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Valve
Join Date: Feb 2007
Reputation: 4590
Posts: 5,067
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Quote:
Steam was down for half an hour earlier this week. That was the only time when all users couldn't play online. 30 minutes of downtime in a week is only 0.3% of the time; that is, Steam this week has been up about 99.7% of the time. We're investigating some outages now where connections are dropped spuriously. So far, the issue looks to be at one of our remote sites. This doesn't affect all of our users; it impacts a little less 25% of the users in the US. It's been many months since Steam was down for more than an hour. In the last six months, we've made significant improvements to the software which allow us to perform routine maintenance in increasingly smaller windows; our weekly downtime lasts about 10% as long as it has in the past. I'm sorry these issues have impacted you. |
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#62 | |
![]() Join Date: Apr 2008
Reputation: 65
Posts: 330
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#63 | |
![]() Join Date: May 2008
Reputation: 39
Posts: 1,163
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Each time friends server goes down we cannot play L4D. We cannot play L4D! It's a real problem when you have millions of customers. It really is. Also, we don't earn achievements which is obviously the biggest part of steamworks. Now I see in community that very few valve employees play games, but customers do, we like getting achievements. For example, I planed a L4D for tonight with friends, unfortunately with all the downtime it wasn't possible, so I decided to launch dods, and continue on my achievements, but then I realized it's useless, I can't make progress because servers are offline. Also same thing with TF2 bonus weapons. Hopefully this will be fixed with the item servers. Friends server was down 1.30 hours on the third from 17 to 18.30, so it's quite often IMO. We're not all in the US by the way, there are some frog eaters =( Also, I remember why these threads were created on the 13, after the 4 hours downtime. So it hasn't really been months. Yet again, I DON'T want to flame, but what I'm saying is, steam viability is obviously not good, that's okay, wrong thing is valve is counting way too much on it!! You need to make achievements workable offline and make a proper server browser to l4d. It is NECESSARY! Thank you It's called being a customer. Last edited by Tibo: 02-05-2009 at 04:19 PM. |
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#64 |
![]() Join Date: Apr 2008
Reputation: 65
Posts: 330
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No, its called being clueless as to how hard it is to manage an infrastructure like that. No online service is up 100% of the time, its just not possible. Throwing more hardware at it won't solve the problem, weekly maintenance has to be done in order to ensure everything is running properly. Security checks, defragging, ensuring there are no overheating issues etc. all have to be taken into consideration.
Compared to how much Xbox Live and PSN are down and have troubles, you should be thankful of Steam. And Xbox LIVE is a paid service but has outages that last for upto 24hours. Seriously, if Steam is down for few mins, go watch some TV, feed your dog or take a walk. Steam's downtimes have miraculously improved since its inception, and overtime, they'll keep improving. Just take it easy, its just few mins or at max, just few hours. Loads of other things to do in that time... |
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#65 |
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Join Date: Nov 2008
Reputation: 0
Posts: 2
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Why don't you just change the time of maintenance to a more suitable hour, instead of in the middle of the day.
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#66 |
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Guest
Posts: n/a
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Would it be possible in the thread "downtime announcements" to edit your posts to let the community know when the downtime needs extended or has ended? Instead of making a new post to inform us
After awhile we are going to have to scroll through pages of pages to find the current announcements.Not to mention it looks nicer :P |
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#67 |
![]() Join Date: Apr 2008
Reputation: 65
Posts: 330
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Except that its impossible to predict a hardware or network failure. Valve isn't going to do maintenance at 1am in the night, they're going to do it during the standard office hours since its their job.
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#68 |
![]() Join Date: Dec 2008
Reputation: 0
Posts: 41
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I'm currently dropping from steam continously. It's being like this for about 3 hours. I live in Finland, if this info is needed.
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#69 | ||
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Volunteer Moderator
Join Date: Dec 2007
Reputation: 2556
Posts: 11,963
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1, 2 and 3.
1. Quote:
2. Quote:
3 They will, for sure! |
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#70 |
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Guest
Posts: n/a
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Server browser?
Has anyone explained why we can't directly connect to a known or local server in L4D through the server browser while the Friends server is down? I've tried searching the forums and browsing this thread, but I couldn't find any answers.
Also, is this downtime the problem with the "Stopping search..." message appearing immediately after trying to join a game or create a lobby through the default matchmaking UI? It's not explained as such in Steam or in-game, and there's no downtime announcement for the current problems. Thanks. |
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#71 | ||
![]() Join Date: Apr 2008
Reputation: 65
Posts: 330
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I am not telling him how to live his life. I was giving an example as to kill some time if Steam goes down and you want to play... there's alot more to life than video games. No need to blow things out of proportion for the occasionally annoyance. |
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Valve
Join Date: Feb 2007
Reputation: 4590
Posts: 5,067
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Steam was down during this period, but was not down for that entire duration. The total downtime was about 35 minutes. |
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#73 | ||
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Volunteer Moderator
Join Date: Dec 2007
Reputation: 2556
Posts: 11,963
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No, you most certainly did not, not in relation to the post I quoted anyways. Quote:
To make it a bit clearer to you, imagine: I'm a very busy person, got 1 hour free each week, to relax and play L4D. And it's the exact time when the community servers are down. C'mon. We all love Valve, but far-fetched arguments - these aren't needed, really. Last edited by *VeLeRoN*: 02-05-2009 at 05:54 PM. |
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#74 | |
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Guest
Posts: n/a
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FWIW, I'm apparently in the less than 25% of the U.S. affected by the current issues. |
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#75 | |||
![]() Join Date: Apr 2008
Reputation: 65
Posts: 330
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