time due to coincidence; I also think the warning can be ignored as I am having no problem based on the warning.
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Old 07-06-2013, 03:40 PM   #5
Kampy
 
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getting the same error - I also see no consequences
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