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Old 02-19-2012, 06:46 AM   #16
atim
 
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Quote:
Originally Posted by Tody_too View Post
I can't seem to be able to access the console. How do you do it?
I think there's an option to enable it in the options menu. Try looking in there, and press the tilde key (~) to access the console.
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Old 02-19-2012, 06:54 AM   #17
Tody_too
 
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thanks but it does not work
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Old 02-19-2012, 07:00 AM   #18
atim
 
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Quote:
Originally Posted by Tody_too View Post
thanks but it does not work
Try this; see if it works:

This should work regardless of your keyboard layout. If it doesn't, add -console to the game's launch options and type bind your_key toggleconsole (replace your_key with the key to open the console).
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Old 02-19-2012, 07:06 AM   #19
Tody_too
 
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Yes that works thank you very much
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Old 02-19-2012, 07:07 AM   #20
atim
 
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Quote:
Originally Posted by Tody_too View Post
Yes that works thank you very much
Awesome! Glad it worked.
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Old 02-24-2012, 11:15 AM   #21
ImaginaryFriend
 
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Disregard me. Read it wrong. >_>

Last edited by ImaginaryFriend: 02-24-2012 at 11:20 AM.
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Old 05-16-2012, 07:26 AM   #22
de_Mike_333
 
 
 
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Would anyone be willing to post some before/after screenshots?
I've seen Deluxius screenshot collection, but I'm not able to tell the difference.
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Old 07-16-2012, 12:20 PM   #23
Improvement
 
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Today I've bought your awesome (anti-)game and modded the out of it right away
Thank you for this thread, Rob!

I'd also love some direct before vs. after comparisons.
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Old 07-20-2012, 03:42 PM   #24
Brann0
 
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Thanks for the tips!
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Old 07-31-2012, 10:18 AM   #25
Deka
 
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its hard to create before / after screenshots since you'd need to dump the world position and camera angle to the consoles, note it down, then exit the game, change the values, restart the game, warp to position and snap your view to the right angle.

So i just went ahead and made some "maybe useful" instructions.
(note: after tweaking, including aa override, the game took to long to start via steam, so i just fired up the .exe. Thats why the last 3-4 screenshots had to be uploaded using a 3rd party site, sorry about that)

1. Find a good position then make a snapshot click

2. Open your console and enter spec_pos, note the values on a piece of paper: click

3. quit the game, make the changes you wanted to make

4. fire up the game once again, enter the commands on the picture into the console( sv_cheats 1 is needed for setpos and setang ), the commands being (in this case):
sv_cheats 1
noclip
cl_detailfarscaledistance 100000
setpos value_1 value_2 value_3-64
setang value_4 value_5
(the values are those you wrote down from the previous spec_pos, dont forget to substract 64 from the third value)
click

5. Take a screenshot with the new "tweaked" visuals click

6. Thats it, thanks for your patience bonus

Rob one question though:
Is there any possibility to change the quality - used to create screenshots via F5 - to 100? I do believe that the last 10% matters. . . and i want to make sure that the pictures are made with the same quality. . .

And since i dont want to forget it, the final side by side view (not cleanly fifty % left / right, since then wouldn't have been much left to compare . . .)
click

Last edited by Deka: 07-31-2012 at 10:20 AM.
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Old 09-04-2012, 11:54 AM   #26
E-102 Gamma
 
 
 
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Quote:
Originally Posted by Deka View Post
Is there any possibility to change the quality - used to create screenshots via F5 - to 100? I do believe that the last 10% matters. . . and i want to make sure that the pictures are made with the same quality. . .
jpeg_quality controls the quality if .JPEG screenshots, if it's what you're looking for.

You also might be able to use either screenshot or snapshot to save the screenshots as .TGA (a lossless format) and then losslessly convert them to .PNG to ensure that no detail is lost to artifacts.
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Old 01-30-2013, 08:08 AM   #27
Gordon Feelsman
 
 
 
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Quote:
Originally Posted by brisck1 View Post
[B]

This unlocks the alternative ending.[/INDENT]


-Rob

say whaaaaaaaaaaaaat?!?!
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Old 02-01-2013, 11:32 AM   #28
rad87gn
 
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I got everything to work but this:

ui_gamecompleted 1

This unlocks the alternative ending.

Am I missing something? Ending was the same as the original.
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Old 03-17-2014, 03:08 PM   #29
Klajo
 
 
 
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Quote:
Originally Posted by rad87gn View Post
Am I missing something? Ending was the same as the original.
This is the same ending, but if you type this code or complete the game more than once, the narrator says something else:
Quote:
Dear Esther. I have burnt my belongings, my books, this death certificate. Mine will be written all across this island. Who was Jakobson, who remembers him? Donnelly has written of him, but who was Donnelly, who remembers him? I have painted, carved, hewn, scored into this space all that I could draw from him. There will be another to these shores to remember me. I will rise from the ocean like an island without bottom, come together like a stone, become an aerial, a beacon that they will not forget you. We have always been drawn here: one day the gulls will return and nest in our bones and our history. I will look to my left and see Esther Donnelly, flying beside me. I will look to my right and see Paul Jakobson, flying beside me. They will leave white lines carved into the air to reach the mainland, where help will be sent.
is normal/the first ending
Quote:
Dear Esther. I have burned the cliffs of Damascus, I have drunk deep of it. My heart is my leg and a black line etched on the paper all along this boat without a bottom. You are all the world like a nest to me, in which eggs unbroken form like fossils, come together, shatter and send small black flowers to the very air. From this infection, hope. From this island, flight. From this grief, love.
is the "second" ending.
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