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Guest
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I am trying to create lip synching using Faceposer, and I've run into an obscure problem.
From what I can see, to automatically extract phoneme information, Faceposer runs the sound file through the MS SAPI speech recognizer, which lets it know exactly where each phoneme starts and ends, the text entered is mostly there to support the recognizer. From then on, the process of properly altering facial expressions is essentially a lookup table. That obviously works fine for English, because the English speech recognizer is bundled with SAPI. It might work for Japanese and Chinese as well, for which Microsoft also offers recognizers on the same page, though I haven't tried, since I don't speak either of those languages. However, I need to lip synch a language other than English, namely Russian. I could, probably, do it all manually, however, with the amount of speech I have planned the workload involved will be extremely prohibitive. Yet, I am certain this is somehow possible, because Episode 2 is dubbed completely into Russian, with proper lip synching, even though earlier games aren't. I doubt it was all done manually. (Portal is dubbed too, but I don't think there's a visible speaking mouth anywhere in that game...) Unfortunately, from what I can see after hours of googling, a SAPI-compliant recognizer for Russian might not even exist, at least, I have not seen any on offer for any kind of specific money, let alone for free. So, how? |
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