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Old 09-21-2009, 09:26 PM   #781
aldershot
 
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lol i feel foolish making a "no valve this is bad" thread now. i have become what i hate.

GG valve and OP GG.
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Old 09-21-2009, 10:03 PM   #782
ZaxCG2
 
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We just need to keep sending emails to the TF2 team spamming:

CAN WE KEEP HIM!? PLEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAASE ?
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Old 09-21-2009, 10:11 PM   #783
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"Frickin' unbelievable! Also good!" -Scout
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Old 09-21-2009, 10:18 PM   #784
Secret_Walrus
 
 
 
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Quote:
Originally Posted by stuntman014 View Post
"Frickin' unbelievable! Also good!" -Scout
We'd have too many dogs stealing our shoes, it might go something like This.

I'm all for the class, though. This might keep things from getting boring. However, the dog should probably not get the ability to see spies.
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Old 09-21-2009, 10:27 PM   #785
Kenori
 
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I had a seperate idea for the tracking which makes it much more balanced IMO.
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Old 09-21-2009, 10:28 PM   #786
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hahaha 50 more pages since I seen this this morning.
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Old 09-21-2009, 10:53 PM   #787
Tapke
 
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Hmm.. So if this would be truth, spies could disguise as dogs, and then it would be like that:
*BOOM* "What? It was obvious, he's the red spy, listen, he'll bark any second now... any second now..."
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Old 09-21-2009, 11:12 PM   #788
straxusii
 
 
 
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heh cool

/10 guard dogs
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Old 09-21-2009, 11:16 PM   #789
Westy543
 
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Funny, but I wouldn't want it in TF2. I do like the slight nod to Red Alert in that the Guard Dog can track disguised spies, though.

Last edited by Westy543: 09-21-2009 at 11:32 PM.
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Old 09-21-2009, 11:18 PM   #790
Oinkers
 
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if there is a day 2 to this i am going to ASPLODE
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Old 09-21-2009, 11:42 PM   #791
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good for a laugh, because god people would whine about how op this is.
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Old 09-22-2009, 01:02 AM   #792
Teopeo
 
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Quote:
Originally Posted by Lemanjello View Post
Is like trying to shoot a scout.

Sniper-why bother
Demoman-unless you see him a mile away and lay stickies down, normal grenades will miss
Heavy-Stands a chancce
Soldier-if you get lucky and hit the ground in the right place
Medic-Shouldn't be anywhere near
Spy-possible if backstabbable
Pyro-if you are close enough and they don't just back peddale and shoot.
Engineer-why bother, stupid shotgun is stupid unless you can lure him back to your sentry nest.
This is why you shouldn't play on 2Fort servers.

Sniper-Bodyshot is good enough
Demoman-Direct hit with gren launcher or instant stickies
Heavy-dead if the Heavy sees him
Soldier-easy...
Medic-see heavy
Spy-Headshot/Revolver
Pyro-Shotgun/Flaregun leaves them at least a chance
Engineer-2 hits to kill
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Old 09-22-2009, 01:18 AM   #793
iwantthebow
 
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GRATZ! Its approved by valve!

Not really....

Last edited by iwantthebow: 09-22-2009 at 01:27 AM.
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Old 09-22-2009, 01:21 AM   #794
Psyho
 
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nice work..
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Old 09-22-2009, 01:37 AM   #795
Suicide
 
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50webs.com

lol
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