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Old 11-12-2009, 07:10 PM   #1
Dynasticality
 
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Does putting sv_cheats 0 in the server config still give trouble?

I'm thinking about putting sv_cheats 0 in my server.cfg, is there still the problem that putting sv_cheats 0 there causes errors?

In some guide I read it shouldn't be put there, somewhere else I read about it messing up (increasing) the "You're too close to the survivors" spawn radius...is there still any problems with having it in the server.cfg?

If yes, would putting it inside the sourcemod.cfg (gets executed on mapchange too) make any difference?
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Old 11-13-2009, 08:49 PM   #2
Dynasticality
 
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Bump.

10bumps.
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Old 11-14-2009, 03:11 AM   #3
Dynasticality
 
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Bump........
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Old 11-14-2009, 03:52 AM   #4
MeatCircus
 
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I've always put it in my server config and never noticed any problems with it
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Old 11-14-2009, 05:02 AM   #5
Dynasticality
 
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Quote:
Originally Posted by MeatCircus View Post
I've always put it in my server config and never noticed any problems with it
Thanks for letting me know, but just because you didn't notice any there could still be some, and I wanna be sure.

And at least earlier this did cause some errors/changes...maybe patched? Don't know...thats what I'm interested in.
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Old 11-14-2009, 11:28 AM   #6
JackieChan
 
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Valve fixed this long ago when they still cared.

(see whut i did thar?)
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Old 11-14-2009, 05:58 PM   #7
Dynasticality
 
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Quote:
Originally Posted by JackieChan View Post
Valve fixed this long ago [...]
True, I also found this:
http://forums.steampowered.com/forum...d.php?t=760667
http://store.steampowered.com/news/2082/


Last edited by Dynasticality : 11-14-2009 at 06:00 PM.
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