Go Back   Steam Users' Forums > Steam Game Discussions > Q - S > S.T.A.L.K.E.R. series

Reply
 
Thread Tools Display Modes
Old 07-10-2015, 09:04 AM   #18841
kaplumbaga
 
 
 
Join Date: Nov 2014
Reputation: 56
Posts: 404
Quote:
Originally Posted by TecnoBacon View Post
send me a new save with it not working
ok look my mail gunduzyuruyen78@gmail.com
kaplumbaga is offline   Reply With Quote
Old 07-10-2015, 09:23 AM   #18842
kaplumbaga
 
 
 
Join Date: Nov 2014
Reputation: 56
Posts: 404
why i cant kill in libyrinth monolith?

i did 100 shotgun bullet squeeze but i cant kill him.
kaplumbaga is offline   Reply With Quote
Old 07-10-2015, 03:13 PM   #18843
TecnoBacon
 
Join Date: Feb 2010
Reputation: 678
Posts: 4,531
Quote:
Originally Posted by kaplumbaga View Post
why i cant kill in libyrinth monolith?

i did 100 shotgun bullet squeeze but i cant kill him.
is he the immortal one?

also please send saves as attachment to: stalkersoup@tecnobacon.com please
TecnoBacon is offline   Reply With Quote
Old 07-10-2015, 03:19 PM   #18844
sword2012
 
 
 
Join Date: Jun 2014
Reputation: 264
Posts: 1,117
A few more bugs (cont.)

Still on version 9.9.9.2

In the arena, the chimera is no longer appearing, and killing the three pseudodogs does not trigger a return to Arnie

Why does a marker to 'Sarcophagus Entrance' keep appearing on the main map and minimap in different areas? First in Dark Valley, now in Wild Territory

What needs to happen before Zahar at Rostok stops asking me to find him Fire Dummies and gives me a decent mission? I've brought him six so far...

Thanks for reading

Last edited by sword2012: 07-10-2015 at 03:22 PM.
sword2012 is offline   Reply With Quote
Old 07-10-2015, 03:34 PM   #18845
TecnoBacon
 
Join Date: Feb 2010
Reputation: 678
Posts: 4,531
Update

Tonight's patch (much later tonight) will have:
Several more quest fixes/tweaks.
Portals in the blind basements in the Old Research Station.
More content in Generators, Warlab, Tunnels after ZEP and Gold Bars are done.
DX11 fully integrated into the DX9 shaders to eliminate the need for separate gamedata folders.

Let me also update you on the status of the level ups:
0 = SOC and NS and are approx. 98% done.
1 = Collector start and is approx. 95% done.
2 = The Storm and is approx. 50% done.
3 = The Storm ends and reclamation by the major factions begins and this is only 10% done at most.

4 through 10 are DLCs and can be docked and undocked allowing you to reuse the same save.

For release of 1.1 I need level up 0 through 3 to all be at least 98% done and the DLC interface completed.
TecnoBacon is offline   Reply With Quote
Old 07-10-2015, 03:47 PM   #18846
kaplumbaga
 
 
 
Join Date: Nov 2014
Reputation: 56
Posts: 404
Quote:
Originally Posted by TecnoBacon View Post
is he the immortal one?

also please send saves as attachment to: stalkersoup@tecnobacon.com please
i sent another save. you did not answer. (about skat 15 armor not working)


i will send about immortal enemy.
kaplumbaga is offline   Reply With Quote
Old 07-10-2015, 04:04 PM   #18847
kaplumbaga
 
 
 
Join Date: Nov 2014
Reputation: 56
Posts: 404
Quote:
Originally Posted by sword2012 View Post
Still on version 9.9.9.2

In the arena, the chimera is no longer appearing, and killing the three pseudodogs does not trigger a return to Arnie

Why does a marker to 'Sarcophagus Entrance' keep appearing on the main map and minimap in different areas? First in Dark Valley, now in Wild Territory

What needs to happen before Zahar at Rostok stops asking me to find him Fire Dummies and gives me a decent mission? I've brought him six so far...

Thanks for reading
chimera and dogs can not complete. there is bug.

zahar`s side missions fire dummy skin granmother beads. these not important. zahar gives total 2 missions. carry bag and kill mercanary wild territory.
kaplumbaga is offline   Reply With Quote
Old 07-10-2015, 04:09 PM   #18848
kaplumbaga
 
 
 
Join Date: Nov 2014
Reputation: 56
Posts: 404
if you kill poisogiand twelwe second 8000 + 8000 gives as reward.

this is possible just boar 12 shotgun. for another weapons impossible.
kaplumbaga is offline   Reply With Quote
Old 07-10-2015, 04:14 PM   #18849
TrueBritt
 
 
 
