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Old 02-20-2013, 09:51 AM   #106
zubac
 
Join Date: Apr 2011
Reputation: 0
Posts: 11
here is additional info, I ran it with WINEDEBUG=+wgl:

trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet.
trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglCreateContext 0x3f0039 -> 0x1d0c70d8
trace:wgl:glxdrv_wglShareLists (0x182020, 0x1d0c70d8)
trace:wgl:describeContext Context 0x182020 have (vis:0x7d9468b8):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:describeContext Context 0x1d0c70d8 have (vis:0xd7700580):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglShareLists re-created an OpenGL context (0xd7566f78) for Wine context 0x1d0c70d8 sharing lists with OpenGL ctx 0x7d8c80d0
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglMakeCurrent (0x3f0039,0x1d0c70d8)
trace:wgl:describeContext Context 0x1d0c70d8 have (vis:0xd7700580):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglMakeCurrent hdc 0x3f0039 drawable 5800009 fmt 0x142658 ctx 0xd7566f78
trace:wgl:glxdrv_wglMakeCurrent 0x3f0039,0x1d0c70d8 returning 1
trace:wgl:X11DRV_wglSwapIntervalEXT (1)
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x1b5c0178, last error 0x591
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1d0a7e18 Wrong thread, returning 1.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1b45d978 Wrong thread, returning 1.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1d0a65e8 Wrong thread, returning 1.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1d0a3ed8 Wrong thread, returning 1.
trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglCreateContext 0x3f0039 -> 0x1d0c7ba8
trace:wgl:glxdrv_wglShareLists (0x182020, 0x1d0c7ba8)
trace:wgl:describeContext Context 0x182020 have (vis:0x7d9468b8):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:describeContext Context 0x1d0c7ba8 have (vis:0xd0300508):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglShareLists re-created an OpenGL context (0xd0393cf8) for Wine context 0x1d0c7ba8 sharing lists with OpenGL ctx 0x7d8c80d0
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglMakeCurrent (0x3f0039,0x1d0c7ba8)
trace:wgl:describeContext Context 0x1d0c7ba8 have (vis:0xd0300508):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglMakeCurrent hdc 0x3f0039 drawable 5800009 fmt 0x142658 ctx 0xd0393cf8
trace:wgl:glxdrv_wglMakeCurrent 0x3f0039,0x1d0c7ba8 returning 1
trace:wgl:X11DRV_wglSwapIntervalEXT (1)
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x1b6097d8, last error 0x591
trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglCreateContext 0x3f0039 -> 0x1d0a3288
trace:wgl:glxdrv_wglShareLists (0x182020, 0x1d0a3288)
trace:wgl:describeContext Context 0x182020 have (vis:0x7d9468b8):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:describeContext Context 0x1d0a3288 have (vis:0xd7928a68):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglShareLists re-created an OpenGL context (0xcc26b028) for Wine context 0x1d0a3288 sharing lists with OpenGL ctx 0x7d8c80d0
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglMakeCurrent (0x3f0039,0x1d0a3288)
trace:wgl:describeContext Context 0x1d0a3288 have (vis:0xd7928a68):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglMakeCurrent hdc 0x3f0039 drawable 5800009 fmt 0x142658 ctx 0xcc26b028
r.exe: LeaksContext.h:50: void llvm::LeakDetectorImpl<T>::addGarbage(const T*) [with T = llvm::Value]: Assertion `Ts.count(o) == 0 && "Object already in set!"' failed.
Segmentation fault (core dumped)

Last edited by zubac: 02-20-2013 at 10:09 AM.
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Old 07-14-2015, 11:07 PM   #107
retepnosredna
 
 
 
Join Date: Jul 2015
Reputation: 0
Posts: 1
Can't start Dear Esther

Dear friends,

I have downloaded the game "Dear Esther" from the Steam website.

When I start the game, I get a "Blue Screen" and my laptop shuts down after 20-30 seconds and restarts. The following happens: the game starts, I see white background behind "TheChineseRoom", after that black background and "In collaboration with....", and after a few seconds - blue screen, shut down and restart.

I use a HP Compaq 6910p, Windows XP Pro SP3 (yes I know, no more backup), IE 8, HDD 111 GB with 76 GB free capacity - all updated recently. I run Norton, fully updated.

Processor: Intel Core 2 Duo CPU, T7300 @ 2,00GHz (2CPUs)

Memory: 3048MB RAM

Grafic: Mobile Intel(R) 965 Express Chipset Family. DAC=Internal. Memory=384MB. BIOS= Intel Video BIOS.

DirectX is version 9.0c

Sound card: SoundMAX HD Audio. WDM-type.

I have tried to play game several times without success and can't undestand why the computer is restarting.

Please help. Or any ideas what I should do?

Best regards!
//Peter
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