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Old 10-04-2009, 05:41 AM   #1
Margelatu
 
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Very disappointed with DOD:S Devs/QA

How can the bugs listed bellow still be present after almost an year since the time they were first posted on the forum?? Does anybody even read the bug list???

Quote:
** (6) Appearance and Alt-Tab Glitches **
There are 2 major alt-tab (minimized) glitches that I know of and 2 more minor ones. All of them are fairly common and happen to everyone. Both A and B I think need to be fixed very badly. Both of these glitches I have heard of happening to people who have not minimized the game, but I can’t personally confirm it. *EDIT* C and D I can confirm happening to me without having minimized the game at all.

-A- The 1st one is the prone/crouch glitch. Sometimes when a player brings the game back up after minimizing, players will appear to be running and sprinting full speed while in the crouch or prone position. The players appearing glitched-out are actually in the standing position while going full speed, however because of the glitch, they appear to be prone or crouch. The hit boxes are also a normal standing hit box, so while the player may think they are hitting the glitched-out player in the face or body, they are actually shooting them in the feet.

-B- The 2nd one is kind of 2 in the same. It’s the invisible player glitch but also the same as the ‘shot from spawn’ glitch. Basically the opponent appears to be in spawn from the freeze-cam, but is really somewhere else on the map. I only recently came to the conclusion that these glitches are 1 in the same after playing a 12man. 2 players were in the mid no-scoping for 1st pick, however to several other players and myself in spectator, 1 of the players at mid appeared to be no-scoping from the spawn, while he was actually at the mid. For some reason when this glitch happens, the game shows it as if the person has never left the spawn and is moving and shooting in spawn, when in reality the person is somewhere else on the map and in invisible to the player witnessing it. All those times when someone thought they got shot across the map by someone in spawn (as shown by the freeze cam), they were really shot by someone nearby who was invisible to them.

-C- *EDIT* The 3rd one is a player appearing in the incorrect uniform. I have had this happen to me even without minimizing at all. Example: an ally player appearing in an axis uniform or vise-versa.

Last edited by Margelatu : 10-04-2009 at 02:52 PM.
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Old 10-04-2009, 06:52 AM   #2
BabyJail
 
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I believe they read it once... But most likely they just don't give a sh*t. Besides, who is to be called a DOD:S Dev nowadays when there really isn't anyone working on that game anymore?

/yawn - nothing will change or happen, just play something else meanwhile!
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Old 10-04-2009, 07:04 AM   #3
Ace Quat
 
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I havent played the game for over a year now. recently, a friend of mine bought it and wanted me to literally throw cod4 out the window and play some matches dods with him

so is it worth returning to this game or are these bugs mentioned above still that much present that the fun playing it is diminished to a great extent?
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Old 10-04-2009, 07:35 AM   #4
Razgril
 
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The game is still a pretty fun run and gun game, really. The action is fast, and though there may still be some odd moments, in general it remains a worthy purchase going by price alone. I still play it regularly and have fun.
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Old 10-04-2009, 11:58 AM   #5
bobsbarricades
 
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is cod4 really that much fun on-line? everybody always talks about that ish
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Old 10-04-2009, 04:37 PM   #6
Game650
 
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modern warefare 2, which is COD4-2, will be out pretty soon so just wait for that.
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Old 10-04-2009, 06:10 PM   #7
Kiff
 
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There's a new call of duty game ever 6 months....it seems.

The prone/crouch glitch is stupid, and makes the game look like amateur hour.
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Old 10-04-2009, 06:25 PM   #8
Game650
 
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not entirely. There are two companies that work on the franchise. COD 4 was made 2 years ago by the original creators who made COD1 and 2, and COD:WAW was made by a different company a year ago, who made COD3. The WAW team sucks, however WAW is actually decent for a recent WW2 game, better than DODS in some ways but also not as good in other ways.
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Old 10-12-2009, 04:24 PM   #9
Margelatu
 
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Nice OFFTOPIC discussion guys! You are great! Now go play solitaire pls and next time read the first post pls!
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Old 10-13-2009, 12:50 AM   #10
michel78
 
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Quote:
Originally Posted by Margelatu View Post
Nice OFFTOPIC discussion guys! You are great! Now go play solitaire pls and next time read the first post pls!
Don't get me wrong but the developer crew you are bashing is just non existent. You ask for the prone bug to be looked at? Valve cba to spread some simple anzio mapfixes that fuzzdad said he prepared over a year ago - I guess they need the bandwith for tf2 hats.
At the bottom line, I can't blame ppl for being tired of posts like yours, sorry to say.
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Old 10-15-2009, 03:09 PM   #11
Margelatu
 
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Quote:
Originally Posted by michel78 View Post
Don't get me wrong but the developer crew you are bashing is just non existent.
SAD...but TRUE.

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You ask for the prone bug to be looked at?
Yes, I think I have the right to do this.

Quote:
Valve cba to spread some simple anzio mapfixes that fuzzdad said he prepared over a year ago - I guess they need the bandwith for tf2 hats.
Again it's so SAD to see this. I like TF2 and other games they got their money from, but still, not being able to ALT+TAB without ruining your games experience sucks...BIGTIME.

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At the bottom line, I can't blame ppl for being tired of posts like yours, sorry to say.
...yeah, looks like they found just the right place to talk about COD...smart guys..NOT.
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Old 10-16-2009, 02:10 AM   #12
Guyver.
 
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Quote:
Originally Posted by michel78 View Post
Don't get me wrong but the developer crew you are bashing is just non existent. You ask for the prone bug to be looked at? Valve cba to spread some simple anzio mapfixes that fuzzdad said he prepared over a year ago - I guess they need the bandwith for tf2 hats.
At the bottom line, I can't blame ppl for being tired of posts like yours, sorry to say.
From what I've heard, every map bug for every map that FD was supposed to fix, has been fixed.

I think Valve even has the fixed maps, it's just about priority.
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Old 10-16-2009, 03:37 AM   #13
michel78
 
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Originally Posted by Guyver. View Post
From what I've heard, every map bug for every map that FD was supposed to fix, has been fixed.

I think Valve even has the fixed maps, it's just about priority.
I have no idea how the content server work but given the map fixes are done (Like guyver I would guess they are) one might think they just would need to be uploaded to the content servers for us users to grab them (the servers don't seem to be uber busy these days http://store.steampowered.com/stats/content/)
What do we learn here: even the timeslot of a typical lunchbreak between two tf2 hat sets is too much for dod:s nowadays.
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Old 10-28-2009, 07:57 AM   #14
Aiston
 
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Disgraceful that these are STILL in the game. They should of just left Dod:s as it was when it first came out, all they did was make it WORSE!
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Old 10-28-2009, 08:51 AM   #15
Furyo
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Quote:
Originally Posted by michel78 View Post
I have no idea how the content server work but given the map fixes are done (Like guyver I would guess they are) one might think they just would need to be uploaded to the content servers for us users to grab them (the servers don't seem to be uber busy these days http://store.steampowered.com/stats/content/)
What do we learn here: even the timeslot of a typical lunchbreak between two tf2 hat sets is too much for dod:s nowadays.
The maps are done, but they need to be tested before they can be released to the public. We'll see if Matt manages to find time with the team after L4D2 is shipped.
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