|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
#1 |
![]() Join Date: Dec 2005
Reputation: 59
Posts: 1,719
|
My originalish friendly fire suggestion:
If a player shoots someone more then once and then is kicked all damage done by that player in the last lets say 20 seconds should be negated. This would solve 95% of griefer issues. Similarly if someone suicides(There is a clear distinction between getting/boomed/smoker/punched/hunted off a ledge in engine currently you can tell because it gives you points when you instakill someone) and then is kicked within lets say 20 seconds there character should be respawned in the same state it was in. I don't see how this could be easily abused and I think it would massively help the griefing problem.
|
|
|
|
|
|
#2 |
![]() Join Date: Oct 2005
Reputation: 636
Posts: 4,893
|
As far as I know the engine can't tell the difference between a death pull and a suicide, other idea is good though.
You know Valve will never do this though, right? |
|
|
|
|
|
#3 | ||
![]() Join Date: Dec 2005
Reputation: 59
Posts: 1,719
|
Quote:
Quote:
|
||
|
|
|
|
|
#4 |
![]() Join Date: Oct 2005
Reputation: 636
Posts: 4,893
|
|
|
|
|
|
|
#5 |
![]() Join Date: Dec 2005
Reputation: 59
Posts: 1,719
|
I know you get points when you boom someone off the edge not sure about smoker ): I'm sure valve could find a way to tell the difference between a death pull/pounce/boom/punch and a suicide though.
|
|
|
|
|
|
#6 | |
![]() Join Date: Mar 2009
Reputation: 9
Posts: 445
|
Quote:
|
|
|
|
|
|
|
#7 |
![]() Join Date: Dec 2008
Reputation: 115
Posts: 2,859
|
MY APOSTROPHE KEY IS NOT WORKING.
I am pretty sure you get one point for smoker and hunter instakills, but I do not know about Boomers. Jesus Christ I need my apostrophe >.> |
|
|
|
|
|
#8 | |
![]() Join Date: Mar 2009
Reputation: 9
Posts: 445
|
Quote:
I death pulled 2 people in one map on DA and had zero points to my name. They were quick no damage pulls though. I assume it works the same for hunter, someone might have to fact check me on that, I don't recall. Boomer knock offs I am fairly sure on though. No points without CI hitting them. |
|
|
|
|
|
|
#9 | |
![]() Join Date: Dec 2008
Reputation: 115
Posts: 2,859
|
Quote:
That would make the most sense. As for boomer, I dont have a clue. |
|
|
|
|
|
|
#10 |
![]() Join Date: Mar 2009
Reputation: 9
Posts: 445
|
I thought so as well, but I have death pulled and just regular pulled as a smoker and got no points whatsoever. As for a hunter, I have had a guy pounced for 2+ seconds and got 0 points. Could be a bug, or could be, well, heck if I know. I also once landed a 20 point pounce and got 0 points. I normally don't pay attention to points, but there are those times when I do something well, (a rare occasion) and look to see how much I got and ... nothing?!
|
|
|
|
|
|
#11 |
![]() Join Date: Oct 2005
Reputation: 636
Posts: 4,893
|
If you pounce a survivor who is being pulled or standing up after being pulled, damage pounces do no damage, and there's a slightly longer than normal delay until you start dealing damage.
|
|
|
|
|
|
#12 | |
![]() Join Date: Nov 2008
Reputation: 1
Posts: 104
|
Quote:
There, a few free ones for you. Anywho. Just pouncing (w/o height bonus) gives ZERO points. You have to stay on for a little while to start getting points. I think it's the same for smoker. The points start a few feet into the pull. If the victim is free'd (sp?) right away = ZERO points. |
|
|
|
|
|
|
#13 |
![]() Join Date: Jan 2009
Reputation: 29
Posts: 566
|
Points are quite simple guys. It's based on the damage you do.
Boomer bile does no damage, so no points. Insta-kills is a physics based death, so it's not you doing the damage. Therefor no points. A hunter DP'ing a person, would give points and if you don't receive in that case, it's a bug. |
|
|
|
|
|
#14 | |||
![]() Join Date: Dec 2005
Reputation: 59
Posts: 1,719
|
Quote:
Quote:
Quote:
|
|||
|
|
|
|
|
#15 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 27
|
This might cause an issue where someone will simply jump off the edge when on low health or black and white to (hopefully) respawn in a more advantageous position.
|
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
All times are GMT -8. The time now is 06:09 PM.











Linear Mode
