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#1 |
![]() Join Date: Nov 2007
Reputation: 0
Posts: 34
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Does putting sv_cheats 0 in the server config still give trouble?
I'm thinking about putting sv_cheats 0 in my server.cfg, is there still the problem that putting sv_cheats 0 there causes errors?
In some guide I read it shouldn't be put there, somewhere else I read about it messing up (increasing) the "You're too close to the survivors" spawn radius...is there still any problems with having it in the server.cfg? If yes, would putting it inside the sourcemod.cfg (gets executed on mapchange too) make any difference? |
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#2 |
![]() Join Date: Nov 2007
Reputation: 0
Posts: 34
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Bump.
10bumps. |
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#3 |
![]() Join Date: Nov 2007
Reputation: 0
Posts: 34
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Bump........
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#4 |
![]() Join Date: Dec 2008
Reputation: 0
Posts: 38
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I've always put it in my server config and never noticed any problems with it
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#5 | |
![]() Join Date: Nov 2007
Reputation: 0
Posts: 34
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Quote:
![]() And at least earlier this did cause some errors/changes...maybe patched? Don't know...thats what I'm interested in. |
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#6 |
![]() Join Date: Nov 2008
Reputation: 20
Posts: 847
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Valve fixed this long ago when they still cared.
(see whut i did thar?) |
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#7 |
![]() Join Date: Nov 2007
Reputation: 0
Posts: 34
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True, I also found this:
http://forums.steampowered.com/forum...d.php?t=760667 http://store.steampowered.com/news/2082/ ![]() Last edited by Dynasticality : 11-14-2009 at 06:00 PM. |
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