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Old 04-17-2012, 04:13 AM   #151
ParadoxSalem
 
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Quote:
Originally Posted by maninpl View Post
Example, one of many.
So, looking through a scope at an object far, far away from any part of a level you'll ever go to is a good example?

Mass Effect 3: Firebase White. The painfully obvious backdrop painting of a mountain in the distance.

Deus Ex: Human Revolution. The elevator near the end.

If you want to nitpick, you'll find terribly looking textures in any game.
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Old 04-28-2012, 12:41 PM   #152
Pepper26
 
 
 
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Quote:
Originally Posted by maninpl View Post
Example, one of many.
Crysis 2 had (and still has despite the "hd" texture upgrade i got) bricks that look like something out of minecraft on a part of the level you are most certainly supposed to travel. its right after learning cloak, you take some guys out, and climb up onto the roof of the place. and it's right infront of you at what looks like 64x64 res. I'll have to reinstall to grab a screenie if you want.
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Old 05-13-2012, 02:32 PM   #153
Yakkuz
 
 
 
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Just to clear things out:
Quote:
DNF engine history:

early 1997: 3D Realms, started the DNF project with their own PREY engine.
summer 1997: changed to id Software's QUAKE 1 engine.
winter 1997: upgraded to id Software's QUAKE 2 engine.
E3 1998: Released on QUAKE 2 engine based DNF at E3.
summer 1998: changed to Epic Games' UNREAL engine.
autumn 1999: upgraded to the Epic Games' UNREAL TOURNAMENT engine.
autumn 2000: they taken some UE2 stuff such as STATIC MESHES(HARDWARE BRUSH).
E3 2001: Released on UNREAL ENGINE build 613 based DNF at E3.
summer 2001: they have written a tremendous amount of their own rendering system.
spring 2005: included MEQON Physics Engine.

Currently DNF engine Spec

based on heavily modified Unreal Engine 1 core system framework
uses a Unreal Engine 1 based UnrealScript Programming Language
Unreal Engine 1 based Network Engine
heavily modified UnrealEd 2.0 called the DukeEd (Duke Enormous Tool)
included some Unreal Engine 2 stuff such as Static Meshes
3D Realms own Rendering engine
Meqon Physics Engine
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Old 05-14-2012, 03:22 PM   #154
Wash
 
 
 
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Quote:
Originally Posted by ParadoxSalem View Post
If you want to nitpick, you'll find terribly looking textures in any game.
He speaks the truth! I even found some in BF3 on ultra.
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