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#121 | |
![]() Join Date: Jul 2006
Reputation: 12
Posts: 377
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Quote:
/thread plz |
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#122 |
![]() Join Date: Dec 2005
Reputation: 0
Posts: 63
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They coded out being able to switch to infected in the demo as well. Why? because it's stuff we're not meant to experience as demo users.
I suspect the split screen stuff will make any appearance in the future, the arguments regarding it being on the 360 due to live costs are a bit void - as however you spin it, it's still one person paying for the privilege of two people playing. -Matt |
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#123 | |||
![]() Join Date: Jul 2008
Reputation: 0
Posts: 11
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#124 |
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Valve
Join Date: Aug 2007
Reputation: 16
Posts: 45
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Hi folks,
So splitscreen was always something we only wanted to officially support on the x360 due to the controller issues. However, we are planning on making some of the functionality work on the PC as an "unsupported" bonus feature. We turned it off for the demo because we didn't want to have to deal with any additional bug reports etc. about it interfering with the demo experience, but the current plan is to re-enable it after we launch the full product. There are a number of tuning variables, the but tricky thing will be the controller. When testing, the best setup on the PC is to have two joystick/x360 style USB controllers. I think it will also be possible to have one keyboard/mouse and one joystick player. I haven't looked into supporting two keyboards/mice, as I'm not even sure PC's can deal with that and I doubt we're talking about lots and lots of possible users for such a config. Anyway, feel free to post this information around as appropriate. Yahn |
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#125 | |
![]() Join Date: Jul 2006
Reputation: 12
Posts: 377
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Quote:
Can a mod sticky this? |
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#126 |
![]() Join Date: Nov 2008
Reputation: 2
Posts: 140
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Exactly,
It's a demo. Nice save Yahn. Last edited by Dr.Stinglock : 11-10-2008 at 10:30 PM. |
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#127 |
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Banned
Join Date: Nov 2008
Reputation: 9
Posts: 476
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well i was looking forward to it. If its not in the final im not gonna buy it. But i guess they removed it to keep it back for the full... Well see
E/ ah thank you yahn. Ill buy L4d when its released lol |
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#128 | |
![]() Join Date: Nov 2005
Reputation: 174
Posts: 1,659
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#129 |
![]() Join Date: Jul 2008
Reputation: 0
Posts: 11
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It would have been a better idea to put something like this into the patch notes, or in a thread at about the same time.
Last edited by Metzger44 : 11-10-2008 at 10:43 PM. |
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#130 | |
![]() Join Date: Jul 2003
Reputation: 257
Posts: 11,387
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I guess you weren't around when Valve left in the code to unlock all of the achievements for TF2 after an update. Or how some console commands that weren't under the sv_cheats 1 heading were able to be used in Counter-Strike: Source for a considerable amount of time. These things happen, code is left in, things are simply forgotten about. It's happened before and it'll happen again, but it really doesn't give you or anybody the right to raise hell over a feature that was never announced as coming to the PC version of the title to begin with. |
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#131 | |
![]() Join Date: Dec 2005
Reputation: 0
Posts: 63
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If you're having to access it via the console, the chances are that you're probably not meant to be doing it. Everything Valve want people to experience right now has an interface. A demo really isn't designed to hold up to console level scrutiny - which it's receiving! Hell, GTA San Andreas had a load of content included on the disc that landed Rockstar in hot water, or should I say Hot Coffee. -Matt |
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#132 | |
![]() Join Date: Nov 2008
Reputation: 16
Posts: 460
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Quote:
Thank you for responding. This is why I love VALVe ![]() |
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#133 | |
![]() Join Date: Jul 2008
Reputation: 0
Posts: 11
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#134 | |
![]() Join Date: Jul 2006
Reputation: 12
Posts: 377
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#135 |
![]() Join Date: Jul 2008
Reputation: 0
Posts: 11
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My apologies, I can be a monster sometimes if someone says something that strikes a nasty chord with me.
Last edited by Metzger44 : 11-10-2008 at 10:51 PM. |
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