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Old 01-08-2009, 04:18 PM   #1
Ydiss
 
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L4D Exploits & Bugs >>Fixed<< A list of SourceMod Plugins for Servers

L4D Exploits & Bugs >>Fixed<< A list of SourceMod Plugins for Servers

[Updated] 15th January 2008 - Valve patch has fixed many of these problems! Please make sure to remove the plugins marked as [FIXED] if you have them on your server!

[Updated] Fast bash exploit detector - warn, kick and ban players abusing the fast bash script automatically! [Not yet tested with new update]

Had enough of players abusing exploits on your server? Annoyed that you can't baby-sit the players because you have real life commitments (like sleep )? Do the following bugs and exploits really bug you?
  • Closet camping survivors in Versus
  • Survivors bashing the No Mercy Sewers shutter door to avoid the lift crescendo event [FIXED]
  • Griefers killing themselves using the console to spoil your game [FIXED]
  • Infected griefers spawning tons of bosses using spectate [FIXED]
  • Players joining a game of Versus, forcing the BOT to stand there doing nothing while they load into the game

This thread shows you, the server admin, how to get rid of these bugs and exploits until Valve get around to fixing them for us all. It's quick and easy and all the plugins listed in this thread are tested to work with no negative affect on the game play of Left 4 Dead.

How does it work?

These bugs and exploits are fixed by using plugins, which are modifications of the game. To run the plugins on your server you need SourceMod installed on your server. Once you have this you can begin to install the plugins on your server which will fix the above problems for you.

Installing SourceMod/MetaMod

This post has links to help you install SourceMod/MetaMod on your server (Thanks, Velak!)

Installing Plugins

Once you have this done, download the plugins from the links below and upload them using FTP to, (if you rent a remote server) or save them in (if you own the server locally) the following folder:

/left4dead/addons/sourcemod/plugins

Once you have done this, make sure you set any cvars you need to set (as per the advice in the threads below) and then restart your server to let the plugin take effect. If you have problems, remove the plugin and seek advice.

NB: Make sure to read the threads linked below completely! There will be advice, instructions and lots of other helpful things.

Warning! If you are not sure what you're doing, do not mess with your server as you might stop it from working. Make sure you do your homework first. There are plenty of resources available - feel free to ask in this thread or on the threads linked below if you need help.

Onto the plugins!

Left 4 Dead Fixes

This list is updated by me as soon as I know of any changes or new bug fixes. This thread is for fixes only, not game play modifications!
  • Restricted Zones - Allows the admin to set up areas of the game that block survivor access - Great for stopping players abusing glitches in the map or camping in closets - Can be set only for Versus
  • Spectate on Load Fix - This mod stops players from automatically entering the game when they connect after the map has started (when the players have left the safe room). Instead, the player is loaded into spectate and is given the team selection window, to choose their team and then play. This stops survivors stopping and standing still while the player loads.

NB: If Valve fix any of these bugs be sure to remove the plugin from your server to avoid any potential conflict. If you have a mod that's on this list but is now fixed, it's strongly suggested that you delete the mod immediately. Do this by simply deleting the file from the plugins folder (shown above) and restarting your server.

Finally, I'd like to dedicate this thread to all the modders and people involved with helping to spread the word, as well as to the server admins that use these mods to help players enjoy L4D as it should be played.

Thanks!

Last edited by Ydiss : 02-03-2009 at 04:13 AM.
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Old 01-08-2009, 04:46 PM   #2
Alegis
 
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Cool, I'll keep these plug-ins in mind.
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Old 01-08-2009, 04:48 PM   #3
Matterialize
 
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Awesomesauce.
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Old 01-08-2009, 04:51 PM   #4
Azeltir
 
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Excellent work, I hope to see servers with these.

Ben
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Old 01-08-2009, 04:52 PM   #5
SFJake
 
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Wow.

This is sad.

Community fixes faster than Valve.
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Old 01-08-2009, 04:53 PM   #6
buminashoe
 
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+1 Rep, 5star'd thread. This is excellent. Thank you.
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Old 01-08-2009, 04:53 PM   #7
Sobek_Isis
 
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It's more fun to just put 10 witches behind the door so when they break it down, they get a nice surprise.
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Old 01-08-2009, 04:54 PM   #8
mejorquenada
 
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keep this at the top
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Old 01-08-2009, 04:55 PM   #9
funkydude
 
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Code:
if (found) SetEntProp(ent, Prop_Data, "m_iHealth", 100000);
I wonder if people will sit there trying to break down that amount of health.
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Old 01-08-2009, 04:57 PM   #10
MindlessHobo
 
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Quote:
Originally Posted by funkydude View Post
Code:
if (found) SetEntProp(ent, Prop_Data, "m_iHealth", 100000);
I wonder if people will sit there trying to break down that amount of health.
probably would...lets sticky this thread, its rather useful
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Old 01-08-2009, 05:01 PM   #11
Velak
 
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Yeah, I had mentioned in another thread earlier today about running all those mods. I had already stripped down and been using the door one so it just did what I needed. I guess I should have posted it at the time, but figured everyone else would just use it as is.

Excellent work to all the original modders, and thanks a bunch for keeping the game playable.
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Old 01-08-2009, 05:01 PM   #12
hegele
 
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i was on a server where a team member was trying to do the door exploit on NM, when it came down, the entire area blew up, with a the pipe bomb effect going on in the area fifty times or so. Two of the team members waiting to skip it died instantly. It was hilarious, i guess the server did something about it, couldn't tell you what or how.
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Old 01-08-2009, 05:01 PM   #13
Ydiss
 
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Quote:
Originally Posted by mejorquenada View Post
keep this at the top
Oh I will

Quote:
Originally Posted by funkydude View Post
Code:
if (found) SetEntProp(ent, Prop_Data, "m_iHealth", 100000);
I wonder if people will sit there trying to break down that amount of health.
We just won't bother telling anyone it's fixed and will quite happily watch the players trying to bash it down repeatedly, until the realisation begins to slowly dawn...

It's a moment I am truly looking forward to

Quote:
Originally Posted by hegele View Post
i was on a server where a team member was trying to do the door exploit on NM, when it came down, the entire area blew up, with a the pipe bomb effect going on in the area fifty times or so. Two of the team members waiting to skip it died instantly. It was hilarious, i guess the server did something about it, couldn't tell you what or how.
Haha, that is hilarious, but perhaps a little OTT - after all at this point the game's already been ruined, whether they break the door or not. I much prefer the door just not being breakable, because they still have to go do the crescendo and the game can still continue.

Whilst that's very fun to watch, I'm sure, it would still ruin the game in the end.

Last edited by Ydiss : 01-08-2009 at 05:04 PM.
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Old 01-08-2009, 05:04 PM   #14
funkydude
 
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Quote:
Originally Posted by Ydiss View Post
Oh I will

We just won't bother telling anyone it's fixed and will quite happily watch the players trying to bash it down repeatedly, until the realisation begins to slowly dawn...

It's a moment I am truly looking forward to
Haha! It's wonderful that people take the time to make these plugins. The only thing that worries me is lazy admins, if they actually bother to add it, how long will it take them to remove it after valve fix it? I see a potential for problems running the plugin with a valve fix.
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Old 01-08-2009, 05:06 PM   #15
Yngve
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Quote:
Originally Posted by Ydiss View Post
It's a moment I am truly looking forward to
Lmao, can i please come and watch that

I can almost guarantee after the infected have spawned nearby and slashed them for a bit, and they realise the door won't break, 1 of them would leave or would rage about it.

The 'join as bot' for Versus sounds good, don't get why this wasn't in the game already since they have it in Coop.
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