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Old 02-22-2008, 05:49 PM   #1
CaseyD
 
 
 
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a func_breakable respawn?

is it possible to do this?
I want a glass window to respawn after a certain time. I've tried to do this the same way as health packs (with a point template, entity maker, logic timer, and logic case) but the window doesn't spawn at all.

Any ideas?
 
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