Go Back   Steam Users' Forums > Steam Game Discussions > Q - S > S.T.A.L.K.E.R. series

Reply
 
Thread Tools Display Modes
Old Yesterday, 05:02 PM   #10786
Grimwald
 
Join Date: Nov 2012
Reputation: 53
Posts: 337
Quote:
Originally Posted by TecnoBacon View Post
Armor is harder to come by and hardly ever 100% condition, I intend to put some in the stashes when that gets worked on.

The bullet drop is a result of the weapons mixup which will get resolved in a day or two. try Grimwald's weapons for now if it really bugs you.
Armor drops - it'd be nice if headshots could increase the chance of an armor drop - not sure how complex that is.

Weapons - that's about as close to an endorsement as I could hope. Thanks!
Grimwald is offline   Reply With Quote
Old Yesterday, 05:26 PM   #10787
Ashlore
 
 
 
Join Date: Jul 2012
Reputation: 5
Posts: 15
Quote:
Originally Posted by MechJager View Post
How do I tranform artifacts into the recipes? Do I have to have the transmutator?
The recipes you currently have are in your PDA, it tells you which artifact you need to drop into which anomaly. You find the anomaly you need, get very close then drop the artifacts from your backpack. If the anomaly accepts your artifact(s), your screen will fade to white for a moment. Then you need to wait the time required for the transmutation to complete. Try to have a sleeping bag and blowout shelter nearby.
Ashlore is offline   Reply With Quote
Old Yesterday, 05:41 PM   #10788
Ashlore
 
 
 
Join Date: Jul 2012
Reputation: 5
Posts: 15
I found a bandit whose body didn't show up on the minimap after I killed him.

Also Kostya's first quest with the stash. I somehow missed it. Now I 've returned to the Cordon to talk with Guide, and decided to do it. He said it's to the east of the rookie camp under the rocks. I found a green pack there but it was empty. Did some npc loot it?
Ashlore is offline   Reply With Quote
Old Yesterday, 06:14 PM   #10789
_dAVROs_
 
Join Date: Jan 2012
Reputation: 64
Posts: 48
Quote:
Originally Posted by Grimwald View Post
Armor drops - it'd be nice if headshots could increase the chance of an armor drop - not sure how complex that is.

Weapons - that's about as close to an endorsement as I could hope. Thanks!
Hi Grimwald,
The thing is that armour is not an actual inventory item - it is "hard coded" to the NPC character.
It could be scripted to drop armor - but not taken from the NPC. To do that would require an on-line real time change of character mesh - i.e. they will be stripped of the armor and appear in only clothed form.
Starts to get messy.
Good idea though as you would expect if you wasted someone that you could rob them of all their goodies, including armor.
_dAVROs_ is offline   Reply With Quote
Old Yesterday, 06:53 PM   #10790
Hipster Doofus
 
 
 
Join Date: Apr 2010
Reputation: 16
Posts: 76
Quote:
Originally Posted by Ashlore View Post
I found a bandit whose body didn't show up on the minimap after I killed him.

Also Kostya's first quest with the stash. I somehow missed it. Now I 've returned to the Cordon to talk with Guide, and decided to do it. He said it's to the east of the rookie camp under the rocks. I found a green pack there but it was empty. Did some npc loot it?
The wrong stash probably. From where that stash is head towards the railroad. It is under some boulders not far from where you are.
Hipster Doofus is offline   Reply With Quote
Old Yesterday, 08:07 PM   #10791
Grimwald
 
Join Date: Nov 2012
Reputation: 53
Posts: 337
Quote:
Originally Posted by _dAVROs_ View Post
Hi Grimwald,
The thing is that armour is not an actual inventory item - it is "hard coded" to the NPC character.
It could be scripted to drop armor - but not taken from the NPC. To do that would require an on-line real time change of character mesh - i.e. they will be stripped of the armor and appear in only clothed form.
Starts to get messy.
Good idea though as you would expect if you wasted someone that you could rob them of all their goodies, including armor.
Thanks _dAVROs_. I think you took it a lot more literally than I intended. I just meant the chance of any armor being on the NPC to be looted.
Grimwald is offline   Reply With Quote
Old Yesterday, 08:33 PM   #10792
TecnoBacon
 
Join Date: Feb 2010
Reputation: 220
Posts: 2,199
Quote:
Originally Posted by Grimwald View Post
Thanks _dAVROs_. I think you took it a lot more literally than I intended. I just meant the chance of any armor being on the NPC to be looted.
didn't think to use your own weapons eh.....