Join Date: May 2015
Reputation: 185
Posts: 2,512
DX11 Beta

Quote:
Originally Posted by sahafiec View Post
@TrueBritt
adding the DX11 in the upcoming updates will not change anything for players on DX9. there will be an additional "bin_DX11" folder but it won't be used unless you make the changes needed for it.
so basically to still play on DX9 you don't need to do anything other than what you did until now.
Hi Sahafiec, imo this is not so. If I wish to avail myself of DX11 beta, I need to do something to TB3D Modders.Script, and I need to do something to a shader text, plus have 2 bins one for DX11 & 1 for DX9. With my proposal there is a DX11 beta version and a DX9 stable version, For those who enjoy the 'engines' then having to go into files to make DX work or not work is not what a finished product would be like. Those whose PCs are either limited thru age or who would rather await the finished version of DX11 may not wish to have to fiddle with settings just to play the game, esp the number of upgrades, whereas others are very happy to test variations in the working of eg DX11 to bring it on to the same level as say MS DX11 or 12.
hence my plea for those less adept whose PCs can or cannot run DX11 or choose not to

Last edited by TrueBritt: 07-11-2015 at 11:12 PM.
TrueBritt is offline   Reply With Quote
Old 07-10-2015, 08:43 PM   #18850
GSK069
 
Join Date: Jun 2012
Reputation: 8
Posts: 24
I'm going through the Yantar Underground of LAB x-16 and when I killed the Controller in the room where the body of Ghost is and I should have found a piece of paper with the 3 recipes (Shinning Dummy, Moonshine Dummy & Pudding) and it has not appeared. I've tried 3 times with same results. I'd like to ask if anyone knows the Info-Portion to which I can get into my PDA, I really would appreciate it...gunso
GSK069 is offline   Reply With Quote
Old 07-10-2015, 11:32 PM   #18851
TrueBritt
 
 
 
Join Date: May 2015
Reputation: 185
Posts: 2,512
monolith

Quote:
Originally Posted by kaplumbaga View Post
why i cant kill in libyrinth monolith?

i did 100 shotgun bullet squeeze but i cant kill him.
Hi Kaplumbaga,
you cannot kill him because he is immortal
regards,
TrueB
TrueBritt is offline   Reply With Quote
Old 07-10-2015, 11:37 PM   #18852
TrueBritt
 
 
 
Join Date: May 2015
Reputation: 185
Posts: 2,512
Quote:
Originally Posted by TecnoBacon View Post
If you install DX11 then you will have the bin folder for DX9 and the bin_dx11 folder. If you run the stalkersoup.bat file in the bin_dx11 folder it requires that the shadersettings.txt and the tb3d_modders.script be set for DX11. The shader files will now work for DX9 or DX11 based on the shadersettings.txt.

This way a launcher can be created that will allow the user to run DX9 or DX11 without messing with the shadersettings.txt and the modders script.

Saves are not effected by setting and can be used interchangeably.
Hi TB,
please advise when the launcher is likely to be available as this sounds the best way for non-techs?
As always I look forward to hearing from you,
thanks and regards, TrueB.
TrueBritt is offline   Reply With Quote
Old 07-10-2015, 11:47 PM   #18853
TrueBritt
 
 
 
Join Date: May 2015
Reputation: 185
Posts: 2,512
Recipes

Quote:
Originally Posted by GSK069 View Post
I'm going through the Yantar Underground of LAB x-16 and when I killed the Controller in the room where the body of Ghost is and I should have found a piece of paper with the 3 recipes (Shinning Dummy, Moonshine Dummy & Pudding) and it has not appeared. I've tried 3 times with same results. I'd like to ask if anyone knows the Info-Portion to which I can get into my PDA, I really would appreciate it...gunso
Hi, I have played this umpteen times and it is news to me about recipes, unless they are a recent edition for the are not mentioned in the guide.
TrueBritt is offline   Reply With Quote
Old 07-10-2015, 11:52 PM   #18854
TecnoBacon
 
Join Date: Feb 2010
Reputation: 678
Posts: 4,531
109993

The patch is up.

If you are running DX9 then you will not see any change or be affected in any way by the DX11 integration.

The new DX11 upgrade download has the files already set for DX11 if you do use them.

New bare gamedata folder required as modders script has changes and additions.
TecnoBacon is offline   Reply With Quote
Old 07-11-2015, 12:49 AM   #18855
Hipster Doofus
 
 
 
Join Date: Apr 2010
Reputation: 187
Posts: 673
Pretty sure I installed the latest patch correctly.

Still says I have 9992 running.

Will try again.
Hipster Doofus is offline   Reply With Quote
Reply

Go Back   Steam Users' Forums > Steam Game Discussions > Q - S > S.T.A.L.K.E.R. series


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT -7. The time now is 12:34 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Site Content Copyright Valve Corporation 1998-2015, All Rights Reserved.