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#16 |
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Banned
Join Date: Aug 2011
Reputation: 110
Posts: 883
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Don't get me wrong, I'm not defending the ending. It should have shown us the outcome of our choices. However I think it's a little extreme to say our choices don't matter. They do have an impact of the universe. We just don't see the result of it. It's sort of like when you unplug your computer/console from your monitor/TV. The game is still there. Just not being displayed.
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#17 |
![]() Join Date: Sep 2009
Reputation: 85
Posts: 273
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After so many years of gameplay with ME1 and ME2, the final ending of ME3 was a bitter disappointment. I have no one to blame but myself for being so involved with the characters, etc., but I also feel that the people who played the game were very shortchanged by the company that made it because they promised certain story items/resolutions and failed to deliver those. This is the first time I uninstalled a game series as a direct result of the final ending of a game series. I did enjoy all the gameplay of ME1, ME2, and the first 95% of ME3. But the final resolution was more than slightly disappointing -- for me, at least.
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#18 |
![]() Join Date: Jul 2012
Reputation: 58
Posts: 90
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I didn't like the original endings, but I absolutely love the extended versions and the additional ending.
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#19 | |
![]() Join Date: Dec 2010
Reputation: 350
Posts: 608
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Quote:
Part 1's exploration and items. Part 2's conversation and relationship building. ME3 tries to up the scale to give this impression of a huge, looming, inevitable doom, but it comes across as quite hollow. The main problem is the almost automated dialogue with hardly any choice, and the way your choices from previous games have very little impact on your progression. Being limited to a SINGLE hub world is also very limiting. There ar some excellent sequences, and the combat is nearly perfect, but the game itself is a far stretch from perfection. The end is a shambles, imo, and all the extended cut does is clear up a glaring plot hole in the original ending and add a slide-show/voice over to each A, B, C ending. Bioware promised no ABC ending, and the extended cut still gives us that. Oh well. Decent game, but not amazing. 7.5/10 |
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#20 |
![]() Join Date: Sep 2010
Reputation: 4
Posts: 52
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i bought mass effect 1 and 2 because i saw tv add about mass effect 3 and i enjoyed them alot.
now I've got mass effect 3 since its 50% off at the moment and im loveing it so far especially when i got all my fish back and found my hamster!!!
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#21 | |
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Join Date: Feb 2010
Reputation: 0
Posts: 1
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The Mass Effect universe becomes internally inconsistent with the Mass Effect 3 ending.
(Internal inconsistency is the one unforgivable error in Science Fiction, or Space Operas for that matter, since those genres allow you to play fast and loose with what is otherwise recognized as basic rules for your world/fiction) It does so for the following reasons:
I think that's pretty bad, for me such glaring inconsistencies are just maddening, especially since the community had come up with an altered ending that was significantly better.
It should be noted that when Bioware calls on Artistic License in this case, it is in fact the "Artistic License" to Commit Bad Literature. Even so, Mass Effect 1 and 2 are immensely enjoyable, and so is 3 ... right up untill the ending. Of course, there could be another reason for the ending, as indicated on this web site (One of the web sites detailing the Indoctrination Theory):♥[/color]♥♥♥"]http://uninhibitedandunrepentant.tumblr.com/post/19344938387/mind-holy-♥♥♥♥ Unfortunately Bioware has denied the IT theory. Last edited by TzimisceTepes: 07-20-2012 at 05:38 PM. |
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#22 |
![]() Join Date: Jul 2012
Reputation: 0
Posts: 13
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In my opinion there are three groups of people who are irritated at the ending:
1. The people who believe that the ending is incongruous with the Mass Effect lore, or simply doesn't make sense. 2. The people who didn't mind the ending, but were bothered by how little was revealed of their companions and the galaxy once the game was done. 3. The people who flat-out hated the ending because they didn't realise, or couldn't fathom the idea, that part of the ending was an experience left to the imagination of the player, where they make sense of the literary, brooding and completely open nature of it. It's as though BioWare had to spoon-feed the ending to discontented players who wanted a definitive, as opposed to a speculated, ending. Personally I loved the ending, it was justified in its ambiguity because through leaving it to the imagination every player could be satisfied, and I was. But obviously some people lack the ability to comprehend that they need to draw their own conclusion... |
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