You won't see armor early on except those planted intentionaly.
The koef for deciding when to start is complex and uses your rank as well as the 'level-up' that you are at then applies a random generator with that result. I think I saw my first decent suit in the wharehouses.

If I can ever get the death mesh to stop dissapearing then maybe having more than one death mesh could be used for an unsuited corpse. I really didn't see the real need for it in Fallout, ended up being used for soft porn...
TecnoBacon is offline   Reply With Quote
Old Yesterday, 08:35 PM   #10793
TecnoBacon
 
Join Date: Feb 2010
Reputation: 220
Posts: 2,199
Quote:
Originally Posted by Ashlore View Post
I found a bandit whose body didn't show up on the minimap after I killed him.

Also Kostya's first quest with the stash. I somehow missed it. Now I 've returned to the Cordon to talk with Guide, and decided to do it. He said it's to the east of the rookie camp under the rocks. I found a green pack there but it was empty. Did some npc loot it?
do you have the cleaner set to true?
TecnoBacon is offline   Reply With Quote
Old Yesterday, 09:14 PM   #10794
Grimwald
 
Join Date: Nov 2012
Reputation: 53
Posts: 337
Quote:
Originally Posted by TecnoBacon View Post
didn't think to use your own weapons eh.....
Huh?
Every time there's a revision I check to see if your weapon sets are better. This time they weren't so I've gone back to my edits.

Quote:
Originally Posted by TecnoBacon View Post
You won't see armor early on except those planted intentionaly.
The koef for deciding when to start is complex and uses your rank as well as the 'level-up' that you are at then applies a random generator with that result. I think I saw my first decent suit in the wharehouses.
Getting decent armor isn't overtly difficult. The Ensign military trader in Agroprom has a good suit for quite cheap.

However I'm not sure why you're responding like the weapon edits have anything to do with the question about making a suit of armor show up in the dead NPC's inventory more likely if you score headshots.

Quote:
Originally Posted by TecnoBacon View Post
If I can ever get the death mesh to stop disappearing then maybe having more than one death mesh could be used for an unsuited corpse. I really didn't see the real need for it in Fallout, ended up being used for soft porn...
As for death meshes - wasn't my idea. _dAVROs_ added that in somehow - damned assumptions are starting to make everyone look silly.
Grimwald is offline   Reply With Quote
Old Today, 12:35 AM   #10795
Lava_Croft
 
 
 
Join Date: Dec 2012
Reputation: 27
Posts: 138
Quote:
Originally Posted by Hipster Doofus View Post
The wrong stash probably. From where that stash is head towards the railroad. It is under some boulders not far from where you are.
There are (I think) 3 different locations in Cordon where Kostya's stash can be located. Consult the Guide located on TB's SkyDrive for more information.
Lava_Croft is offline   Reply With Quote
Old Today, 04:49 AM   #10796
Ashlore
 
 
 
Join Date: Jul 2012
Reputation: 5
Posts: 15
Quote:
Originally Posted by TecnoBacon View Post
do you have the cleaner set to true?
I don't know. Is it in the modder's script?
Ashlore is offline   Reply With Quote
Reply

Go Back   Steam Users' Forums > Steam Game Discussions > Q - S > S.T.A.L.K.E.R. series


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT -7. The time now is 06:01 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
Site Content Copyright Valve Corporation 1998-2012, All Rights Reserved.