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#1 |
![]() Join Date: Mar 2009
Reputation: 9
Posts: 229
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Map editor for Braid?
is that true that there is an hidden Map editor for the game
that let you create your own maps? |
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#2 |
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Banned
Join Date: Mar 2009
Reputation: 12
Posts: 350
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I have reason to believe you could be correct. I'll post back when I'm sure.
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#3 |
![]() Join Date: Aug 2008
Reputation: 2228
Posts: 5,444
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I'll take a look on it and post back if i find something too.
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#4 |
![]() Join Date: Oct 2008
Reputation: 46
Posts: 182
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Start the game with the -editor parameter, and press F11 in game.
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#5 |
![]() Join Date: Mar 2009
Reputation: 9
Posts: 229
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not working for me in steam version,only then non-steam demo version...
it there a way to make it work with the steam version? thx |
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#6 |
![]() Join Date: Dec 2006
Reputation: 3
Posts: 86
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It's working for me, just right click braid on Steam game list and click properties, now press Set Launch options and type -editor, now Just press F11 in game. That should do the trick, at least for me it did.
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#7 |
![]() Join Date: Mar 2009
Reputation: 9
Posts: 229
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is the editor really usefull?
I mean,you rally create your own maps? |
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#8 |
![]() Join Date: Dec 2005
Reputation: 46
Posts: 365
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I guess in the future, people could make their own puzzles or fun maps and share it with other people.
This is one of the main reasons why PC > Consoles. It's because of Community Content. The only console game that has that is LBP. Look at Counter-strike for example, there are SO many mods, plugins, maps, models, sprites, textures, etc for it. So yea, give it some time, I'm sure there will be amazing stuff! |
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#9 |
![]() Join Date: Mar 2009
Reputation: 9
Posts: 229
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that's way I'm asking if it is now usefull to use,I want to try to make my own map...
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#10 |
![]() Join Date: Jul 2008
Reputation: 336
Posts: 5,934
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This is great news!
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#11 |
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Banned
Join Date: Mar 2009
Reputation: 12
Posts: 350
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Try it out for yourself. It looks powerful, but maybe a bit tricky to use - it'll take some time to figure out how to use it, as (as far as I'm aware) there's no documentation.
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#12 |
![]() Join Date: Dec 2005
Reputation: 46
Posts: 365
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Well in the readme, there is:
-universe universe_name : Run someone's modifications that have been previously installed (changes to levels, graphics, etc). Instructions on how to create mods will be posted separately. Which would let you run worlds other people have made. Also: There are a lot of key commands for the editor; they will be documented separately. So I'm guessing there will be/there is a documentation for the Editor. |
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#13 |
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Number None
Join Date: Mar 2009
Reputation: 19
Posts: 120
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Yeah, after I get a new version out in a few days that fixes the problems some people are having, and when more people have played/finished the game, I am going to post some documentation for the editor. The way it works is you can make levels with the editor (up to a full game, potentially) and run that with -universe later... also a tool will be released that lets you take Photoshop files and import them into the game, if you want to put new graphics in your levels.
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#14 | |
![]() Join Date: Sep 2008
Reputation: 0
Posts: 58
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Quote:
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#15 |
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Banned
Join Date: Mar 2009
Reputation: 12
Posts: 350
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Sp, Braid has no multiplayer. I imagine it would be difficult, if not impossible, as you'd probably have to write your own networking code.
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